atcogl
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Not sure that's the case Jamir. I actually had a -25 landing last night at CYHZ and didn't hear any callouts beyond the 100 and 50. The 30ft call is pretty important for judging the flare. It really shouldn't be any different to GPWS, the callouts play even at higher rates of descent, just the cadence is obviously faster and of course one may be skipped if there's a really high rate of descent happening. In the L1011 the FE was just a human version of that! Would really appreciate if this could be looked at again, it should be possible to hear the natural pace of 50, 30, 20 and 10 with any normal landing up to 300fpm or so. Appreciate the attention, thank you
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In the V1.0.3 update changelog it appeared this was added "FIXED Add sounds to RA" However I have not seen any change, still just the 100 and 50ft callouts. Were these calls intended to be added in 1.0.3 or is the changelog referencing something else?
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Yes agreed. The L1011 had a noticeably high nose attitude while landing, substantially different from most other airliners. This thread from PPRUNE lists exactly what you say, it should be maintaining 7 degrees nose up and a normal flare would be to 10 degrees. 13 degrees is the attitude to strike the tail. "On the L1011, the normal deck angle is 7 degrees during the approach and ten degrees in the flare, and any more than 13 degrees and the risk of a tailscrape is apparent." https://www.pprune.org/tech-log/9509-tristar-flare.html It was one of the things I was most looking forward to with the Ini L1011 along with DLC simulation as landing this airplane is just very different to almost every other airliner where at 10 degrees nose up you're smacking the tail on the runway!
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Hey Jamir, no problem I know you guys have a lot going on after a new release. I don't believe its related to the GNS as such, the aircraft navigates along the route, the waypoints sequence properly, it all works fine, except the track is always just a little offset, a half dot or so and it will wander both left and right of course. It's exactly like the localiser tracking issue where the aircraft sort of tracks the localiser but never fully captures and flies parallel to it. This is exactly what it does in GPS mode as well. It flies along the track, just not right on it.
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Posted this on discord but got no attention there so just wanted to highlight it here. In addition to the poor LOC tracking that you are attending to in the incoming update (thank you), the same happens when navigating with the GPS, where the aircraft can't remain on the proper course and drifts either left or right of the course and then flies offset. It never does regain the correct course. Have not tried tracking a VOR radial but would suspect it happens there too. INS navigation tracks perfectly from what I have seen. Not sure if it's going to be fixed when the ILS tracking is fixed so posting just in case.
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Hey team, is there any chance you could add the Flight Engineer voice to call out 40, 30, 20 and 10 from the Radio Altimeter as well as the 100 and 50ft callouts currently included?
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You Sir, are amazing. I have a beefy system so the A300 ran OK for me, just not great. And certainly worse than the compatible version. This fix however is simply brilliant. Absolutely silky smooth performance now, not a stutter in sight, even panning around inside and outside at DFW. Can't thank you enough for finding and posting this.
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I have this too. The scenery for me does remain installed though, just the IniManager does not recognise it. Have the same issue with Samscene Beijing City Times. I've tried with a brand new clean install of the IniManager, have deleted all relevant folders in AppData and it still happens. Install scenery. Manager shows it installed. Close Manager. Re-start Manager and products show uninstalled. Files remain installed on the drive in the correct location and active in sim.
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I know its not an ideal solution, frankly I'd like to see the fuel burn fixed properly on all Ini's aircraft in line with increased sim rate, but what you can do is change the fuel load while in the air - So as I approach my destination I reduce the fuel load to my block fuel minus trip fuel plus a couple of thousand KG extra and load it on the fly while in descent so I at least get somewhat realistic landing weights and speeds. But yes, please fix the root issue Ini
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Not even sure why they bother having this A310 forum, this thread is now 6 months old and not a peep from Inibuilds. Pretty easy to see how they now regard the A310. Such a shame as its a great aircraft that would be wonderful to have at the same level as the superb A300. Unfortunately Microsoft stepped in and have effectively killed it off.
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Yes same. Feels a bit like this plane has become the un-loved step child by Ini. Here we are 6 months post release and next to nothing available livery wise for it, and because they changed the model the old 2020 liveries can't be converted either. Would also love to replicate some Air Transat A310 ops from the past. I get the feeling we shouldn't hold our breath however. No liveries, no paintkit and seemingly no interest by Ini/MS to release one.
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It was doing this for me too but I managed to fix it. Just change one of the configuration options, then change it back again. For me this stopped the update loop and Heathrow shows installed properly and all seems to be well. Got to say this has been a really poorly executed update. Love what Inibuilds does, have loads of products but the manager might be my least favourite sim apps/tools that I have to use.
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Can't help with fixing anything but can confirm I have also got the same issue. After updating and removing the old inibuilds-airport-egll-london folder the Manager no longer recognises that Heathrow is installed in the new inibuilds-airport-egll-heathrow folder. It doesn't seem to recognise the new folder name. I've installed the new version four times and initially it says installed but whenever you close down and re-start the Inimanager again it shows not installed and no options are available. If I put the old folder back, it recognises that Heathrow is installed again and wants me to update. It's like the new folder is completely invisible to the Manager. Was this update actually tested before you made it live?
