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mattY

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  1. v1.0.3 of the iniBuilds T-33 Jet Trainer for MSFS has been released. This brings some changes to a few areas after further feedback from Greg. This includes tweaking the engine mapping for performance and fuel burn, high altitude performance increase and more. This update can be downloaded via the iniManager. v1.0.3 - Engine mapping tweaked for performance and fuel burn, based on further pilot feedback - Dive brake functionality now tied to hydraulic pressure - Fuel burn tuning improved - Elevator trim granularity increased - High altitude performance increased
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  2. Welcome to OR Tambo International Airport (FAOR), Johannesburg's premier gateway to the world! Experience the bustling energy of South Africa’s busiest airport, beautifully recreated by iniBuilds. From the intricate details of the terminal to the expansive runways, this scenery delivers an immersive flying experience across the African skies. ☀️ Now Available for £14.99 (excl. VAT) here - https://inibuilds.com/products/inibuilds-johannesburg-faor-msfs From the beautifully detailed landside areas to the sleek, contemporary terminals, immerse yourself in the bustling atmosphere of OR Tambo International Airport. As the primary gateway to South Africa and a key hub for airlines like South African Airways, this airport connects you to a wide array of international and domestic destinations. iniBuilds has captured every aspect of OR Tambo, ensuring a lifelike and immersive experience, whether you're taking off on a global journey or arriving in the heart of Africa. Inside the terminals you'll find some truly amazing modelling and texturing work that has been done by the team, from the shiny tiles on the floors, the cladding on the ceilings to the lively atmosphere. Scenery Features Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads) True-to-life airport landside recreation with custom ground decals, signposts, vegetation, parking barriers, and more Accurately modeled and positioned dynamic airport lighting Highly detailed models of all airport buildings, objects, and surroundings Up-to-date airport layout reflecting the current, real-world location Official GSX Profile included in the scenery folder Level of Detail (LOD) optimization for every model to encourage the best performance possible Use of the latest MSFS SDK features to allow for the best optimization and performance possible Full iniManager compatibility to configure your scenery for the best possible performance for your system Bespoke taxi signage as it is in the real world Adventure around the maintenance areas and take a look over the SAA A340s that are laying around, or head over to the busy cargo areas to plan your next load! As you can see, this is a truly awesome scenery - the weathering on the terminal metal cladding adds to the "grunge" feel of the terminal and the night lighting pops! 🔦 We hope that you enjoy this one and that it provides you with a wide selection of routes to fly to & from in the coming weeks. With the latest news on MSFS 2024, we want to let you know that this product will be a FREE upgrade if purchased anytime between now (27th September) and 13th November 2024. Thanks for all of the love and support, iniBuilds ❤️
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  3. Hello, You can update to the latest versions without delay that the in-game marketplace encounters via our order transfer service: here EGNM was updated to 1.0.2 today (19/09) with EGSS updating to v1.0.8 expected to release onto the in-game marketplace next week (26/09) Hope this helps.
  4. v1.1.6 of the iniBuilds A300 BelugaST ON THE LINE is now available (XP12 & XP11). This update addresses some minor bugs and restores functionality to the auto throttle system. This update can be downloaded via the iniManager. v1.1.6 - Minor bug fixes - Auto throttle functionality restored
  5. v2.1.4 of the iniBuilds A300-600R(F) ON THE LINE is now available (XP12 & XP11). This update addresses some minor bugs in previous builds and fixes impact on aircraft/systems due to EFB TO perf and a logs issues. This update can be downloaded via the iniManager. v2.1.4 - Minor bug fixes - Fixed impact on systems/aircraft due to EFB TO perf - Fixed aircraft logs filling out excessively
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  6. v3.1.1 of iniBuilds London Heathrow (EGLL) for MSFS has been released. This update brings WU17 compatibility, fixes Nool VDGS issues, various other PG items, fixed textures in certain areas, missing SD/HD texture folders and more. This update can be downloaded via the iniManager. v3.1.1 - Compatibility update with WU17 - Fixed Nool VDGS not working - Fixed floating Cars at T2/3 Carpark - Fixed water Mask around the west perimeter river - Fixed ground Texture Conflict near POI-Marriott - Exclude PG Buildings and align placement of POI-Hotel-Business-Cluster with PG - Exclude/Align POI-long-stay-T5 with base PG - Fixed perimeter Wall Floating - Missing SD/HD Texture folders - Fixed 27R duplicated marking at stopway area - Z-fighting textures + Misaligned buildings near T1 landside area - Fixed bridge duplicate + Conflict with Runway 9L light + Trees + Fence - Fixed some Nool VDGS spawning inside terminal - Gate 223 Missing Jetway
  7. v2.3.9 of the iniManager has been released (For Windows). This is a minor update that fixes wording in some instances when uninstalling product customisations. This update will be downloaded automatically when you launch the app or you can manually download it here. v2.3.9 - Fixed wording when uninstalling product customisations.
