Everything posted by zbrainlezz
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APU not working
Have you turned on the tank 2L and/or 2R fuel pumps? If I'm remembering correctly, that's a required step to start the APU.
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Flight Engineer/Radar Altimeter Call Outs
Any further progress update on fixing the flight model issues mentioned briefly in the original post of this thread and in at least one other post? (Deck angle on approach several degrees too low, achievable vertical speed in the climb above ~FL280 much too high) Or should I create another thread about this? On an unrelated note, why does there appear to be no way to delete posts if a user wants to?
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Change over from IAS to Mach in the climb
I can confirm this issue is finally fixed in 1.0.5. To the dev team: thank you very much. One more major issue fixed.
- Hawaiian livery N765
- Hawaiian livery N765
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Change over from IAS to Mach in the climb
This issue is still present in 1.0.4. It's seriously beginning to get on my nerves, especially since the IAS and MACH modes also still don't work properly.
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Change over from IAS to Mach in the climb
This issue (VNAV mode transitioning from IAS to Mach too early in the climb, and vice versa too late in the descent) is unfortunately still present in 1.0.3. Another issue that has still not been corrected is that the autopilot's actuation of the stabilizer trim is too slow when in IAS and MACH vertical modes, causing constantly alternating overshoot and undershoot of the target speeds and therefore slow vertical oscillations. This means I have to use VS mode to correct when the aforementioned VNAV problem occurs. I hope these issues will be fixed in 1.0.4, as again, they are the last major problems that prevent me from fully enjoying the plane.
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Spoilers on landing
Interesting. I wonder why I've not been able to get some SPAD bindings to work with any of iniBuilds' aircraft then... At this point, though, I'm tired of messing with different bindings trying to get them all working in SPAD, so I'm going to stick with what I've found that works, which in this case is a mix of SPAD and MSFS bindings.
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Spoilers on landing
I've found that using only SPAD control bindings doesn't work with any of the three iniBuilds aircraft in my library (A300-600R, A340-300, TriStar). There are some controls, such as thrust, spoiler, and flap levers, that either only work with MSFS' built-in bindings, or I somehow haven't found the correct bindings in SPAD (I've tried several possibilities for each, none worked). My best guess at the moment is that iniBuilds just hasn't built proper support into any of their aircraft for any control binding system other than MSFS' built-in one. Because of this, I've had to use some SPAD bindings and some of MSFS' built-in bindings with all these aircraft.
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Autopilot vertical modes still wobbly
The problem I've had with IAS and MACH modes so far is that the autopilot doesn't change the stabilizer trim quickly enough in those modes, so the aircraft can't hold a speed or Mach reliably. There was a similar issue with VNAV mode when the plane first released, but that's since been mostly fixed. Apart from that and a couple of other known issues, the other vertical modes, such as ALT capture, are working decently now on my end.
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Change over from IAS to Mach in the climb
I very much hope so, as right now that's one of the last major issues that's preventing me from making a fully satisfactory flight with the TriStar. Thanks 👍
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Change over from IAS to Mach in the climb
I previously reported it here: That topic was locked as a fix is supposedly already in progress. Hopefully the changelog for the next update will have a fix for this issue in it...
- APU Max Mode Logic Correction Required
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APU Max Mode Logic Correction Required
Good to know. What I meant by that second sentence in my original reply, though, is that turning the APU mode knob appears to have absolutely no effect at all. Yes, the knob can be moved, but it doesn't seem to actually trigger any change in the APU's operation. Therefore, I think iniBuilds should add the necessary code to make the knob actually change whatever APU parameters it's supposed to change before worrying about how the knob itself behaves, if that makes any sense.
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Landing the nose gear slams down (No flying on to the runway)
Can confirm this is still an issue with v1.0.1.
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Pitch Trim issue
Can confirm, the autopilot's action on the pitch trim is still too slow to properly hold speed constraints in the climb, among other things. With the recent update, I can also confirm it seems a bit underpowered at normal EPR for most of the climb, but then it feels like it might be able to climb too quickly when holding Mach above ~30k feet. Do note I have no clue how the real L1011 would've handled, but compared to other sim airliners I've flown (MD-11 my beloved), it seems like there's definitely still some improvement yet to be had. The 1.0.1 update still fixed/improved a lot though. Just a bit of autopilot and flight model work yet to be done before I feel I can add it to my regular rotation. One major suggestion for iniBuilds: if you haven't already, perhaps try bringing in some help from pilots who flew the real L1011-500 in terms of getting the flight dynamics right. I'm no developer, but I've seen from the results of other airliner projects that it helps a lot to have input from those who really know how the real thing flies.
