All Activity
- Today
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A Towbarless tug is supposed to raise the aircraft for push back, thats how they work.
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mark75 started following Hawaiian livery N765
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Hi, Hawaiian N765 livery available on IniManager still has G-STAR placard.
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7720 joined the community
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mariagonzalez.guidance164 joined the community
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I did a 12 hour flight to se asia with no issues and purposefully changed my arrival and runway twice. It has something to do with vatsim. Had our first WASM crash on the new update. She has been better and was caught off guard. Was changing my runway on arrival airport. Information Aircraft: A340 EIS2 Passenger Simulator: FS2024 Version: 1.0.11 Navdata Method: NAVIGRAPH OFP: CYYC/35R DCT IPSIT Q810 SETGA DCT STAHL DCT MITOM DCT DEEJA NCA10 YAK DCT JOH ELLAM5 PANC/15 Specs: Ryzen 5800X, Radeon 6900xt, 32GB RAM Autosave: 1777425682.bin WASM: Error during FMGS_gauge_update execution. Error code : 0xc000001d
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Had our first WASM crash on the new update. She has been better and was caught off guard. Was changing my runway on arrival airport. Information Aircraft: A340 EIS2 Passenger Simulator: FS2024 Version: 1.0.11 Navdata Method: NAVIGRAPH OFP: CYYC/35R DCT IPSIT Q810 SETGA DCT STAHL DCT MITOM DCT DEEJA NCA10 YAK DCT JOH ELLAM5 PANC/15 Specs: Ryzen 5800X, Radeon 6900xt, 32GB RAM Autosave: 1777425682.bin WASM: Error during FMGS_gauge_update execution. Error code : 0xc000001d
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edu2703 started following Reverse thrust animation not working
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Since version 1.0.3, I've been experiencing a bug where, when engaging reverse thrust using my joystick, the reverse engages normally, but the animation of the reverse opening on the engines doesn't work. The engine remain normal as if there were no reverse engaged. My joystick is a Logitech 3D Pro. For reverse thrust, I use a configuration that assigns a button that activates reverse thrust and keeps it activated while I'm holding the button, allowing me to use the same throttle axis movement I use for forward thrust, now controlling the intensity of the reverse thrust. Earlier this month I reported another bug related to this method of activating reverse thrust, which caused the takeoff configuration warning to sound when reverse thrust was activated. This bug was fixed in version 1.0.4. From what I've seen, the bug is only in the engine animation. The reverse thrust engages normally, with sound and also with the deceleration of the aircraft. Up to version 1.0.2, the reverse thrust animation worked perfectly with my joystick.
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DrakonQuize joined the community
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BenjatOK joined the community
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DylerDarsson joined the community
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caio1789 joined the community
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This issue is still present in 1.0.4. It's seriously beginning to get on my nerves, especially since the IAS and MACH modes also still don't work properly.
- Yesterday
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TOD problems
Marco Antonio Batista Mendes replied to Marco Antonio Batista Mendes's topic in General Discussion
Thank you, Jamir! -
Zivardi joined the community
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mark75 started following INS waypoints on the map when changing W to E longitude
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Hi, my first flight with v1.0.4, flying from Honolulu PHNL to Osaka RJBB. On this route there are two consecutive waypoints where one is on W latitude and second is on E longitude. The aircraft correctly continues to fly to the next waypoint (INS6 in my case) when reaching the last W longitude one (INS5) in INS lateral mode but the map can't deal with it. See the attached screenshot.