  8. Thank you to everyone on the amazing feedback we have had on our T-33 Jet Trainer! We have been listening and have made some improvements based upon your feedback, so we'll give you a quick run down on that below. The has been some updates with cockpit instruments where they weren't working quite right, a few gaps that we found here and there have been patched up with duct tape and we've got a fresh battery in to make the external lights slightly better! We've also been tweaking the autopilot a little bit here and there to give better performance during different phases of flight. One highly requested item was being able to select local NAV1 VOR's to your location on the EFB and transfer them to the NAV unit - We've done some tinkering and we're glad to say this is now available! We are excited to see requests for more liveries and we are pleased to introduce two new bare metal based liveries from Columbia and France, with more variations coming soon based on your suggestions, keep them coming in through the forum, discord or socials! Finally, we've added a new alternate engine flight model as an option for those that wish to use it - Electron Volt's Allison Engine Flight Model. This can be downloaded directly from the product installation page. By default, the aircraft will be downloaded & installed with the Official Engine Flight Model, so to select the alternative EFM, please navigate to the bottom right of the page, click the "Engine Flight Model Selector" button, and select 'The Electron Volt Allison Engine Flight Model'. If you would then like to return to the official EFM, either do a complete reinstall of the aircraft (unadvised), or simply remove the alternative EFM by clicking the trash can icon and confirming this action, then selecting the Official EFM to reinstall this into the aircraft folder. We love getting feedback from the community and it helps us provide you with products you actually want to use - so thank you for all of the useful points we've receive since the last update. We'll continue to address any concerns, bugs and requests so keep sending it in and we'll see what we can do! ------------ v1.0.2 - Patched up see-through holes and light-bleed holes in the fuselage and cockpit models - Beacon light lens does not allow for splash/emissive effect at LOD0/1 - Fixed - Checklists updated with spelling and descriptions errors. - Checklist validation increased to 24% on engine start-up due to FM changes. - EFB ability to list local NAV1 VOR frequencies and transfer to NAV1 unit. - Fuel system page on G3X updated to correct description. - Beacon always flashing fixed. - Colombian livery added. - French livery added.
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  9. v1.3.0 of iniBuilds Los Angeles (KLAX) for MSFS has been released. This update contains a variety of new changes, from the re-designed taxiway layouts on RWY24L/R, to changes of static GSE to accommodate the brand new - official GSX Profile, as well as some other smaller changes. This update can be downloaded via the iniManager. v1.3.0 - Added official GSX profile (v1.0) - New up to date taxiway layout - Some static GSE been moved or removed completely to accommodate GSX - Further optimisations to some GSE models - Fixed various elevation issues - Gate 159 Wall not flat - Missing Cargo buildings near south FDX Ramp (Taxiway A2) - Gate 155 Jetway too high - Updated wig wags
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  10. mattY

    Paintkit

    The paintkit can be found here -
  11. Hello all! 👋 Today we're talking about our latest release and the first update shipped to the T-33 Jet Trainer🚀 If you haven't already picked up a copy, you can get one here and with the latest changes, we're certain you'll love it! Buy Now. The feedback from the community so far has been super useful, with the overall feeling and reception to this aircraft being incredibly positive! We're glad you've been enjoying something a little different to our usual products with this one and hopefully this update today will bring some welcome Quality of Life and other refinements to the aircraft. 💪 Update v1.0.1 brings a variety of improvements, bug fixes and new features that enhance both the visual experience and overall flight experience to the jet, so let's jump right in and see what we've done in the last week since launch! Visual and Texture Enhancements: One of the points of feedback from the community on liveries was the desire for the bare metal to show through how it does in real life, some of the community were quick to make mods for this to get the most realistic representation which we love to see! However to prevent you from having to download something extra to see how it does in real life, we've made the necessary changes for this to be in the base download! We've also had notes of some decals not being placed correctly, so we've resolved these too, these covered a couple of different liveries, so you should see a more accurate representation across the base liveries moving forwards. ✅ Moving on, we have made some slight tweaks and adjustments to the cockpit textures and placements of some items, including general improvements for better clarity and realism. The canopy open/close panel has been slightly shifted to make more visible also and we've added some markings to the fuel pressure gauge to make for easier interpretation. 