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Deleted Account

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Everything posted by Deleted Account

  1. Thanks, will take a look 🙂
  2. Thanks, will take another look 🙂
  3. You mean with the panel states? If so, known issue, will be fixed!
  4. Thanks, we will check and correct if wrong 🙂
  5. I can replicate the external view speeding it up, not the other one though. We will take a look 🙂
  6. Thanks, will take a look 🙂
  7. That I don't know I'm afraid. Are the differences rather major or just minor?
  8. Can't say I have seen this yet. Could you share a video please?
  9. Thanks, we will look into fuelstate changeing when starting on RWY 🙂
  10. Thanks, will see if we can add this 🙂
  11. Thanks, will take a look 🙂
  12. Thanks, we will look into it 🙂
  13. Can enter a ZFWCG fine over here on 1.0.2 What is the ZWFCG you want to enter?
  14. We will take another look at the tables, but I wouldnt necessarily say that this is a bug. Iirc flex 58 is the maxiumum and the A300 is notoriuously overpowered, so both configurations can be a safe take off calculation.
  15. Known issue, thanks 🙂
  16. Heya! Yep, this was temporarily removed for VNAV improvements, will be back soon 🙂
  17. Thanks, I'll forward to sound guy to take a look at it 🙂
  18. Yes, this is known and will be fixed in the next patch.
  19. Because that is not how it works on this plane / an Airbus. You need to click the R-LSK of the waypoint you want to edit, then put in the restiction in the VERT REV A page as people in this thread already said. @Maverick_2000 Can you confirm there is nothing in your scratchpad when you click the R-LSK? Maybe show a video?
  20. Thanks, we will take a look 🙂
  21. Heya! Which procedure out of KIND seems to be a problem? I just tried the OOM5 out of 23R, deleted the MANUAL leg, and it flew it no problem. Please understand that we can't replicate issues if you give us minimal information. For all reports like this we NEED the full route, weights, CI and FL.
  22. Minumum callout got added in 1.0.2 🙂
  23. For future reference, no need to shut down the engines, you can always enter the CG under PROG --> FUEL PRED 🙂
  24. Should be fixed in 1.0.2 If it still happens, please report back!
  25. Should be fixed with 1.0.2 Please test again and report back!
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