-
Posts
93 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Downloads
Everything posted by ykeyre
-
Dynamic Suspension Based on Gross Weight and Animation on Landing
ykeyre replied to ykeyre's topic in Modelling & Texturing
Here's another example of the main landing gear and suspension during take-off rotation. Please, can you pass this onto the developers? -
There are at least four sets of speakers inside the cockpit. If you listen carefully with headsets, you will hear a retard sound from behind you.
-
Please can you add EGPWS company options for 340, 320, 300, 280, 260, 240, 220, 200, 180, 160, 140, 120, 100, 90, 80, 70, 60, 50, 40, 30, 20, 10, 5. What call is triggered and when? That depends on vertical speed and environment such as minimums in Baro or radio altimeter.e.g. 240 is minimum AGL, then 220 or 260 is heard in callout. Here is an example:
-
Has this been fixed yet?
-
Which descent mode are you seeing in PFD? managed descent or DCLB ALT?
-
Inibuild devs could take some inspiration from FBW A380 EFB and see how well the PAX/ZFW load manager works. There is significant room for improvement with the load manager. For example, you should be able to select which seat is occupied by a passenger and have it dynamically effect the CG balance. Also, I'd love to see additional visual illustration, e.g. showing how much of each cargo area is being utilized and its effect on CG/THS
-
Dynamic Suspension Based on Gross Weight and Animation on Landing
ykeyre replied to ykeyre's topic in Modelling & Texturing
Here is another example but with an A350-900. -
I'm guessing there ought to be an option to close the refuelling panel in the "Ground" page. It should also light up red if it is open. Can this be passed to the team please?
-
Please read this tutorial and include more details of this crash:
-
Just swap database. That is how the real A350 is manually reset. But yes you are right, the real A350 does it automatically.
-
Consistent stutters on every single landing due to OANS.
-
Agree. You cannot guesstimate the actual geometry. You need someone to access the real A350 cockpit and perform accurate measurements.
-
I think it is accurate already. See this video. Please pay attention to bottom left corner of the video for heat blur.
-
The wheel buggy has dynamic suspension based on gross weight in the real aircraft. At lower GW, the aircraft should sit higher and sit lower at higher GW. Also, please can you implement suspension animation during landing like in this video?https://www.youtube.com/watch?v=eHUe9W6zn1U&list=LL&index=7
-
Hi, Please can you include the Northern perimeter of the airport where airplane spotters are usually can normally be seen filming from. This is to recreate views from youtube videos when showing off landings at RWY 27R and RWY 09L. Another reason for modelling this area is to enhance the landing experience because those hotels and business can always be seen from the flight deck when landing or taking off, whether from the cockpit or wingview as a passenger. This perimeter was modelled perfectly during Prepar3d with various addons including Aerosoft's Heathrow. It makes scenes to receive an equal and better scenery addon that has the same perimeter covered. Please consider to model this and include it. The airport feels like an empty island without it.
-
Please make an option in the installer to select level of detail so those of us with better hardware can enjoy the full product. I don't see why you would remove detail from the railway.
-
Hi, I am thorougly enjoying iniBuilds' Dubai but I noticed the texures are not fully true to life during daylight. Night time is spot on however Buildings in real life appear with a blue-ish tint and the greyish metal cladding on the outside is supposed to look more metallic. I have attached some screenshots for referrence. I believe Flytampa's old Dubai addon got the baked textures for all three concourse correct.