👀 Other cockpit changes include the elevator trim indicator has now changed to the correct colour, the ADI ball has been fixed to show the horizon line on the gauge rotate in the expected manner with roll maneuvers and other floating cockpit decals have been fixed. 👻 On the outside of the jet, we've added some weathering effects to the luggage pod for a more worn and realistic look as well as some fuselage fixes which had see-through areas, the mechanics have been busy patching these over! Paint Kit 🎨 Now, a BIG request from you guys, which we wanted to have ready for the initial release but it fell slightly behind, the Paint Kit! Finally ready for you guys to get stuck in to with! There's so many impressive liveries out there beyond the ones already made by some, however hopefully this paint kit will make it easier to recreate some of those really awesome paint jobs out there for this historic aircraft. Systems Improvements: Some other QoL tweaks for systems/lighting includes changes to the most of the lights systems, the TACAN panel and updated in-cockpit checklists. 📄 Starting off we've made sure that the beacon light is not always on, this was a weird one but we've made sure that is no longer an issue for you! Next, overall lighting tweaks have been made to bring these closer to real life, including changing the intensity of the landing and taxi lights, these seemed to be rather dim and lifeless initially, but now they should appear at lot more prominently in sim, especially at distance! 🚨 Updated checklists have been included to reflect some of the above points, these should enhance the accuracy and realism of these checklists and operation of the aircraft overall. 📃 Closing out the systems improvement section, we've made adjustments to the TACAN panel, to ensure that the numbers are now correctly displayed, there were some issues causing these to "fall through" the panel and become unreadable, so this should now show as intended. 🔢 Flight Model Updates: On to some of the juicier bits, we've verified with Gregory Colyer from Ace Maker Aviation to ensure figures and details are as expected from the real jet. So with flight model adjustments they are always a sensitive subject, and some tend to have their own ideas on what is right/wrong, which we can totally understand, but they are not necessarily the most accurate in relation to the real jet. 🛩️ So with this, we've made sure to fine tune every aspect of the flight model to ensure an accurate representation of the real jet and meet the expectations of this product. So let's dive into the changes with the first point referencing the Dive break effectiveness; Dive brake effectiveness/performance have been tuned to be slightly less efficient than they were in the release build. Previously they were "too" effective, which in reality is not the case. We've dialed the numbers back a bit so you'll have to think about slowing down a bit sooner now! 🚫 Moment of Inertia (MOI) has been re-evaluated to be in line with NASA test data for a more accurate flight dynamic, in general it has been increased, this will mean that the sense of 'weightiness' has been increased and you'll notice an addition of stability, especially in yaw. Fuel Flow has been slightly adjusted for results closer in line with what we expect from the numbers provided by Greg. This changes spans various altitudes and tightens the tolerances to what we expect to see. The largest change in a sizeable increase of fuel consumption can be seen at lower altitudes! 🔥 Slow Speed Handling, this thing likes going fast, but you'd be amazed at the slow speed capabilities of this jet! We felt that the aircraft was a little too unstable at slower speeds which doesn't reflect accurately on the jet in real life, you'll see that these changes will help maintain stable approaches in landing configuration, as well as low speed maneuvers. Overall the aircraft will feel less sensitive to pitch inputs when trimmed correctly for approach, however don't get soo slow otherwise you'll see the new Stall Mechanics! Stall Mechanics, have been adjusted to an improved and more realistic representation of the behavior you can expect from the jet, whilst this is still an incredibly stable platform to perform stalls, being able to hold a fully developed stall all the way to the ground from altitude if you really wanted to (not sure why you would, but you could! 😅), the characteristics have been fine tuned to be more in line with what should be expected from the real jet. The departure of attached airflow angle and speed have both been lowered, this results overall in stalling speeds being lower in general. 