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  1. Past hour
  2. Hi with the tristar and a340 having passenger cabins on Xbox, is the a380 gonna have a cabin on Xbox too?
  3. Today
  4. Will the inibuilds a380 xbox release simultaneously with PC like with the a340? Also, will we see a variety of special Emirates liveries when livery packs release?
  5. pangik04 joined the community
  6. greenebill2348923489023048 joined the community
  7. Marcodini5252 joined the community
  8. quln joined the community
  9. mikerjihte joined the community
  10. ShaunDale46 joined the community
  11. Marque joined the community
  12. I ordered PHNL addon for MSFS 2024 Order # 53207, I installed ini manager but I am unable to download the PHNL file, I can click on the File that is shown when I enter the manager but it wants me to reorder the addon. any help is appreciated. Thank you Ken Hand
  13. hi there, do you plan to bring any of your planes or airports ETC to the ps5?
  14. Will Kp started following Ps5 question
  15. Will Kp joined the community
  16. As a passionate Australian flight simulation enthusiast, I'd like to propose Mackay Airport (YBMK/MKY) in Queensland as a future IniBuilds scenery project. Mackay Airport is one of Australia's most important regional airports, serving the economic heart of Central Queensland and acting as the primary gateway to the Bowen Basin mining region. Historically, the airport has handled close to one million passengers annually, placing it among Australia's busiest regional airports. Why Mackay Would Be a Great Addition1. Fills a Major Gap in AustraliaWhile Microsoft Flight Simulator has several high-quality Australian capital city airports, regional Queensland remains underrepresented. Mackay sits between Brisbane, Townsville, Cairns, Hamilton Island, and the Whitsundays, making it an ideal destination for domestic airline operations and regional flying. 2. Strong Airline TrafficMackay sees regular operations from QantasLink, Virgin Australia, Rex, charter operators, FIFO services, corporate aviation, and general aviation. This creates diverse traffic opportunities for both airliner and GA pilots. 3. Excellent Route NetworkYBMK would connect naturally with many popular Australian destinations: Brisbane (YBBN) Cairns (YBCS) Townsville (YBTL) Rockhampton (YBRK) Hamilton Island (YBHM) Sunshine Coast (YBSU) This makes it perfect for realistic domestic airline schedules and VATSIM flying. 4. Unique Regional Australian AtmosphereMackay offers scenery and operational characteristics that differ from major city airports: Tropical North Queensland environment Sugar cane industry surroundings Mining and FIFO traffic Coastal location near the Whitsundays Distinctive regional terminal architecture 5. Popular Among Australian SimmersThe Australian MSFS community has been asking for more high-quality regional airports. Mackay is a major missing piece in Queensland's airport network and would likely become a popular destination for both local and international users exploring Australia. 6. Perfect for the IniBuilds Quality StandardThe airport features a modern terminal, detailed apron areas, regional airline operations, and enough complexity to showcase IniBuilds' attention to detail without requiring the development effort of a major international hub. ConclusionMackay Airport represents one of the most important regional airports in Australia that currently lacks a premium-quality MSFS rendition. Its combination of passenger traffic, mining industry significance, airline activity, and strategic location in Queensland would make it a valuable addition to the IniBuilds portfolio and a highly appreciated scenery among Australian flight simulation enthusiasts. Thank you for considering Mackay Airport (YBMK) for a future project.
  17. taij2019 joined the community
  18. Thank you for the explanation. SimConnect is a strange beast, I am using it for my own scripts (detecting airplane location and other purely diagnostic things for my scripts), it works, but hey :-) Thank you for the amazing job you are doing on it. I know, it's hard, and yes, sometimes I am even hard on you, but I see the progress and you are trying to solve this. I hope the new A380 won't refocus much onto this new thing from this mostly pressuring issue. Thank you.
  19. Exactly :-( I love the plane, but for me it is unusable, 3/5 flights ends like this, waste of time.
  20. abcdefg123321124 joined the community
  21. Hi @richboy2307 how to get the the white livery to paint on? I have serach on most of the folder but found noting. THank you in advance
  22. Tried it again today with a different flightplan flying a completely different route and I'm still getting blown off to the right by the wind. This does not happen with VOR, even tough it struggles heavily with intercept angles.
  23. EDIT: I guess firefox browser isnt supported with customer service, using edge allowed me to message them
  24. The support tab doesnt work, it just says error, try again later, ive tried several days in a row. Also having same issue
  25. Further info, i rolled back the windows update, but still doesn't launch. I also tried launching in compatability mode, but didnt work, the inibuild logo shows for 0.5sec longer, but otherwise dead. Customer service still isnt working. Pretty frustrating, ive spend hundreds with them and cant get any support, nor use my products. Being able to get downloads from the website, in situations like this, where the launcher fails, would be better in my opinion, especially since the launcher has many issues if you look online. Even the discord only appears to have "community support"
  26. Hello IniJamir, thx for your reply. So inibuilds don’t have access to the PS5 marketplace until now? Hopefully you will get it soon then.
  27. These artifacts are outside the boundaries of the edited terrain - just artifacts in the default photogrammetry and water mask
  28. Hi, usually we don't aim for compatibility between mods or other 3rd party developers when we make our sceneries. I can't recall if we have an option to disable the solar farm. I can ask the team but ultimately if it's duplicated and non-controllable then the solution is to remove the mod/3rdParty or wait for compatibility from the specific 3rd party creator. Thank you
  29. Yesterday
  30. i'll pass this along to the team, thank you. If possible could one of you attach an image or video. Thank you.
  31. Asobo needs to fix this?
  32. Other issue: I got this screenshot and observed that these artifacts are still there. Orbx London City Pack is not being used. Any thoughts?
  33. I agree, it's quite immersion breaking for an entire section of the village on short final to be completely flat. If ini could fill it with some low-fidelity UK houses, that would look so much better.
  34. Hi. Would you tell me why randomly the AP disconnect and I'm not able to reactivate it ? I also experienced the GPS turning OFF.
  35. We are excited to access the marketplace on PlayStation. Once we have access we'll evaluate what from our catalogue we can bring to PS5. Thank you for your patience :)
  36. Also the onboard map has no clue on where the aircraft's at even though INS drift is OFF and the position was properly loaded with the stand's coordinates before the flight.
  37. As described in the title, the HSI and INS never agree on Distance and Time. HSI is set in INS mode and, as it can be seen, I don't have any active VOR tuned in. Is this a quirk of the real aircraft or a bug? In that case, which reading is the correct one? Also, the AP has never managed to track the INS properly in all the flights I've done, always a bit off-set, especially when the TO and FROM waypoints are close to each-other or in tight turns.
  38. I can't silence the MRK when at G intersection near rwy 10L. It's annoying listening to the beep while waiting your turn to go, when the airport is packed.

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