
Deleted Account
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Everything posted by Deleted Account
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El Paso International Airport In the future?
Deleted Account replied to Ethan_D's topic in General Discussion
Heya! I mean.. there is always a chance I guess, but we never talk about future sceneries / planes until they are close to release. -
EUR and VAT display in shop for EU-Customers
Deleted Account replied to johe_ini_2312's topic in General Discussion
Heya! No, regional pricing and different currencies currently aren't planned. It shouldn't effect your experience anyways though, as whatever payment method you chose will just convert it to your local currency anyways. -
Heya! This is a new one for me! I already sent it to the iniManager team, but in the meantime you can try to: manually uninstall EGLL from your community folder uninstall the iniManager remove the iniManager folders from appdata/local and appdata/roaming reinstall iniManager from here try to install EGLL again If those steps dont work, we will have to wait for an answer from the iniManager team ๐
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Very very soon ๐
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Heya ๐ Thanks for reporting, Iยดll forward it to our internal wishlist ๐
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Mmmh, even if you are in China, there shouldn't be an issue downloading our products. Just make sure to not run a VPN and all should be fine. Are you sure you are logged into the correct account?
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These error should be resolved with the next version of the A310 ๐
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MSFS2020 Marketplace Version 3 Release Date
Deleted Account replied to OliveBeast20441's topic in Support
Heya ๐ We submitted the build to MS when we released it on our platform. I'm afraid its all up to them now. -
Yup, can confirm this behaviour. A fix unfortunately didnt make it into 3.01 anymore, but should be included in the next version ๐
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Heya! It's possible for me to open the reversers asymmetrically, but I can definitely see that it is hard. I'll ask internally if there is a system like that in place and let you know ๐
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Cheers, will look into it and let you know ๐
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Heya! Which AI is this? Just the default MSFS AI or some addon?
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You know what? I typed a whole tutorial on how to do this, then decided to add another waypoint before the STAR and it turns out, it puts it at the beginning of my flightplan as well. There is an offchance that this is intended behaviour and it's only wanted to actually enter those waypoints when your normal flightplan is already deleted (as you are diverting), but I doubt it. I'll forward this to the team and we'll get it fixed if it's a bug ๐
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Heya! So sorry I never answered to this, I must have missed it when you initially posted it ๐ What Mace said it correct though, 4x time acceleration is possible with the A310 using the default system of MSFS ๐
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mmh, I can't reproduce this with the marketplace version on my end. You say the switch just stays completly inoperable?
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iniStore or Marketplace? Could you please show me a video of you trying to click the switch?
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Glitch texture on engines a310 msfs
Deleted Account replied to Futurecvsh's topic in Modelling & Texturing
Heya ๐ Yes, this is a known issue and on our radar, thanks for reporting tho ^-^ -
Heya! What exactly do you mean with "is not available to toggle?" For me its right here and moves as it should ๐ Also is this on Xbox or PC?
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Sure! Open up a direct support ticket at https://www.inibuilds.com/contact , send them proof of purchase (screenshot of marketplace where your account name / email is visible) and your iniStore email and theyll hook you up ๐
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So far we only commited to bringing the A300 over to XP12 and have not yet decided on if that will be free of charge or with a fee ๐
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Heya! I merged your topic into an existing one about the issue. Please try the steps listed in here and try again.
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Got an answer from the team: the engine panels are off by design in the hangar view to be able to see the engine, so this is unlikely to change unless a bunch of people want it changed ๐
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Heya :] I just tried to recreate your issue but am not able to. I tried VTK/100/10 and the PBD got created without an issue and is in the FPL. What exactly did you try to do that didn't work? Also are you on the AAU Beta?
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Heya! This is already on our feature request list and might make it into the next build. Can't give you confirmation just yet, but it's definitely on our radar.
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Heya! Thank you for bringing this to our attention. I forwarded this to the team and it should get fixed ๐
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