🍂 Aerodynamic Profile, another one which has been update to be a more accurate representation after pilot feedback, are the aerodynamics of this jet. As previously mentioned, it is an incredibly stable platform - across a broad range of configurations. Therefore, we've slightly tweaked the peak AOA lift to assist with departure of airflow across surfaces in clean aircraft configuration and improved control authority at higher relative AOA's 📐 Drag profile is a fun one! Previously the speed decay through the air was too low (if you can believe that!) 🤯 This isn't a high bypass ratio engine, it's effectively a missile with large wings and somewhere to sit! Once you cut that throttle, the aerodynamics of this jet will keep it going for a long time with relatively little effective speed loss. However through the mid ranged Mach numbers, it was proving a little too slippery for what we'd expect to see, therefore we've tuned in a small increase in overall drag to this range and this should hopefully match what we're expecting to see from the jet. 🪂 Engine thrust profile has been tuned according to changes in the drag profile changes as mentioned above. The fuel flow data also plays into this and has tightened the tolerance to the datums. In general a reduction in thrust at mid altitudes will see the biggest difference and will align the aircraft to pilot handbooks. 🚀 Nose wheel suspension, Last on the list for the flight model changes, we have the updated nose wheel suspension. This is a minor change overall, however you'll notice slightly more movement in the nose wheel when applying the breaks, especially whilst taxiing/landing and parking. Before it was a little too stiff and with feedback from Greg it should now have a little more 'bounce' to it. Now you'll feel a bit more connected to the aircraft especially at that crucial point during landing and slowing down! 🛞 Documentation: Flight Manual and the QRC have been updated to reflect the latest changes and improvements. You can find these here - ----------- TL:DR? (but we think you should 😉) T-33 Jet Trainer Changelog V1.0.1 : Art USA livery now has metallic background colour. USA livery decal issues resolved. Bare metal paint scheme added. Paint kit now available. General cockpit texture tweaks. Canopy open/close panel now more visible based on pilot feedback. Mexican livery pilot names now move with canopy frame. Weathering has been added to the luggage pod. Fuel pressure gauge markings have been added. Elevator neutral trim indicator light now correct colour. ADI ball's horizon line now rotates with roll. Various floating cockpit decal's fixed. Environment occlusion mesh tweaked. See-through parts in the fuselage patched. Co-pilot in the rear cockpit now able to be toggled on/off to display or not in external view and cockpit view. German livery decals have been updated. Co-pilot Show/Hide added to EFB Options Page. Pilot models re-scaled. Joystick show/hide ability added by clicking base. Systems Beacon lights always on has been fixed. Tweaks to landing and taxi lights intensity. Checklists have been updated. TACAN panel numbers now showing. Updated sounds for missing elements in the cockpit. Flight Model Dive brake effectiveness tuned. MOI's tuned in line with Nasa Test Data. Fuel Flow updates. Slow speed handling updated. Aero profile updated. Nose wheel suspension updated. Stalling mechanics improved. Drag profile tuned. Engine thrust profile tuned. Documentation Flight manual and QRC's updated. N.B: users of any 3rd party flight model modifications should remove these prior to updating to avoid any unexpected behavior or conflicts. ----------- Thank you to all the members of the community who provided feedback for this update. Your input is invaluable in helping us improve the T-33 Jet Trainer so don't stop! Please keep feeding back anything you think is relevant to a staff member on the forum or in discord and they'll get passed along to the right teams to take a look and be included for any future updates! Thanks again & happy flying! iniBuilds Team ❤️ T-33_MSFS_Manual.pdf T-33_QRC.pdf T-33_MSFS_Manual.pdf T-33_QRC.pdf
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  12. Getting ready to fly the iniBuilds T-33 Jet Trainer for the first time? Get ahead and learn the bits you need before you jump into the cockpit with our handy manual and QRC! T-33 Manual v1.0.1 (13th Sept 24) T-33_MSFS_Manual.pdf T-33_QRC.pdf
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  13. v1.0.1 of iniBuilds Dubrovnik (LDDU) for MSFS has been released. This update addresses some small bugs and fixes the no taxi to gate option from ATC, we've also updated GSX to match above. This update can be downloaded via the iniManager. v1.0.1 - Fixed no taxi to gate option from ATC. - Updated GSX to match above. NB: GSX profile updated to accommodate taxi to gate changes (included in download or from the iniManager GSX profile section).
