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richboy2307

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Everything posted by richboy2307

  1. Hi @NebraskaFarmer Shared your findings with the team, which includes real world pilots of the type, with access to real tools for this same type of stuff. The results seem as expected, the speeds shown have margin built-in and are way above the minimum take off speeds anyways, and are valid as long as they are not below VMCA & VMCG. Also remember, these are "optimal" speeds, as opposed to "absolute minimum" speeds for the aircraft to takeoff (or not stall in takeoff configuration). So coming back to your EDDF Rwy 25C scenario, I've run it through the A20N EFB, see screenshots below (click to expand): TORA 4368m: TORA 2000m: You'll note the difference in the limiting factor for the speeds on the yellow band. TORA 4368m - the speeds are limited by '2nd Segment' climb gradient primarily. TORA 2000m - the speeds are limited by 'Runway Length' primarily. With a longer runway, with nothing else "limiting" (aka deciding) the calculation, it will normally optimize for a better (than bare minimum 2.4%) 2nd Segment climb gradient, taking advantage of the extra runway till it achieves the best speed for it to do, whilst still maintaining proper stop margins etc. Having a 20 kts difference in this case is totally normal then as it starts to bring the speed back to accommodate the shorter TORA, so it will sacrifice the climb gradient after takeoff instead (target the bare minimum 2.4% one instead). Hence the runway length becomes the "limiting" (aka deciding) factor, as opposed to the 2nd segment climb gradient. If the computed values end up being less than the "minimum" speeds, then it will return 'UNABLE TO FIND SAFE PERFORMANCE DATA' alert instead. So assuming proper technique is used, the aircraft shouldn't be stalling even on shorter runways, as even the bare minimum values it will push out has some margin built-in to them, and if it couldn't retain that margin, it wouldn't calculate any speeds for you in the first place. So if you're noticing issues, please record a video clip of your takeoff and initial climb, and share here so I can show the team to understand if something else might be the issue. Thanks!
  2. Hi @meierblom Apologies for late reply. It won't go into managed (---) mode if information is missing on the MCDU. You need to fill in the following required info: INIT B page (Weights, CG and Payload) INIT A page (Route, CRZ FL, CI) F-PLN Page (Waypoints with an active RWY/SID selected) PERF Page (V-Speeds, Flaps/THS) See below 2 videos of the behaviour when information is filled in, compared to when the information is missing. F-PLN, INIT B, PERF info all filled in: 2024-07-02 17-30-33(1).mp4 F-PLN, INIT B, PERF info missing: 2024-07-02 17-31-09(1).mp4 Thanks!
  3. Hi @Peter ESSA You can lower it using the following volume knob on the radio operators station (behind captain' seat) 2024-07-02 16-20-50(1).mp4 Thanks!
  4. Hi @Haseen Can you make sure that Aircraft Lights Assist is set to OFF in the assistance options? Otherwise you can do things like zoom in on the displays, or turn up the panel floods to improve lighting. Thanks!
  5. Hi, welcome. Please try to calibrate using the guide provided here (also remember to restart the sim after saving the calibration, as some xbox users have reported that to work better) :
  6. As explained on discord and on the other posts. There is an upcoming update that will hopefully address more of these WASM crashes. It is currently under testing and the reports have been positive so far from the testers. So please do try with that update and report back. It is an ongoing process. That being said, I'll repeat the response I gave to this exact statement on the discord: Thanks!
  7. Hi @Alan Fernandes It is entirely for situational awareness, and not necessarily something you need to input into the MCDU in order to conduct these flights. But if you really must, then you can create custom waypoints using their LAT/LONG. To define custom waypoints: Find the LAT/LONG of the point you want to plot onto the MCDU (e.g. Entry Point, ETP, Exit Point etc). You'll find this info typically from your OFP. On MCDU press REF > Next Page > Defined Waypoints (L1 LSK) Here if you have already defined a waypoint before, it will show up its ident, and let you create a NEW WAYPOINT (R5 LSK). If you haven't made any before, then simply give it a name (E.g. ETOP1 / ETOP 2 / ETOP 3 etc) an then enter its LAT/LONG (L2 LSK) in the format DDMM.MB/DDDMM.MB (E.g from above OFP, ETP 1 = 3402.5N/14001.1W) Note the displayed format will vary from what you've entered, but then click STORE (R4 LSK) Then return to F-PLN page, and insert your desired waypoint where you want it (.e.g from OFP above, I'd insert ETOP1 after CORTT) Remove any F-PLN DISCONTINUITY that you don't need, and if you step through on the plan page, you will now see your defined waypoint. Thanks!
  8. Feedback is noted. Thanks!
  9. It takes the AVG/CRZ wind, but for individual waypoints you have to fill it manually on the FPLN page: Hit the Next Page button Click on R LSK for the waypoint you want to enter the VERT REV B page Enter the Wind & Temp data for your expected level at that waypoint (you can find the data on the OFP normally) Thanks!
  10. Thanks, reported.
  11. Hi @kutak11 Thanks for your post. The team's aware and working on a fix.
  12. Hi @LukeFF Could you record a video of you going through this process, start just before the go around, till your second attempt at re-establishing? I just tried in the PW F at PHNL ILS Y 4R, and had no issues with establishing again on second attempt. Also on go around the FCU reverted to just ATHR only, having to re-arm desired modes after. So LAND on FCU should not remain ON after go-around anyways? Just before G/A triggered: G/A Triggered: Thanks!
  13. Hi @Moose53 Team's working on a list specific to these aircrafts, but in the meanwhile you could do as suggested in this post to find what you need. Thanks!
  14. richboy2307

