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Everything posted by Eddie
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Hi, yes VNAV is present. At what point are you descending after given the "REACHED TOD" alert?
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Hi there! Have you noted this behaviour in any other aircraft? Did this start recently? Those questions aside, please make sure you have updated to at least REV 2 cycle (I believe Rev3 is the latest) in the Navigraph hub, if you have that. Thank you
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Hi there! Please try reinstalling the scenery as well as clearing your scenery indexes! To do that locate your folder by following the path below. (MS Store) \AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\SceneryIndexes (Steam) \AppData\Roaming\Microsoft Flight Simulator\SceneryIndexes Then delete the contents inside but leave the folder intact. This should solve the issue. Thank you!
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Hi, We have no plans on bringing the BelugaST over to MSFS. MSFS2024 will however feature a Beluga XL (A330-743L).
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Hello! Those buttons are not used on normal engine startup, no. Only usage is for abnormal operations/failures in which it is needed for the pilot to directly control the N1% of the engine as opposed to EPR (Engine Pressure Ratio) as explained in the video. Hope that helps! Thank you 🙂
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Lovely shot! How you liking the switch so far? 😊
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Would you mind trying to reproduce the issue with an empty community folder (to rule out any potential conflicts)? You don't need to uninstall all your add-ons. Simply rename the existing community folder to _community temporarily. Create a new empty Community folder in its place and only put the A300 in it. Alternatively reinstall the A300 if you haven't already. If this doesn't end up resolving it, I'm afraid we're limited on what we can offer help-wise. I've tried a few times now to reproduce but just can't get the same result unfortunately. Apologies for the inconvenience! Thank you
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Hi! I've let the team know. Does indeed look like an ND drawing issue. Thank you for the report! 🙂
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Hello, What you're getting at does indeed make sense. I've let the team know. Thank you! 🙂
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Hello, Unfortunately that is not possible, no.
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Hi and apologies for the delayed reply! We are unfortunately unable to reproduce the issue on our end. I suggest waiting until AAU3 is released as that may resolve your issue! If not, you are welcome to come back here and let us know 🙂 Thank you
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Hello, Apologies for the delayed reply. I have followed your steps to the tea (as well as disabling GSX) and still unable to reproduce, at least not to your level. Observing the A310 jetway-connection, there is indeed a gap similar to yours, however, it is not major at all and the overhead protection still connects seamlessly so I believe this is fine, as far as I can tell. As for the A320, it seems to connect perfectly and nowhere near the results your screenshots show. Albeit the version I'm using is the latest build of the 32Nv2. I don't see how that could be a factor, but it still could, so I would wait with that one and urge you to check again once it releases to the public; hopefully sometime this month (MS said a September release for AAU3 if I do not recall incorrectly). Anyway, apologies for the inconvenience and I do hope it will be resolved for you sooner rather than later. Thank you!
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Hello again, I double checked today again and still unable to reproduce. Very odd that this behaviour is only recorded at one single airport. Either way, my suggestion is for you to clear your "work" folder. Delete the contents of it and try again. A300 Steam: %APPDATA%\Microsoft Flight Simulator\Packages\inibuilds-aircraft-a300-600 MS Store: %LOCALAPPDATA%\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState\Packages\inibuilds-aircraft-a300-600 Let me know if this solves it! Thank you
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Hello, Try reseting your calibration entirely. If you change the REVERSE ON AXIS option (to yes or no) it will force reset the calibration, so you can start the process again. Then use the below guidance on calibration
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My pleasure. Good luck! 🙂
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Hello I understand your frustration. Unfortunately, we haven't been able to reproduce, as mentioned. We are not having said issue and I can't find similar reports made recently; that makes it really hard to figure out exactly where it's going wrong. Things such as these to tend to resolve themselves, and I hope sooner than later. Again, apologies for the inconvenience. Will reach out here again if I have any updated information! Thank you
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Very odd. I'll look into it further and get back to you soon.
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Hi there, I've just tried loading in on most gates at EICK and chocks appear just fine. Are you using a specific scenery? Any other details are appreciated too! 🙂 (Gate number, etc)
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External Lights not reflecting on ground 1.1.1
Eddie replied to Felipe Lobo's topic in Modelling & Texturing
Definitely not fun to keep doing, but unfortunately I personally have idea if there are any alternative solutions, at least for now. Hoping MS fixes this soon 🙂 -
Hello, Currently it's not steerable on the ground using rudder/steering inputs when stationary, but it isn't fully free-castering either as it's real-life counterpart, in that it will respond to rudder inputs when you're taxiing.
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External Lights not reflecting on ground 1.1.1
Eddie replied to Felipe Lobo's topic in Modelling & Texturing
Interesting. Glad it's sorted for you regardless. Will look into this, thanks for the information! 😉 -
a300-600r How can I fix the sealed sticker decal with PW engines?
Eddie replied to Raythean M.P.M's topic in Modelling & Texturing
Hello, I've reported this to the team as it does seem to be a bug. Thank you for letting us know! -
Hi! As always, your insight and suggestions are always appreciated. I can't comment on further decisions we'll be making regarding the aircraft but I will raise the suggestion with the team regardless. As always, no promises 😉 Thank you!
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Beautiful work!
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Hi! Thank you for the suggestion, will share with the team 🙂