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  14. v1.0.4 of iniBuilds Chios Island National (LGHI) for MSFS has been released. This update fixes a centreline issue on the runway. This update can be downloaded via the iniManager. v1.0.4 - Fix for wonky runway centrelines.
  15. v1.0.8 of iniBuilds London Stansted (EGSS) for MSFS has been released. This update addresses an ILS heading issue, changed some older models out for newer ones, jetway adjustments and more! This update can be downloaded via the iniManager. v1.0.8 - Runway now rotated correctly so the primary/secondary definition is now correct. (fixes ILS heading issue) - Swapped wigwags for new model - Terminal approach road now blends a little better - Terrain around airside terminal should no longer be bumpy - Fixed emissive missing on K hold shorts - '04-22' pavement marking swapped around where appropriate - LOD4 emissive issues on some outlying models - Swapped default fuel trucks for custom Menzies tankers/pumpers - Some unlodded GSE swapped for updated versions - Slight extension to Jetway max length (<1.5m) - Some terminal lighting disappearing at short distance - Nool VDGS missing (check latest nool module installed!) - Replaced 'seasonal' RYR paints with base version - Removed defunct central parking positions particularly Delta and Echo Aprons - Reviewed/updated all apron markings against current imagery - Increased size of some Zulu (Cargo) spaces - Parking 1 to 9 now set as Cargo type - Increased Gate 11, 12 and 13 radius - Swapped all people models - Terminal approach road model now aligns correctly to ortho.
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  16. v1.0.2 of iniBuilds Leeds Bradford (EGNM) for MSFS has been released. This update addresses some ortho and pg conflicts, a caravan scaling issue and more. This update can be downloaded via the iniManager. v1.0.2 - Issue with custom ortho and new photogrammetry conflict - Fixed lighting/gp alignment - Stray GSE elements - Removed duplicated people - Caravan scaling issue - Missing fuel truck textures - Replaced some GSE models with newly LODded versions - Replaced wigwags with new animation - Repositioned various elements (cars, t-signs, fencing) - PAPI position incorrect
  17. v2.3.8 of the iniManager has been released (For Windows). This update adds in the "Alternate downloader", which allows you to select between two different download methods if you are encountering download issues. Enabling this should result in faster downloads (however has the potential to be slightly less reliable in extreme cases). Any issues please do report them to a member of staff and we'll continue to try and resolve any bugs you are encountering! This option can be enabled in the app settings section. This update will be downloaded automatically when you launch the app or you can manually download it here. v2.3.8 - Added "Alternate downloader" option.
  18. iniBuilds Dubrovnik (LDDU) ☀️Experience the Adriatic Charm🌊 Welcome to Dubrovnik Airport (LDDU), your gateway to the stunning Adriatic coast! Immerse yourself in the vibrant summer vibes of Croatia's premier airport, meticulously crafted by iniBuilds. With breathtaking visuals and unparalleled attention to detail, soak in the essence of Dubrovnik Airport, offering connections to over 100 destinations. 🌞 You can purchase iniBuilds Dubrovnik Airport for £14.99 (excl VAT) here - https://inibuilds.com/products/inibuilds-dubrovnik-lddu-msfs From the accurately recreated landside areas to the clean, modern terminals, delve into the captivating world of Dubrovnik Airport. Serving as a hub for major airlines such as Croatia Airlines, discover a multitude of destinations ready for your exploration. Scenery Features Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads) True-to-life airport landside recreation with custom ground decals, signposts, vegetation, parking barriers, and more Accurately modeled and positioned dynamic airport lighting Highly detailed models of all airport buildings, objects, and surroundings Up-to-date airport layout reflecting the current, real-world location Official GSX Profile included in the scenery folder Level of Detail (LOD) optimization for every model to encourage the best performance possible Use of the latest MSFS SDK features to allow for the best optimization and performance possible Full