    LVars

    I've provided a useful guide a few posts above, that you may use to get the information you need, using tools at your disposal in the sim itself in order to setup your hardware and get flying in the absence of any such list. There are also some publicly available at https://hubhop.mobiflight.com/presets/ if you want. As for our own list, team's working on it and as mentioned above, we'll post when its ready. Thanks
  15. Hi @skypilotYTS I'd recommend either spawning on the water runways themselves, or if you are amphibious then you'd more than likely take off from a paved runway, then land on the water where necessary instead. Last option being what you've highlighted. HNL is not really an airport for such operations, and even the seaplanes that operate here, as far as I can see, are largely found parked near this dock (Dock 1 or Dock 2 parking in scenery near the helipad) instead, where 'Island Seaplane Service' operates charters/tours from.
  16. Hi @Opsgoon I understand your frustration and will raise this internally with the team. For this one though, unfortunately the pathing controls are just binary - either it is defined as a usable taxiway/runway or not. Similar story for aircraft gate assignment, and we can't fully control what those addons will spawn where. Either way, will log these issues and see if can be improved upon. Thanks for your feedback!
  17. The user never responded to the question, so we would never know what was the issue. But if you see the parking brake handle moving, but no brakes engaged, its possibly due to a lack of hydraulic pressure for the brakes. Press the 'Parking Brake Accu Press' pushbutton on the center pedestal: Secondly, if you are unable to pushback after turning off the parking brakes, please check that the chocks have been removed from the EFB > Ground Equip app. Thanks!
  18. Hi @dc10boy Are you referring to these OIL LO PRESS warning lights? They shouldn't come on during engine shutdown as they're inhibited when 'HP Fuel Valve Lever is in off position' per the FCOM.
  19. Hi @LeeH Yes I'm seeing this too. Bug is reported, will be fixed via an update in the iniManager once done. thanks!
  20. It would be advisable if you could provide a short video clip of when you are noticing this issue. Also please provide following additional info: Are you seeing the small "arrow" indications when hovering over these switches? Are they animating when you click them? Is the mode simply not switching? Is this happening on every flight? Are the other systems working at the time this is happening? Thanks!
  21. Hi @PierrotLalu Can't say I've seen such reports from other users, nor has it been their experience throughout testing in Su15beta or since release. Are you noticing a FPS loss or only the mouse itself becoming unresponsive? Please toggle the "Reverse on Axis" to ON, then back OFF to reset the calibration. Then run the calibration again. After you save the calibration, please restart the sim. We're not sure why but some users have reported the calibration to work better after doing so. Follow the instructions here on how to calibrate: Can you confirm if you are still having these issues without any livery pack installed? Just to rule out some conflict, delete those additional liveries from your content manager and see if you can reproduce the issue. We're not noticing any such issue on our end but do not have any 3rd party livery packs. Ensure all AI Assists (e.g. Autorudder) are disabled under Assistance Options in the sim. These are known to cause issues with the autopilot. If that doesn't resolve it, you'll need to give more specific examples with screenshot/video clips of when you are noticing such "Crazy" behaviour. The A320neo v2 does not use the default sim flight planner, as such if you want to use ATC service, you need to import/setup your flightplan in the World Map before the flight. Filling/importing it in your MCDU/EFB will not import it into the default ATC. Thanks!
  22. Hi @MattyHed Both Luton and A320neoV2 on Xbox are already optimised for memory as far as practicable, whilst maintaining a good balance with quality. MS/Asobo are working on GDK update that would bring more memory headroom to Xbox users in a future update, but in the meanwhile perhaps you may be interested in a product like "Taboo" by Parallel42, which is marketed as providing better flexibility for Xbox users in this situation. I cannot attest to the effectiveness of that product, it is by no means a recommended solution, but am merely making the suggestion based on your request and the marketing information I have seen so far. Thanks!
  23. Hi @Manchild Please try to adjust the volume of 'Warnings', as well as play around with the 'Headphone Simulation' setting to your preference. Thanks!
  24. No estimates but the team is working on an update, which is currently under testing. Primary focus is improving stability and performance, but will also include a slew of other fixes. Thanks!
  25. Thanks, logged for further investigation!
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