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Everything posted by iniBuilds
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This is perfect timing. Just a note, I mentioned it in Discord - an extensive update is in the works for EGLL to bring some techniques learnt from LAX. Most, if not all will be covered in this post 🙂
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Just to add: The statics in ours are all on hangars or remote stands.. Nothing added on where aircraft commonly depart / arrive from. A good balance. 🙂
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Can you post a pic / ref. Thanks
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The bump won't be able to be fully removed, but we can fix the taxi sign C/C6.
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We already have this asset so there is no need to go sourcing material. Where is it added? Every hold point - some? Kind Regards
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Im sorry, a pic or a timestamp please.. I am not able to watch 7 hrs of this 😉
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Can you post a ref pic please?
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Hey thank you! 1 - yes will fix this in the first patch. 2- if you mean adding the AI airline parking codes, yes we have done this.. along with the parking sizes. Thanks.
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Hello all! As teased a lot these past few months, we are super excited to announce the launch of another hub: Los Angeles! The airport, commonly referred to as LAX, is the primary international airport serving Los Angeles and the surrounding metropolitan area. It is the world third-busiest airport and the United States' second busiest airport with a whopping 88 million passengers handled in 2019! LAX is a major international gateway to the US and also serves as a connection point for passengers travelling internationally. This is the perfect hub for your US operations and long-haul flying. Our version is based on the early-mid 2022 state of the airport. LAX is under ongoing construction for a significant period of time. With this product we are committing to update it as notable constructions are completed at the airfield. You can check out the trailer below. Features list: Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads) True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more Accurately modelled and positioned dynamic airport lighting Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects Bespoke taxi signage as it is in the real world Highly detailed models of all airport buildings, objects and surroundings Detailed yet optimised, custom interior model for the Tom Bradley International Terminal with parallax effect at other terminals Use of the latest MSFS SDK features to allow for the best optimisation and performance possible Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers Accurate logos, real-world decals and advertisements scattered throughout the airport to promote a true to life feeling Hand-placed, airline-specific, bespoke ground service equipment placed accurately at each gate/terminal featuring hundreds of containers and dollies Level of Detail (LOD) optimisation for every model to encourage the best performance possible Visual Docking Guidance System by Nool.aero Custom, hand-made interior for KLAX Tom Bradley International Terminal. Terminal 4 with custom GSE. The main entrance (landside) to the airport with the ongoing construction. An example of the attention to detail on all elements of the airport, including this on the tower! All the hangars and cargo clusters around the airport are accurately modelled and brought to life. We have spent a lot of time perfecting the experience you have when engaging with the ground poly. We love it, and we hope you do too, and can appreciate all the details! We worked with those operating at the airport to provide you with custom, accurate taxi signs to ensure you have the best experience possible when navigating this mega hub! To finish one of my favourite shots: these lights are dynamically animated and change colour around the iconic LAX sign at the entrance of the airport! We hope you are excited as we are for this one! We are entering beta testing, and hope to get this to you very soon 😉 Happy flying, Ubaid
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The trailer was on an older build - the release candidate should not have this issue
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Hello, If this is your first time engaging with iniBuilds, welcome! By way of introduction, my name is Ubaid; CEO at iniBuilds. iniBuilds is made up of a collective of thinkers and doers with a shared commitment to create the best products for flight simulation. We stand at the forefront of this industry, and our work is fuelled by the passion of this community. Our main focus is to provide some of the best products to as many people as possible. In June, we were super pleased to announce our long-term partnership with Microsoft Flight Simulator. That post where you can check out here, was primarily focused on the Airbus A310 for Microsoft Flight Simulator. We will have some exciting tutorials / video content coming soon on the A310 for Microsoft Flight Simulator. Today, following the official showcase yesterday, we are excited to report on two other aircraft that we have made, that will be free if you own a copy of Microsoft Flight Simulator or have an Xbox Game Pass subscription - The Curtiss JN-4 Jenny and The Grumman G-21A Goose! These aircraft will be a part of the Microsoft Flight Simulator 40th Anniversary Standard Edition coming on 11th of November 2022. You can read the official announcement by Microsoft Flight Simulator here. This is a landmark milestone for iniBuilds, as we enter into a new market within flight simulation, and have lots of new content in production for these type of aircraft coming very soon! 