iniManager compatibility to configure your scenery for the best possible performance for your system Bespoke taxi signage as it is in the real world Dubrovnik Airport isn’t just about seamless travel; it's also about experiencing the rich cultural tapestry of the region. We've included several Points of Interest (POIs) in our scenery to enhance your virtual exploration of Dubrovnik and its surrounding, including; Church of St. Anne and Nicholas Dubrovnik Docks Freeway Bridge Hotel Albatros Hotel Cavtat Hotel Croatia Hotel Seventh Račić Mausoleum Monastery of Our Lady of the Angels We hope that you'll enjoy this one and that it provides you with some extra choices for your summer flying adventures! We've got some fantastic projects lined up for this year, so keep an eye out for teasers, updates, and more! Have a wonderful week and weekend, and happy flying! iniBuilds Team ❤️
  19. v1.1.1 of iniBuilds Buffalo Niagara (KBUF) for MSFS has been released. This update fixes some bumps in the taxiway, adds missing ILS data from VFR map and additional navdata. This update can be downloaded via the iniManager. v1.1.1 Fixed: - Fixed bump in taxiway - ILS missing from VFR map - Added additional navdata
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  20. v1.0.5 of iniBuilds Detroit (KDTW) for MSFS has been released. This update reworks many items from building LODs, config options & replaces GSE, people models, car models and more with newer variants. This update can be downloaded via the iniManager. v1.0.5 - Rework of building LODs - Removed SD/HD option - Replaced all GSE with new versions - Replaced vegetation models - Replaced people models - Replaced car models - Updated terrain sculpting method - North terminal LOD radius issue fixed - Added A65 parking - Significant reduction in the number of parking and hash markings (replaced with more efficient decals) - no visual change. - Overall reduction in the number of people, cars, GSE etc. - Corrected missing ILS from VFR map. - Closed fence gap
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  21. v1.0.3 of iniBuilds Dubai (OMDB) for MSFS has been released. This update addresses the ILS/PAPI mismatch in previous versions to bring these more in sync, adjusts the height of surrounding buildings and updates some stray GSE elements. This update can be downloaded via the iniManager. v1.0.3 -[All Runways] ILS beacons and PAPIs have been repositioned using GE coordinates. This should bring the PAPI and glide slopes into sync. - Added regional autogen adjustment to reduce apartment building heights in the region. - Minor update to correct some stray GSE elements. Previous changelog v1.0.2- Overhaul of performance of terminal buildings - LODs, instancing etc - LOD optimisation for all building models - Texture review to reduce VRAM overhead - Added option to remove some interiors and replace with parallax textures - Updated Scenery Config Options - iniManager - Dubai Freezone LOD1 texture issue - Mid-terminal lighting issue - Replaced approach and threshold lighting on all runways - Glowing catering trucks - Missing lighting in some places - Disappearing terminal parts at certain angles (Concourse C) - Fixed some rotated taxi signs - VIP Jetways not connecting properly - Remote parking near Terminal 2 are missing "stairs" option - Doubled street on satellite image - Adjusted PAPI on 30L to better match ILS GS - Replaced people models with new versions - Some misplaced GSE
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  22. v1.1.2 of the iniBuilds A300-600R Airliner for MSFS has been released. This update fixes lots of different items from systems, to art, sounds and more! Take a read through another extensive changelog below! This update can be downloaded via the iniManager. v1.1.2 LNAV Major overall system rewrite to better handle turns into initial fix and SID/STARS and holds. Systems New improvements: 1 - bleed PSI should be +/- 30psi during start 2 - LO OIL PRESS should be on at fuel lever on and ECAM oil pressure should be red, until 70PSI (goes out and goes green at 72PSI) 3 - engine generators should come online at 52% N2, not 49% 4 - Overhauled PW start sequence following feedback from real A300 pilot 5 – Optimisations to increase performance 6 - ENG FADEC CHANNEL 1+2 FAULT – ECAM logic [Feedback from real A300 pilot] 7 - Significant improvements