
LineDX
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Everything posted by LineDX
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Just did a test flight in colder temps. YVR-YYC.. climb performance looks good. In warmer temps, seems like slow climb is due to higher temps BUT still it should not be 400-800ft/min even with light loads. Team ini please review the climb performance in warmer temps. Regards
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Hi guys, is it normal for A359 to take almost 300nm to climb to FL410. OPKC-OPIS total distance is 667nm. Full pax load, 13 tons of fuel, Enrt windows calm, Enrt ISA +05. Is it a normal climb performance for a modern airliner? after FL200 it is climbing at 800ft/min to 500ft/min at THR DCLB. even THR CLB makes a very little difference. Simbrief OFP shows TOC in 145nm whereas ini a350 taking 300nm to TOC. Please share your thoughts and experience on it. BTW using FS2024 SU3. Regards
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Thank you fixing the hud tint. Looks great @Eddie @iniBuilds
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Hi @Eddie will HUD glass excessive tinting in FS2024 be fixed in the upcoming hotfix? Regards
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Not much of reported issue. Works good.
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Agree. The tint is too dark and does not give you much situational awareness of the surroundings. I hope ini reduces the tint in coming updates. I noticed it's not too dark in FS2020. May be it's the SU3 beta issue where tint is too much. It's a great addition. Makes landings much easier even with high sensitive 350 controls. Simple just keep the smaller donut within the bigger donut. Lol
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HUD looks way better in FS2020.. still need to light up the tint a little bit. Now in FS2024 not sure its the sim or its ini need to make adjustments/fix.
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Does anyone else experience the same?
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The issue is still present in 1.1.1 and SU3 1.5.16
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@iniBuilds @Eddie For reference a youtube video link is attached. In the video you can see HUD glass is very transparent and very very light tinted.
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Hi team @iniBuilds @Eddie, I just completed my first flight using the HUD, and I wanted to say it’s a fantastic addition ,it works really well. Thanks for your continued great work! I did notice a couple of things that could use some improvement: HUD Glass Tint: The glass appears too dark, making it difficult to see the runway and surrounding landmarks clearly in both day and night good weather conditions. It would be great if the tint could be lightened significantly. For reference, a real world HUD YouTube video link is attached. The reference video HUD has a much more natural and lighter tint that provides excellent visibility. In real-world aircraft, HUD glass is usually very lightly tinted to avoid obscuring the outside view, and I think adjusting this would really improve usability. HUD Cover Behavior: The HUD cover seems unnecessary and can be a bit disruptive. Ideally, there should be an option in the OIS to disable the cover entirely. Also, clicking the HUD glass should stow the HUD rather than activate the cover, which doesn’t reflect typical behavior. I hope this is something your team can consider tweaking. Thanks again for the great work — looking forward to more updates! Best regards, Regards,
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same issue but alternate downloader worked. Thanks
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@iniBuilds any update on this issue?
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Any words on this @iniBuilds
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Hi guys, since v.11 and v.12 noticing dark cockpit textures and falling, hammering noise when enter in the flight deck (shift-C). Video attached, its very annoying. Using SU3 beta. Microsoft Flight Simulator 2024 2025.mp4
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You have to turn this on surv page.
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I tried it 2020 works great as expected. Nose gear goes smooth. Good work ini.
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Any update on it @iniBuilds
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@iniBuilds needs to fix it. It was fine up until v 1.0.7 Not a normal Airbus behaviour
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Hi Team @iniBuilds thank you for the frequent updates with fixes and upgrades. I updated to V1.0.10 today, its quite impressive. VNAV works as expected. Thank you for fixing it. There is a problem since v1.0.9 and also in v1.0.10. DCT to mouse click waypoint does not work as intended. Please fix it on urgent bases. Thank you. Video attached. Desktop 2025.mp4
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Does not work in 1.0.10. Have to wait for cabin ready. Not an Airbus normal behaviour. Please fix.