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pmplayer

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Posts posted by pmplayer

  1. I finished my first flight from EDDS to UWKD, flighttime was 3h 40m and from Start to the End of this flight everything worked like a dream - just beautiful !!

    No problems with holding the runway more or less straight on departure, fine NAV flight, top ILS capture, no falling out of the sky - what should i say could not be much better.

    Great update from inibuilds, love the sound now, had a real lot of fun with this flight. πŸ‘

    To say for the "falling out of the sky problem" i had before i have to do some more flights to make sure this thing is eliminated with this build, so if i have done some more flights i will reply back here, but so far so good !

    cheers πŸ˜‰

  2. 28 minutes ago, Tarom310 said:

    Engines off and after "Ready for Takeoff" state fuel is 36% again😒

    That`s now something i can not understand, why should it work for me an not for others ?

    After shut down the engines did you wait about 30 seconds before you start the engines over the panelstate and do you see in the upper right of the EFB the full counter are fulling ?

    cheers πŸ˜‰

  3. 5 hours ago, Chris89636 said:

    Have the same issue as Tarom310....yesterday my plane crashed running out of fuel on too long flight.. stuck with the 36 %

    I am at the moment at my first flight with V.1.0.2 and my post with the workaround still works for me - did the fuel load a couple of minutes on the runway with no problems at all, worked very well just to report !

    How do you guys shut down the engines ?

    I do it with the ENG1 and ENG2 shut down on the pedalstal and like this it works OK for me.

    And after ca. 30sek i start "Ready for Takeoff" panelstate on the EFB, the fuel counts up to my settings and i am ready to go..

    cheers πŸ˜‰

  4. 1 hour ago, Giacomo Mietta said:

    Hello, had this issue today with the plane updated at the last version, I was flying from DAAG to DABG, took off at 14:50Z and the plane lost control and crashed at 1645Z in cruise, all control inputs were not read by the plane (i.e. yoke movement, throtle etc...). Fuel was ok and it was flying on autopilot 1. Addons installed FSUIPC, TDS GTNXi, IVAO Core and Client, Rex Accuseason navigraph and GSX.Β 

    Thank you for your help in solving this issue

    Holy, so it looks like this "falling out of the sky" thing still exists after V.1.0.2 - if so, to bad..πŸ€ͺ

    cheers πŸ€”

  5. 33 minutes ago, Tarom310 said:

    I tried pmplayers workaround several times with different sequences. But after starting the engines the fuel alwys returns to 36%.

    Are u using V.1.0.2 ?

    This was done with V.1.0.1 and worked for me but i didn't tried with the NEW Version yet..

    cheers πŸ˜‰

  6. It does work for me the last time i did..

    Did it like this ( workaround )

    So if you on the runway trie it this way: First shot down the engines than go to the EFB load your Simbrief flightplan and load the fuel to the plane.

    You should now see the upper fuelΒ counter goeing slowly up to your pln fuel.

    Now go and load the panel state "ready for takeoff" the engines slowly goes to work and the full is still count to the your desired fuel.Β 

    If you load your flightplan into the FMC before this action you have do that again so the better way is first load your fuel than start the panel state and than set up your CDU, worked for me, so hope this helps..

    cheers πŸ˜‰

    Β 

    Β 

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    • Thanks 1
  7. 18 minutes ago, Nico - Gumby said:

    But you do understand that I can't help you if you can't give me the add-ons you use, yeah? I am not interested in any scenery add-ons as they are rather unlikely to cause the plane to fall out of the sky, but rather functionality add-ons like FSUIPC.

    I do understand..

    I always only link the plane i fly from the Addon Manager to MSFS only the MSFS planes are all there and i use no Add ons like FSUIPC or those that are similar to this Add.

    And shure i use a lot Airports, all payware with MSFS and some are linked with Addon Manager . Mostly around 30 airports plus-minus are always linked to MSFS.

    Hope this helps or can help..

    cheers πŸ˜‰

  8. 37 minutes ago, pmplayer said:

    Hi,

    Thanks a lot, PC is of at the moment but i will look at this...

    But i assume those settings are all of for me normal, but maybe something changed somehow ( MSFS update or so ) but as i said will look at and reply back..

    cheers πŸ˜‰

    OK, all those settings are deakivated ( and was ) only icing is on visuell..

    cheers πŸ˜‰

  9. 2 hours ago, JetNoise said:

    I posted this on discord too, so

    Can you guys try the following:

    Goto MSFS ASSISTANCE options and FAILUR/DAMAGE.

    Disable AIRCRAFT STRESS and CRASH DAMAGE ... Reload the Sim and try again.

    It was said that there is/was an issue with it for this plane (and is was noted and will be fixed iirc )

    Β 

    Hi,

    Thanks a lot, PC is of at the moment but i will look at this...

    But i assume those settings are all of for me normal, but maybe something changed somehow ( MSFS update or so ) but as i said will look at and reply back..

    cheers πŸ˜‰

  10. 8 hours ago, Nico - Gumby said:

    ....... Which ones? How do you expect me to troubleshoot your problem, when you do not give me the needed information?

    Which ones, now you want me to tell you the hundred Add ons i use ?

    That would be a hard job, most are payware Airports and payware Aircraft and linked with Addon manager to MSFS.

    Mostly only the plane i fly is linked to MSFS but to sort something out i have to say the A300-600 is the only plane who falls out of the sky and no other do that.

    I have no CTD and nothing like this for a year or more and i am pretty shure it has deffently to do with the A300-600..

    But i realy don't know why..

    cheersΒ 

    Β 

  11. 2 hours ago, pmplayer said:

    Same to me with my second flight ( should go 2,5 hours ) my first was a Passenger flight this went well, my second a Frighter flight and i stepped away about 5 mins and as i came back the plane allready falls into the water and i could not do anything to keep on flying..

    Also i see short stutters on the ground (also in the air but far less) for example when simply driving to the gates ( every some seconds ) and when loading the GSX vehicles jerk, but this is the plane's fault because this doesn't happen with the other planes.

    Seems to me the code needs some optimization..

    cheers

    Did a second flight ( same as above ) and this went well, all was beautiful, ILS capture ect., ect..

    The difference between the two flights was that the 2nd flight started on the runway. In the first one the cargo was loaded with GSX and when the pushback with GSX was finished I loaded the saved flight "Ready for Takeoff" to completely start the aircraft. But I don't know if that could be the problem. Just to reply back..

  12. Same to me with my second flight ( should go 2,5 hours ) my first was a Passenger flight this went well, my second a Frighter flight and i stepped away about 5 mins and as i came back the plane allready falls into the water and i could not do anything to keep on flying..

    Also i see short stutters on the ground (also in the air but far less) for example when simply driving to the gates ( every some seconds ) and when loading the GSX vehicles jerk, but this is the plane's fault because this doesn't happen with the other planes.

    Seems to me the code needs some optimization..

    cheers

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