to stability with WASM crashes and CTD Fixes: Fixed - WASM Crash on SEC-FPLN Deletion/Activation Fixed - WASM crash doing right turns Fixed - WASM Crash on exiting Hold - EGSS ILS04 at ABBOT Fixed – WASM crash related to terrain radar Fixed - WASM crash when entering ZFW Fixed - SD Wheel Page - Green/Orange overtemp Arc showing around wrong wheel Fixed - Engine/APU Fire test logic corrected to match RW flow Fixed - N1 Command/TLA Position Needle in wrong position during REV THRUST Fixed - When on glide aircraft can't be controlled Fixed - IRS mode and source selectors missing interaction Fixed - EFB remains off until Ext Power connected Fixed - If ISOL valves off fuel line is drawn between ctr and outer tanks Fixed - Showcase camera views Fixed - Quick views R and L view corrected to 90* Fixed - 3 max waypoints loading on AIRWAYS Fixed - ECAM FUEL Page - Right Inner fuel feed line not drawn Fixed - Throttle Calibration not working (Throttle input not detected) Fixed - TCAS traffic INOP Fixed - FCU Speed reverts to IAS when cruising in MACH mode once TOC is reached Fixed - Flight perf feedback – refined overall flight performance Fixed - Trim wheel missing integral lighting Fixed - Shutdown Checklist Fixed - FO Alt gauge OFF flag black pixels Fixed - FUEL SD page and left ECAM MEMO page updating at different rates Fixed - Fuel Pred - Pressing Fuel button in flight erases values Fixed - IRS Alignment logic Fixed - Direct to logic – Now allows for direct entry change Fixed - VNAV Climb logic Fixed - FMA/FMGS Logic Fixed - MDCU Perf page logic Fixed - MCDU F-PLN page - END OF F-PLN stuck on L2 Fixed - Trim wheel set to 1.0NU, but when adjusting with key controls it snaps to 0NU Fixed - Speed targets in FMS don't match what PROF commands Fixed - TACT Mode logic Fixed - PROG - FUEL PRED PAGE - Altn airport EFOB showing as "-N<-N" Fixed – Holds adjusted to follow magnetic course Fixed - ECAM - TO Mode Fixed - STBY Horizon lost alignment after landing when the APU on Fixed - Changing descent winds forecast does not affect T/D prediction | BTG Fixed - Engine Start Sequence logic Fixed - ND Config logic Fixed - ND Display logic Fixed - MDCU perf page logic Fixed - FD1 annunciation disappears from PFD Fixed - FMA modes logic corrected Fixed - BRK TEMP HIGH ECAM message not clearing when Brake Fan selected Fixed - MCDU flight plan display Fixed - Assigning a button to control brakes causes conflicting command Fixed - Secondary flight plan on the ND should be blue Fixed - "500" Callout on Takeoff in pax variant Fixed - Oil temp not rising fast enough Fixed - FLT CTL page missing title Fixed - FPLN Page - unable to input Lat/Lon as a fix Fixed - Erroneous T/D Fixed - Scrolling through F-Plan should be one wp per arrow press Fixed - CTD When loading into plane (FLY NOW button) Fixed - Rudder should still turn nosewheel by 6° Fixed - MCDU F-PLN page additions and corrections Fixed - ND Runway length filter for fields under 5000' length (may sometimes return smaller fields based on sim logic) Fixed - Plane stalls in VS mode when trying to hold a pitch below stall speed. Aircraft will now pitch down Fixed - Airway L620 not returning fixes on FLT plan page Fixed - T/O Perf calc page hPa/inHg tied to WEIGHT UNITS option in settings Fixed - Weight & Fuel changing mid-flight, then FU bugged and SBY Horizon bugged Fixed - Loss of systems after returning from pause Fixed -Systems and display freezing - LSGG-LFSB with the LUMEL 8K arrival, ILS Z 15 approach. Fixed - CTD - KLAX star ANJLL4 via DNERO transition, ILS 25L via CRCUS Fixed -Speedbrakes show as deployed on ECAM on spawn in Fixed - No Flex temp on TO calcs with PW Fixed - BUS 1 should be connected to ESS BUS, GEN OVRD should have an arrow [Feedback from real A300 pilot] Fixed - Landing distance calculator bug fixed Fixed - Elapsed Timer does not show "1" in 10h02m ET Fixed - Fix landing distance calculator (in current state, the METAR data does not sync) Fixed - T/o Perf calculator does not mirror altimeter units from settings Fixed - Eng Fire squib test still shows in Amber Fixed - [EFB] MTOW discrepancy on TakeOff Perf Calculator Added – You can now have a custom background on your EFB Fixed - FMS: Distance to T/D should report actual distance and not distance between last w/p and T/D (distance between last and to should be actual distance, not segment distance