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Deleted Account

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Everything posted by Deleted Account

  1. Thanks for the report! I can confirm this, we will look into it ๐Ÿ™‚
  2. Heya! I believe the altitude and speed fields only get populated when you make the sec flightplan the active one. The other two issues have already been fixed; you can test them out if you update to the SU12 beta ๐Ÿ™‚
  3. Do you by chance know: A: What radio make that is? B: How did one set the frequencies before hand?
  4. https://flightsimulator.zendesk.com/hc/en-us/requests/new?ticket_form_id=4840648935708 You can request a refund here ๐Ÿ™‚
  5. Who knows what the future will bring ๐Ÿ˜‰
  6. Heya! I.. don't think we ever confirmed that those were "in the works"? Also which other developer has save states included? As far as I know neither PMDG nor Fenix has it.. ๐Ÿคจ
  7. Yeah, I think that unfortunately might be the issue. I THINK the AN225 needs AVX support to fully work, which your CPU doesn't provide. Your best bet is to contat Microsoft, ask them if it needs AVX and if it does ask for a refund ๐Ÿ˜ž
  8. Yep, we will fix the A350 texture issue ๐Ÿ™‚ As for the bgl files; I'll put it down on the list, but I'm not sure if it will happen, as it would basically be dead space for the XBox people.. You can always transfer your order to the iniManager if you want to though ๐Ÿ™‚ https://forms.inibuilds.com/order-transfer
  9. Heya! Seeing that the that mode didn't even work in the aircraft IRL, I think we did pretty good ๐Ÿ˜‰ IRL they used heading mode to follow VOR radials.
  10. Yes, YoYo is right. There is a little ball inside that moves that gives the actual information and that ball moves as it should ๐Ÿ™‚
  11. Okay, good. So this still seems to be an issue for some people.. Can you try changing your MSFS Community folder path in the settings to something different, then retrying the download and if it works just copy & paste the livery to your actual community folder? This could be an intermediate workaround until we can fully fix it ๐Ÿ™‚
  12. We are internally trying to recreate the issue, but so far we have been unable to do so. I will issue an update when we can / how we know to fix it. Sorry for the inconvenience this causes for the moment ๐Ÿ˜•
  13. Heya! This sounds like your plane hasn't fully compiled, which is weird, as it should normally come precompiled. Out of interest; what CPU do you have?
  14. Heya! Sorry for the late reply. Yes, BIKF will get updated for XP12, however the release date isn't known yet ๐Ÿ™‚
  15. Heya! The people (probably) got omitted for performance reasons; if you are on PC you can enable them again though. Go to \inibuilds-airport-nffn-nadi\Scenery\airport-nffn-nadi\nffn-scene and remove the ".disabled" from behind the people file. The Delta A350 should indeed be a Fiji one, do you by chance also have our KDTW installed?
  16. Really? You think it turns fast? I actually feel the exact different ๐Ÿ˜„ But thats probably down to me flying planes that have active steering ๐Ÿ˜„
  17. Yeah, I'm aware how the oil cycle functions in an aircraft haha I'll put it on the list, but it could also be a sim limitation if I'm honest. Do you know if there is any other aircraft in the sim that has a more realistic oil (temperature) simulation?
  18. Heya! Please contact direct support ๐Ÿ™‚ https://www.inibuilds.com/contact
  19. Oh, I see. I thought you were talking about the EFB ๐Ÿ™‚ I'll put it on the list ๐Ÿ™‚
  20. Nope, not a dev version. I`m using the live 1.0.1 version ๐Ÿ™‚ As Marko said, its operation is really light, it's hard to achive but definitely possible.
  21. Well, it also wasn't in the changelog ๐Ÿ˜‰ Prime logic will be included in a later patch.
  22. Heya! Thanks for the report , I've put it on our internal list ๐Ÿ™‚
  23. Heya! Yeah, that sounds reasonable. You have any better referene for this? Or is this just from eyeballing?
  24. Heya! Yeah, that is somewhat intended, as we want to have the engine panels off in the "My Hangar" view. Iirc the models from multiplayer and hangar view are the same.
  25. Heya! Yeah, the weights still correctly apply. While you can use the insim W&B menu to also change your weights, the changes made in the EFB won't reflect back into said menu. Whatever you see on the "Current Load" is what is loaded ๐Ÿ™‚
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