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  1. Past hour
  2. 737NG joined the community
  3. Adelin joined the community
  4. Today
  5. During takeoff, when the nose landing gear lifts off, the main landing gear immediately lifts off. The plane essentially takes off like a helicopter. :( There aren't those few seconds of takeoff on the main landing gear (with the nose landing gear up). Please note this. This applies to all versions! P.S.of the real pilot.
  6. 154fly joined the community
  7. chan joined the community
  8. Glad others have seen this hopefully its fixed soon
  9. This is known to the team. I'll make notes of automation issues between subsequent services to the team.
  10. I'll pass this along to the team, thank you
  11. Yesterday
  12. bringue2014 joined the community
  13. stormwx joined the community
  14. I'll pass this along to the team, do you know if this is isolated to HB-JMA or other liveries as well?
  15. pizza_lover1231 joined the community
  16. Over the past few days I flew two flights with HB-JMA from the app and, even though I had the PA knob on and at 100 percent volume, no announcements were played.
  17. Thanks, yes, the 600 kg default setting for this profile is more than the default 20-minute taxi-out time allows, but in general I always end up about 100 kg below the minimum takeoff fuel. Perhaps I need more practice, but it might also be an issue with fuel burn rate. 600 kg seems to be a common value in real-world contexts.
  18. GhostPavewayII joined the community
  19. virtualpaw joined the community
  20. Ill pass this along to the team, I know i usually use a default of 20 minutes taxi time.
  21. mohamed126 joined the community
  22. This is exaclty what happens with every Inbuilds aircraft, and it´s something happening of the late 6 months or so. I have flown their products for years, including the A350 since the beginning and nothing like this happened before. At least with the A350, if you have the autosave enacted, you can restart the sim after the freeze, spawn into any airport, and then click on the last iteration of the autosave. It works quite well, it will take you back to the last situation saved, including flight plan loaded, possition, altitude etc. To tell you guys the truth, I have been avoiding Inibuilds aircraft lately, and resorted back to using the very reliable PMDG 777, since that´s what I like to do, long haul sectors. Until something´s done about I will keep avoiding Inubuilds products, which is a shame because they used to be my favorite.
  23. Sdwr87 replied to hissinsid's topic in Support
    First time using the in-game editor, for me. The scenery jumped more than one position up the list with one click of the arrow but it did the trick. Many thanks!
  24. The pitch is also very sensitive. I really want to love this plane however it has some really annoying problems
  25. BrianT replied to hissinsid's topic in Support
    If you get stuck let me know
  26. Your token can be grabbed for discord so you don't know its compromised then perform all the spam bot actions. So no, there's no 'it wasn't compromised' contact support again if you want to get to the bottom of it. After all most of the staff here do not at all touch discord related stuff.
  27. Even when starting up just engine 1 and 4 after pushback, I always end up below the minimum takeoff fuel level before reaching the runway. Either the fuel burn is too high, or more taxi fuel needs to be applied to the Simbrief profile. This is especially an issue when taxiing at huge airports like ZSPD.
  28. Last week
  29. A lot of the services still aren't being called automatically, though, like the fuel truck.
  30. The fuel truck attachment point is inside the wing instead of just forward where the panel opens up. Sorry for the photo size, but my quota says I can only upload a 12.07 kb file.
  31. Thanks very much, Jamir. I've just been getting frustrated because, at this point, the flight model is the biggest reason why I don't fly the TriStar regularly. Your words give me hope, though.
  32. Thank you for these detailed posts, I'll get this logged for our team, thank you :)
  33. Yes, suggestions have been passed along to the team including a master list that was made back in May. Thank you :)
  34. Hello, Many of these items are still works in progress, I understand the frustrations seeing other updates ship items less focused on the FM, Nav Logic, etc. However... That is not to say that work isn't being done on said items but if we only updated our aircraft with key items instead of whatever work was already complete then there wouldn't be updates depending on how long one or two specific items take while holding back other smaller fixes that are still needed. Rest assured these items are in progress and have not been forgotten. Thank you for understanding :)
  35. MISSING - At the far edge of stands 90-93, there is an area for ground service equipment to be placed. In the scenery, it just stops at the service road.
  36. MISSING - Between stands 92 & 93, there is a road that goes both ways. With this, stands will need rearranging though due to space, so I understand it's quite a bit of work. https://www.youtube.com/watch?v=06H39DZzRRA - Time: 5:47
  37. MISSING - From stand 91, at the back, there is a service road that ramps up to lead to the stands 20-23. The concrete wall 90* turns and follows down the service road to the D1 holding point. https://www.youtube.com/watch?v=6UjO6be3K5Q - Time: 7:36 https://www.youtube.com/watch?v=06H39DZzRRA - Time: 6:15
  38. MISSING - Near the Fire station, there is a road with markings that goes from stand 20 over to the fire station and round the back.
  39. MISSING - I understand this is quite hard to add due to no aerial imagery, but it's not something you haven't done before... Luton has now expanded the Engine Run-up Bay, and added 5 new stands on there. A6W, A6E, 101, 102 & 103. Although it's in construction here, you can see the work and how big the bay is now with the stands. https://www.youtube.com/watch?v=QWLxDu8X878 - Time: 3:42

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