between waypoints. [Feedback from real A300 pilot] Improvement – Overhauled Packs off operations following feedback from real A300 pilot Fixed - ILS freq selection: Only ILS freqs should be avail – uneven after “.” E.g.10/15/30/35…) .20/40/60 are not valid ILS freqs [Feedback from real A300 pilot] Fixed - ECAM logic on start [Feedback from real A300 pilot] Fixed - ECAM Brightness panel labels disappear when IDC Radios selected from EFB Fixed - MODE CHG stuck on ND Fixed - RMI Gauge VOR bearing/declination issue Fixed - Eng N1 should show until +/- 1% on shutdown Fixed - IMM EXIT prompt bug Fixed - MCDU: PROG page - cannot return out of ENG OUT mode Fixed - FCU lights disappearing in flight (daytime) Fixed - Simbrief weights bugs Fixed – TOD ETA incorrect Fixed - Winds have no effect on INIT B or FUEL PRED page Fixed - TRIP TIME and fuel burn predictions exaggerated Fixed - FACT RWY19 TETAN 1A SID Fixed - FMS: OPT and MAX FL’s are in steps of FL005 [Feedback from real A300 pilot] Art Fixed - All outside animations and cockpit yoke tiller animations running at 5/10 fps Fixed - Stairs don't spawn on freighter Fixed - Backpanel APU EGT, N1 and OIL gauge needles not lit at night Fixed - EGT warning light on GE engine config lighting up at PW limits Fixed - Oil QTY bugs animation no longer as smooth as before Fixed - Hole in rear of GE model (Checked all liveries) Fixed - FO TERR MODE GPWS decals missing Fixed - Floating fan blade numbers PW DHL (D-AEAF) Fixed - D-AEAF red texture line floating when bulk door opened Fixed - Reversed text on tyres when worn Fixed - Fuel Pressure Indicator Window missing on liveries Fixed - [XBOX][ART] Double edge around windows (and no textures) Fixed - L/R Stairs not showing when selected from EFB Sounds Fixed - External airport ambience sound adjustment Fixed – Various overhauls and minor tweaks Fixed - Allow warnings/callouts/alerts volume to be controlled separately Fixed - Trim “Whooler” sound missing Fixed - APU external sounds EFB Added can now create a custom background. Instructions here:
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  23. Creating a custom background instructions Use the addon template Replace the images (freight.png and pax.png) as desired in the html_ui\Pages\VCockpit\Instruments\ini-common folder of the addon You should now have your own customised background! inibuilds-a300-efb-classicbackground.zip
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  24. v1.0.2 of iniBuilds Dubai (OMDB) for MSFS has been released. This update overhauls performance of terminal buildings - LODs, instancing etc, LOD optimisation for all building models, texture updates to reduce the VRAM overhead and more! This update can be downloaded via the iniManager. v1.0.2 - Overhaul of performance of terminal buildings - LODs, instancing etc - LOD optimisation for all building models - Texture review to reduce VRAM overhead - Added option to remove some interiors and replace with parallax textures - Updated Scenery Config Options - iniManager - Dubai Freezone LOD1 texture issue - Mid-terminal lighting issue - Replaced approach and threshold lighting on all runways - Glowing catering trucks - Missing lighting in some places - Disappearing terminal parts at certain angles (Concourse C) - Fixed some rotated taxi signs - VIP Jetways not connecting properly - Remote parking near Terminal 2 are missing "stairs" option - Doubled street on satellite image - Adjusted PAPI on 30L to better match ILS GS - Replaced people models with new versions - Some misplaced GSE
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  25. v1.0.1 of iniBuilds Nairobi Jomo Kenyatta (HKJK) for MSFS has been released. This update addresses some missing VOR antenna, general clutter around the fire stations, and an issue with jetways not reaching the PMDG 777. This update can be downloaded via the iniManager. v1.0.1 - Improved vegetation models - Added missing VOR antenna - Add fire truck at both stations along with a few bits of clutter (including truck scaling) - Fixed issue with jetways not reaching PMDG777. - Fixed jetway gate number mapping issue - Jetways on gates 17-20 now have a higher connection position on the terminal. NB: GSX profile updated to accommodate PMDG777 (included in download or from the iniManager GSX profile section).
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