😉 The Curtiss JN-4 Jenny The Curtiss Jenny is one of the most significant aircraft in aviation history. Introduced in 1915, The JN-4 was responsible for training an estimated 95% of all American WWI pilots and a significant number of the Royal Flying Corps pilots who trained in North America. By the end of production, 6813 Jenny’s had been built by six different manufacturers - such was the popularity of the design. Although designed as a military trainer, the Jenny is perhaps better known for its post war career. Following the cessation of hostilities in 1918, thousands of surplus Jennys (some still in their original shipping crates) were sold into the civilian market. Civilian aviation was a brand new concept in the early 1920’s and the handling characteristics of the Jenny made it the perfect aircraft for the dawn of the barnstorming era. Many pilots, who would go on to become legends of aviation, took their first lesson or solo flight in a JN-4 and used it to complete many aviation firsts. Our Jenny features a highly detailed model of the Curtiss OX-5 Engine. The OX-5 does not feature any rocker covers, so you will notice the exposed valve and the associated springs (3 per cylinder) all moving in the correct firing sequence. To take full advantage of this, we have placed a click spot inside the cockpit to allow the user to remove the cowlings on the ground. As an early open cockpit biplane, many of control linkages are fully exposed both inside and outside the aircraft. Over 800 cable loops have been faithfully recreated and the cables themselves have all been rigged using the original aircraft manuals. We hope you enjoy this aircraft as much as we have enjoyed making it! The Grumman G-21A Goose Quite possibly the world's first private luxury aircraft, the Grumman Goose was designed as a commuter aircraft for wealthy businessmen in the Long Island area. In 1936, a group of Long Island residents approached Grumman and commissioned them to build an executive transport aircraft that they could use to fly to / from New York city - The G-21 was the result. The first production variants were intended to carry two or three passengers and came complete with a bar, toilet and executive seating. The design was later modified to carry up to 8 passengers and went on to serve with various air forces around the world. Every effort has been made to recreate the executive cabin in painstaking detail and features an authentic seating, bar, champagne bucket and restroom facilities. There is some excellent reference available for this aircraft, and when used in conjunction with factory blueprints and manuals, has enabled us to accurately recreate the feel of 1930s luxury travel. Special attention has been paid to modelling and texturing a highly detailed model of the Pratt & Whitney R-985 Wasp Jr which powered the G-21. We hope you enjoyed reading this development update and are super excited to share some more information on the A310 and our other projects next month! As a reminder these aircraft will be a part of the Microsoft Flight Simulator 40th Anniversary Standard Edition coming on 11th of November 2022. Kind Regards, Ubaid
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I would check if you have installed any other plugins recently... If not, would recommend a full re-install.
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Hi Martin! If you are looking for a full VR experience then I would not recommend as its more VR compatibility with MoveVR or the SimVRLabs configs.. Also only for XP11, as XP12 is not confirmed at the moment. Hope that helps. Kind Regards Ubaid
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Hello all! Welcome to our next scenery development - August 2022. Introducing iniScene Ibiza (LEIB) for Microsoft Flight Simulator I am pleased to announce the launch of iniScene Ibiza (LEIB) for Microsoft Flight Simulator, which will be releasing this month. We will have more information on the features of this scenery, but for now, I leave you with the trailer. iniScene Buffalo Niagara (KBUF) for XP Buffalo is considered one of the USA's oldest public airports, opening in 1926 on former farmland. The airport received numerous renovations and additions, including during World War II when it was expanded to offer aircraft manufacturing and testing facilities. Known for its proximity to the iconic Niagara falls and Canadian border, the airport is served by all American legacy carriers, most low cost airlines, along with several GA operators making it the perfect next purchase for your American scenery collection. You can check out the trailer here: You can check out the store page here: https://store.inibuilds.com/products/iniscene-buffalo-niagara-kbuf-xp Buffalo will be fully compatible with XP12 - we will also have a few more XP products releasing this year, which will also be compatible with XP12. iniScene 58CA Hooper Heliport for Microsoft Flight Simulator We released iniScene's first entry into the Helicopter market: the iconic Hooper Heliport (58CA) located in bustling downtown Los Angeles, California in July 2022. Owned by the City of Los Angeles, the heliport is used exclusively by the LAPD's 16 helicopters. Hooper Heliport is located on the roof of the C. Erwin Piper Technical Center building, making it the world's largest rooftop heliport. The building is surrounded by challenging obstacles including large powerlines, Union Station, and the LA Metro building, making for challenging, yet thrilling take-offs and landings. Whether it's your first time in a helicopter, or you're a seasoned heli-pilot, Hooper Heliport offers an exciting opportunity to patrol the City of Angels. You can check out the trailer here: You can check out the store page here: https://store.inibuilds.com/products/iniscene-hooper-heliport-58ca-msfs We have our next scenery progressing very nicely, which I am sure a lot of you will enjoy, and that we teased in our iniScene 58CA Hooper Heliport trailer! Many thanks, and have an awesome week. Kind Regards Ubaid
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It does work...
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Yep - will add it to our longer term focus list.
