Yesterday at 03:34 PM1 day Staff Hi all,As we embark on A350 v2 Update, we'd love to hear from you the key things you would like to see addressed regarding sounds on the A350 for MSFS 2024.Note:- No need to tag me or any member of team individually- We will review all feedback below and action as appropriate.- The aim is refinements, we are not guaranteeing a complete overhaul from the ground up.- v2 will be a free update.Please include in your reports- Variants- References from the sim of how it sounds/behaves currently- References either video or otherwise of how you expect it to sound.Thanks!Latest Airliner Development Update Kyle - Community Manager iniBuilds Ltd. | inibuilds.com
19 hours ago19 hr The speed brake deploys but the lever doesn’t move when landing it stays in the armed position (xbox) I can send a video if required . Not sound related but would be great if you could fix it ..
19 hours ago19 hr It'd be great if speed brake rattling that is extremely audible (this is in the a340 as well) is removed. I find it extremely annoying and no other aircraft has it, nor do I think it is realistic.
13 hours ago13 hr The sound of each detent on the A350 throttle valve sounds a bit dull. I don't know if it's the same in reality, but the sound of the detent on the A340 sounds really great. Can you modify the sound effects for the A350?
7 hours ago7 hr Also what would be great is to hear the runway call out as we approach the runway to line up for takeoff . Approaching runway 27 right .. that would be amazing
5 hours ago5 hr Another thing as I have mentioned many times (check my post history) is if the RA callouts/GPWS can be made more accurateCurrently it seems to be "insert aircraft name here gpws callouts" off of Youtube in terms of the RA callouts, which those videos are mostly inaccurateYes, the a350's ra callouts do come through the pilot's headset, however the tonality is different in cockpit videos when hooked up to the Audio panel, you can hear that in videos shared by Qatar Airways as they do that all the time.If it was possible, when using headphone simulation it should come through the headphones and when that is off it should use the loudspeakers, I doubt it's possible but if the tonality could be sorted that would be nice.
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