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investigating TM mode goes to 000 EPR if AP is off
fishermanivan replied to Genista's topic in Systems
Yes it does need the AP. Says AP must be on in CMD and VNAV selected. -
Moving forwards upon GSX pushback being ready
David Grundstrom replied to Likeusb's topic in Systems
I worked around this problem by removing the chocks prior to removing the ground equipment as part of pushback prep, and releasing the brakes normally when GSX calls to release them. The remove-brakes-then-chocks solution didn't work. I think something triggers something when the chocks and brakes are both engaged but the airplane is in the air. IniBuilds should look into this -- the "rolling" sounds play when the nose is raised but the airplane has a GS of 0 and is still parked, which supports my theory perfectly -- for some reason the plane thinks it is taxiing when in fact it is not. -
Much clearer thanks. But it still doesn't indicate that engagement CWS or CMD is a requirement for it to work ! VNAV/IAS/MACH all work in conjunction with FD, regardless if CWS or CMD is engaged. Or to rephrase. PMS can feed FD with VNAV pitch commands. Even without CWS or CMD engage. Why would TM needs it ? (not trying to be pedantic, I just have never seen that design before and that makes me curious)
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drivajay joined the community
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carlhu joined the community
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investigating TM mode goes to 000 EPR if AP is off
RyanAlmeida95 replied to Genista's topic in Systems
Well in this case for the Tristar, AOA, AT and TM are different functions in their own right. They are not the same as each other. TM is directly controlled by the PMS. For the PMS to be engaged you need to use CWS/CMD as per the above. Without the PMS engaged by using CWS/CMD then TM has no instruction. -
A350 flight computer bugging out
BoeingSpeedbird replied to muhammedsuhailgarda's topic in General Discussion
What do you mean? Screenshots? -
Efe Anıl Şahbudak joined the community
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Occasionally I had spoilers deploy automatically after I had unbound the speedbrake and thrustreverse axis each, but only for once. I hadn't pushed the "armed" autobrake button, since I didn't know that was possible back then.
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It would be great if we could see more realistic looking screens with reflections and a shiny look to it like the FBW A380, Fenix planes and your A340 Thanks and I'm sure many others would like to see this on the future!
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Today's patch notes: "FIXED Engine smoke should start when fuel introduced, not on starter motor" Thanks! All these little details add up. 👍
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The flight computer bugs out during long haul flights .How do I go about fixing this ?
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Transfering MSFS2020 marketplace sceneries to Inibuilds
IniJamir replied to thiagosobral's topic in Support
Hi, Go ahead and put in the request as MKStudios will review the request with the uploaded proof that you submit alongside it. It is their product so it will ultimately final say will come through them. Thank you. -
Moving forwards upon GSX pushback being ready
David Grundstrom replied to Likeusb's topic in Systems
Happened to me today; I called GSX for pushback and departure, removed the GPU and chocks through the EFB, the plane started rolling forward uncontrollably. Tried restarting GSX, it refused to start again. Even couatl wasn't working. Tried the fix of selecting reverse push in the airplanes EFB, did not work. I even tried Slew Mode. After 5 minutes of watching the world go 'round, I had enough and quit the flight. @Kirkus I don't have pushback raise enabled, and it was a towbarless tug. But if this is the issue, then iniBuilds have to fix it. That is not a fix. That is a work-around. All my other airplanes work just fine without pushback raise enabled. -
Yes, EVERY single addon. As I said, an addon don't has to be active or in use. It is sufficient if it is available in the community folder.
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Vapor/ vortex effects - what are the preconditions?
IniJamir replied to A340iB-2025's topic in Other
Hi, in the EFB, tick the setting off, the way it works is if you have FX Performance Mode On, then it will remove these FX. If you have it disabled or unticked/off. Then it will be enabled and you should see the effects. the threshold should be based on humidity btw -
Try this recommended procedure If starting fuel quantity is less than 63,000 lbs: Feed tank-to-engine throughout flight. If starting fuel quantity is between 63,000 lbs and 116,000 lbs: Crossfeed all engines from tank 2 until fuel levels in all tanks are equal. Leave one tank pump operating in tank 1 and tank 3 while crossfeeding from tank 2. Monitor tank quantities to ensure that lateral balance remains within limits. Feed tank-to-engine for remainder of flight, especially when fuel remaining fuel quantity is less than 63,000 lbs. If starting fuel quantity is 116,000 lbs or greater: Crossfeed all engines from tanks 1 and 3 until total fuel remaining is 116,000 lbs. Crossfeed from tank 2 until tanks 1, 2, and 3 are equal. Leave one tank pump operating in tank 1 and tank 3 while crossfeeding from tank 2. Monitor tank quantities to ensure that lateral balance remains within limits. Feed tank-to-engine for remainder of flight, especially when fuel remaining fuel quantity is less than 63,000 lbs.