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The VDGS has not changed - please re-install correctly using the instructions provided.
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Hopefully you guys enjoy this update! 🙂
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Changelog - Hilton Garden Inn bug fix - Terminal 2b emissive improvements - Terminal 5a detailed interior and improved night lighting - Terminal 2 limited interior and improved night lighting - Terminal 5b texture and geometry improvements, limited interior with improved night lighting - Terminal 5c texture and geometry improvements, limited interior with improved night lighting - Various Vehicle Path decals added - Various Taxi-way decals added - Improvements to T2 Construction Area - Minor Improvements to T3 Landside detail - Added custom Runway Exit Lighting (orange-green alternating) - Added aprons and lines to Fire and Maintenance Area - Added Landside detail for Cargo Terminal area - Added lighting to T5 Industrial Area - Changed gate 236 to 237 (including signage etc) - Yellow lines now sorted under runway markings - Added double-white line around parking/taxi boundaries - Added parking position for G515 (fix for incorrect jetway being called at 516) - Adjusted jetway rotation for G516 to prevent obstruction to VDGS - Added exclude under Concorde model - Rework of airline gate allocation
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Hello folks! I hope you are well. 🙂 We have lots of exciting stuff to show today, so let's jump straight in. iniBuilds A310 for Microsoft Flight Simulator In case you missed the big news last month, we announced our long-term partnership with Microsoft Flight Simulator in developing this aircraft. We highly recommend you read that post first, before continuing! Development is going very well, and the last post focused a lot on the exterior. Today, I am pleased to show you some elements of the beautiful cockpit that will be coming with this aircraft. A lot of the elements are complete, with final refinements being conducted and you can also see some of the features coming into the EFB. As mentioned in our last post, we will provide a comprehensive training guide on the operation of the aircraft and how all the systems can be used. Please note this is not a modern Airbus so there are some quirks and they have been fully reflected in the aircraft to provide a great deal of immersion, and these will all be explained in our training series! We have some other items we have not revealed yet, that we will show next month, but for now I leave you with two more fantastic exterior shots. I know it's not a lot of information, but we are very busy to get this aircraft ready for you all! As a reminder it will be completely free if you own a copy of Microsoft Flight Simulator or have an Xbox Game Pass subscription; this airliner will be a part of the Microsoft Flight Simulator 40th Anniversary Standard Edition coming in November of 2022. All liveries present on the images of the aircraft are purely for the purpose of this post, showcasing the product and may not be present in the final product due to licensing approval. iniScene London Heathrow EGLL for Microsoft Flight Simulator In June we announced we were going to do a comprehensive update to the airport! Today, I am super pleased to show some of the latest development pictures and update you on where we are. We put up a thread asking people what were the main areas they wanted improved. In summary: - Night lighting - Performance - More details on roads around terminals / airport - Interiors So what did we do? Changelog - Hilton Garden Inn bug fix - Terminal 2b emissive improvements - Terminal 5a detailed interior and improved night lighting - Terminal 2 limited interior and improved night lighting - Terminal 5b texture and geometry improvements, limited interior with improved night lighting - Terminal 5c texture and geometry improvements, limited interior with improved night lighting - Various Vehicle Path decals added - Various Taxi-way decals added - Improvements to T2 Construction Area - Minor Improvements to T3 Landside detail - Added custom Runway Exit Lighting (orange-green alternating) - Added aprons and lines to Fire and Maintenance Area - Added Landside detail for Cargo Terminal area - Added lighting to T5 Industrial Area - Changed gate 236 to 237 (including signage etc) - Yellow lines now sorted under runway markings - Added double-white line around parking/taxi boundaries - Added parking position for G515 (fix for incorrect jetway being called at 516) - Adjusted jetway rotation for G516 to prevent obstruction to VDGS - Added exclude under Concorde model - Rework of airline gate allocation These new features and bug improvements will all be part of a new free V2 update of the airport. As we are feature complete, we are now doing some final tests on the performance of the airport. If you experienced unflyable moments at the airport, please do email us at support@inibuilds.com as we would love to get your feedback on this new version to measure the performance improvements (if any). Once this phase is completed we will pass this to content creators! Other scenery matters: For those of you who purchase our products via Marketplace, iniScene Buffalo Niagara KBUF is now available! iniScene San Antonio KSAT which we first showcased last month, is in final stages before moving to testing! I leave you with two teaser pictures for an area we have three active projects on; the first being something for the Heli pilots 😉 Any guesses? Thank you for reading this development update and as always please do engage with us in the comments, and social media. Do check out our other products available here: store.inibuilds.com Feel free to join our Discord to interact with us on a daily basis: inib.uk/discord Kind Regards, Ubaid
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