Deleted Account
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Oh wow, that looks rough. Couple Questions: What are you graphic settings? I wanna see if I can replicate it with the exact same ones As this honestly looks like a LOD issue to me, can you please enable Developer Mode, then Debug, then tick "Force enable active LOD" and set it to 0 and see if the issue persists? Also does the issue persist if you actually taxi to those regions or only if you are in the drone cam?
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Taxi Lines, Signs and Runway markings overlapping
Deleted Account replied to Aidan Norris's topic in Support
Heya! With default I meant the one coming with the premium version, sorry for the confusion ๐ Do you have that one installed or do you only have the basic MSFS version? -
Heya! Nothing from us directly unfortunately. You should be able to find FCOMs online though.
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Heya! Yup, I can see what you mean. I will add it to our list ๐
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Heya ๐ Thanks for the report, I'll add it to the list ๐
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mmh.. and I'm guessing this is only happening with the Antonov, correct?
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Heya! I never experienced the frames getting that low, even though my system has worse specs than yours. (tbf I probably have worse graphic settings than you, so this might also play into it) Could you try with an empty community folder and see if the issue persists?
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AN225 already loaded on sim launch and a viewpoint bug
Deleted Account replied to Soso330's topic in Other
Mh, that is interesting indeed. I don't think it is our EFB interferring with it, as the EFB doesn't override the default values; but I'll forward it for investigating ๐ -
Heya ๐ Seems youre encountering (intended) behaviour of the CFD; though it hard to judge without a video. Gotta keep on top of the speed / flaps settings. But yeah, if you could show me a video of this happening I might be able to assist better ๐
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Yeah, work folder is supposed to be empty. Have they tried a reinstall?
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AN225 already loaded on sim launch and a viewpoint bug
Deleted Account replied to Soso330's topic in Other
Just an update: unfortunately we won't be able to change this, as it's a default sim setting. -
Oop, I was mistaken actually. The gauge underneath the Aileron Trim is actually for pitch trim; the aileron trim is directly displayed with the deflection of the yoke.
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Heya ๐ There is no button for IDENT in the plane. From our sources we believe the real one also doesn't have one.
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Yeah, we submitted the files to MS for review the same day we released them on our platform. If you want to, you can transfer your order to our ecosystem and get the update faster ๐ https://forms.inibuilds.com/order-transfer
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I'm using the "Lock" Cockpit Interaction System. This will highlight the clickspots and show a tooltip as seen in my screenshot above ๐ You can find it under General Options --> Accessibility
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batteries on?
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I think the issue with this will be, that we wont have space for an additional switch in the switching board. I'll put it on our feature request list though and we will see where it goes from there ๐
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Heya ๐ I'll put it on the list for consideration, but iirc it was omitted because it would cause overlapping spawns with 37B and 36 ๐
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KLAX - Marketplace Version - Performance Options
Deleted Account replied to baires's topic in Support
Heya, with the marketplace version it's possible as well, albeit more complicated. Go to this folder: \inibuilds-airport-klax-losangeles\Scenery\airport-klax-losangeles\klax-scene There you can disable any of the wanted bglยดs by adding a ".disabled" to the filename. So it would be "klax-scene-belts.bgl.disabled" for example ๐ -
Interesting.. Why is it not refundable? Another way to proceed would be buying a CPU that is within the minimum system specs (4th gen Intel CPU Ryzen AMD CPU with AVX support) Or you just see the purchase as a donation towards the real thing ๐
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Thanks for investigating! Unfortunately it must also be something different than that, as I have my Terrain LOD at 100 and don't see spikes ๐ We are internally testing V1.0.2 at the moment; which also doesn't have spikes for me, but as I couldn't see spikes in the first place, it might not be fixed for y'all as well. We will see.. ๐