- 1.01 update messed up textures
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Mach speed not selectable
So then, is it not possible to change the cruise Mach when in TM if needed? For example, if you're on VATSIM and given a cruise speed restriction? The ability to change the cruise Mach in this mode would be preferable to having to try to use IAS mode to hold a Mach.
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APU Max Mode Logic Correction Required
What he's saying is that, in the APU section of the flight engineer's panel, the Max position on the APU mode switch knob should be momentary/spring-loaded, i.e. it should turn itself back to Norm when the user "lets go" of it / stops clicking it. I personally think this is a secondary concern though, as that knob doesn't seem to actually have any effect at the moment.
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Autopilot stabilizer trim too slow, transitions from IAS to Mach too early
Flying the L1011 in the climb, with the autopilot in VNAV mode and holding 320 knots indicated, the transition to Mach happens too early - the AP switches to a target of Mach 0.82 at around 25,000ft, when the indicated Mach is still 0.75 or so, which causes the plane to speed up and come very close to exceeding the "never-exceed" airspeed in trying to capture the Mach target. Had this happen twice now, and I've double-checked that everything seems to be configured correctly in the PMS. The correct behavior should be that the AP holds 320 knots until the indicated Mach is 0.82, then transitions to Mach at that point and maintains 0.82 until reaching cruise altitude. On a semi-related note, the autopilot seems to change the stabilizer trim far too slowly, causing the plane to overshoot speed targets in the climb. I know this is a vintage plane, but I'd think it should still be able to capture and hold a target speed far better than it does.
- L1011 - nosewheel turns too far with rudder pedal input
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INS system Logic, Pack Flow gauge animation error, command event request, Idle reverse thrust animation
Seconding this. I use SPAD with my Honeycomb Bravo and, among other things, I can't seem to make the reversers work with it. They only work with the in-game control bindings, specifically "hold throttle reverse thrust", and that doesn't work very well because "input repetition" needs to be turned on for them to work at all, which apparently causes the input to stutter and not allow the engines to give significant reverse thrust. Because of that, I'm basically forced to land without reverse thrust. I know that's not what the original post is about, but in my opinion, it's a noteworthy addition to the long list of bugs the TriStar has.
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L1011 - nosewheel turns too far with rudder pedal input
My stick and rudder hardware are a Turtle Beach VelocityOne flight stick and MFG Crosswind rudder pedals, and I have the stick's twist axis set up to run the nosewheel steering only. I use this same rudder input curve for all my planes and haven't had a problem with any aircraft apart from the L1011. Here's the nosewheel behavior at a stop with full left tiller input. Looks like what you'd expect. Now here's the nosewheel behavior at a stop with full left rudder input, no tiller at all. Based on the behavior of all other airliners I've flown, the nosewheel should not be able to turn nearly this much with only rudder input. This is what iniBuilds needs to correct. This shouldn't be taken as a hard fact, as obviously I don't know what the behavior on the real L1011 was, but for example, on the TFDi MD-11, the nosewheel only turns a maximum of roughly 10 degrees from center with rudder input only, and as far as I know, that's realistic. Now that I think about it, this probably should've been part of my initial post, and I apologize for that.
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Left HSI Frozen & AP1 Navigation Issues (INS Mode)
I had this problem on both of the two flights I've attempted with the TriStar so far, and it somehow never occurred to me to look at the F/O's HSI to see whether it was working - I just flew the rest of the flight using the GPS instead. I also noticed that, while this problem was occurring, the INS didn't seem to automatically sequence the waypoints, even though the selector was set to AUTO. Possibly related?
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L1011 - nosewheel turns too far with rudder pedal input
I may try doing that, but based on comparing the L1011's nosewheel steering behavior with that of other aircraft that I frequently fly, it's still an aircraft behavior issue that ultimately iniBuilds needs to fix, as it seems unrealistic at the very least. I find it hard to believe that the real L1011 would have allowed for the nosewheel to turn through nearly its full range of motion using only the rudder pedals and not the tiller.