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IniSteve

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Everything posted by IniSteve

  1. The Navigation Display (ND) on the iniBuilds A350 Airliner can display terrain and obstacles information when the TERR ON ND pushbutton is pressed. This function relies on a Terrain Database which is downloadable via the OIS - 3RD PARTY OPTIONS page. (Click to enlarge image) Why is this required? This process helps ensure terrain data integrity by minimizing risk of corruption whilst streaming the package. This process reduces overall bandwidth usage whilst streaming the package. When is this required? This process only needs to be done once when you first launch the A350 Airliner after your purchase. The process does not need to be repeated when updating the aircraft - unless stated specifically in the changelog. The process is only required again IF you manually delete your Terrain database (.bin) file which is located within the WASM/Work folder. How to download terrain data? Navigate to the Options > 3rd Party > Download Terrain Data section on the EFB Press the START DOWNLOAD button and wait for the download to complete. Once completed, you will see a notification at the top of the EFB Display. Press ESC to return to main menu and restart your flight for the changes to take effect properly. (Click to enlarge image)
  2. Hi, Try refreshing your Navigraph token. This should resolve the issue with both terrain data and ANF functionality.
  3. This should be resolved in the forthcoming 1.0.4 update but as we mentioned when WW first brought the MDCU feature in 340 online, we never promised full compatibility as it was as much a surprise to us as to the user. Despite that, we have had several rounds of conversations and development calls to ensure it's fully featured once the update rolls out. The last flight I did was 10.5 hours long and I didn't lose sync so its feeling promising.
  4. Hi. Launch the manager and let me know if you have an update for this livery and if it resolves the issue. Regarding the winglet config, not every livery has automatic configuration so you can just set the correct type in the EFBN.
  5. Yep, understood. We'll take a look and see if it's something conclusive or if it's a "quirk" of the WASM process. Thanks again.
  6. Hi Willy, Thanks for the report. We'll take a look and see if we can reproduce. Have you tried to fly the same scenario again since posting?
  7. Hi. the small variance between planned and live is by design, to factor in real world style manifests.
  8. Aircraft specific event variables list. Pocket Rocket Hardware Key Bindings.pdf
  9. Pocket Rocket Operation Manual.pdf
  10. Hi. This is in fact the case with our reference aircraft as well as many in-use examples still flying where the MCDU has been replaced despite the avionic suite being older. In any event. We will log the feedback and discuss it as a possibility for the future. Thanks!
  11. Hi all. While we understand the frustration, reverting back to single displays is neither easy or efficient. Despite that, we will take a look to see if it's possible to implement an alternate solution. Thanks.
  12. Hi Marco. Your brightness is too low. When its at its lowest position, the RDY light comes on as its basically in STBY mode
  13. Hi. We're investigating this and hope to have a solution soon. Thanks for the report.
  14. This is logging and has been sent to the cabin team. Thanks.
  15. Hi. We no control over regional pricing.
  16. Hi all. We have confirmed this is a side effect of the SU4 beat update. We've communicated it up the chain and are waiting on a fix.
  17. IniSteve replied to Andmor's topic in Suggestions
    Hi, this is by design and a quirk of the Airbus system. The TO/LANDING INHIBIT messages are designed to prevent non-critical messages during the most important phases of the flight. Unless it's a warning, all ECAM advisories are suppressed until in climb or taxi phase.
  18. Yes, the betas always bring some quirks that require workarounds on the user side. Glad to hear it's working well despite that
  19. Hi all. I have some positive news. Just loaded into the SU4beta update and it seems whatever change they made affecting SU3's LOD boundary in the VR sphere is fixed or reverted. The 350's cockpit is correct and fully interactable. I will continue to test this during the life cycle of the SU4 beta but this is a positive start. Perf is also screaming in VR but that's a topic for another thread 😉
  20. Hi all. We are not seeing this on our end in either pax/cargo variants. In fact we find the engines are powerful enough to accelerate to takeoff speed with mid-range torque values. Pax- 2025-07-21 06-57-25.mp4 Cargo 2025-07-21 07-02-00.mp4 Can you all confirm props are set to full RPM and the parking brake is indeed off prior to setting full power?
  21. IniSteve replied to robro8's topic in Other
    Hi. Back into the swing of things and we have an MCDU on hand. Hope to have an update soon.
  22. Ah, yes. I'll pass this on to the team and see what they say.
  23. IniSteve replied to jvakee's topic in Support
    Hi. To clarify, the position isn't it won't be implemented, but that it ships with a simplified FM that binds trim to power and the simulation of the stability system. Despite that, the kwikflight team is working on an advance FM update that will ship in a future update. You'll be able to toggle it on and off prior to sim load should you desire.
  24. HI Rudilo! Thanks for the comments and so happy to hear you're enjoying the Hunter. To address your comments, the wire cutter is present on the cannon as well as the struts (see attached images) The Kwikflight team is working on improving the payload/visual options and these should launch in a future update. The strut height has been compared against some other avail sim options as well as real-world reference and it matches up pretty well. Despite that, I will send your feedback on to see if it requires another look. Thanks again!

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