All Activity
- Past hour
-
Chester096 joined the community
-
DINDIN joined the community
- Today
-
jung885 joined the community
-
Cabin Light not working
Hello iniBuilds team, I am a regular customer on the iniStore (I own several of your sceneries). I wanted to share some feedback on the F406 Caravan II after testing it, including the latest update. 1. Floodlight not working The floodlight (the main overhead light in the cabin) does not seem to function at all. There is no switch or control that turns it on or off. This is quite disappointing because the aircraft manual clearly mentions a floodlight, and even older add-ons like the Titan 404 have a working one. At night, this really hurts immersion and makes the cabin almost unusable in dark conditions. 2. Propeller levers too sensitive The propeller levers are extremely sensitive in the upper part of their range. Even when using the mouse for precise control, small movements cause very large changes in RPM. This makes fine adjustments difficult, especially during cruise or when trying to set precise power settings. 3. Overall systems depth (especially engine) I also own the 414, 850 and M500. Compared to these, the systems depth on the F406 feels noticeably lighter. In particular, the engine simulation (ITT behavior during start and in flight) seems quite simplified and forgiving. It doesn’t deliver the same level of realism I was hoping for on a twin PT6 aircraft. The aircraft looks good visually and has nice mission features, but on the technical side (lighting, prop control feel, and engine thermodynamics) it currently feels unfinished or lacking compared to what one would expect at this price point. I’m posting this in the hope that these points can be looked at in a future update. If the team needs more details, screenshots, or specific conditions where the issues appear, I’m happy to provide them. Thank you for your work on the F406.
-
Jonathan Paillon started following Cabin Light not working
-
CaptainRay joined the community
-
miolol12345 joined the community
-
danielx5BC joined the community
-
CaptainErling joined the community
-
Jonathan Paillon joined the community
-
MD82 started following Engine parameters
-
mxqimkzz joined the community
- Clickspots on overhead panel don't work
-
The Most Buggy VNAV I've Ever Seen
I don't know how this passed testing, but on the current patch, the L1011 wildly changes the EPR on TM/VNAV climb and the aircraft will literally go into a 1000ft or greater descent during VNAV climb to catch the speed it's trying to climb at. Not only that, once the aircraft is level in cruise, it descends AND climbs anywhere from 500 to 1000 feet as it tries to maintain speed (I guess??). It literally cannot maintain level flight. Guys, this is bad. The TM mode is completely unusable.
-
Cost index / speed has NO effect on fuel usage whatsoever
I’ve also noticed that EFOB at destination increases as the CI is increased. Flight time does reduce, but so does the fuel usage, which is not the way it should be.
-
Pitch almost non existent on takeoff
Same. It's been like this since the beginning. Incredible that no one picked up on this sooner.
-
Engine parameters
Thanks Mike. Much appreciated. I trust this is for the -500 version.
- Clickspots on overhead panel don't work
-
Request for Authentic A340 RA Callout Sounds
I made a forum post on this last year and it was already fixed. It is correct to the a340's synthetic voice style. 1. Why are we using AI... 2. It is already fixed, it isn't like the RA callouts that were originally in the aircraft that were ripped from the a350/ airbus gpws callouts off of youtube
-
MSFS2024 Short SC.7
Hi There, Its been a month.
-
Taxi camera workarounds?
Since aerosoft and LVFR has implemented taxi camera on their aircraft using different approaches, is inibuilds trying any workaround to implement taxi cameras as well?
- Yesterday
-
v1.0.10 DHL sprite not applied to door controls hatch door
I'll pass this along to the team, thank you.
-
TakeToTheSkies changed their profile photo
- Engine parameters
-
Pitch almost non existent on takeoff
I am seeing the exact same behavior in the exact same way.
-
v1.0.10 DHL sprite not applied to door controls hatch door
Hi everyone, this is not new but I've never seen anyone mention it. This is probably very specific to the D-AEAF DHL livery but may be present on other liveries aswell whenever they have sprites around this area. Whenever the door controls hatch door next to the main cargo door is opened, the red sprite above the door doesn't animate, but there is some weird shading going on instead. Nothing too bad but maybe worth checking at some point. Cheers!
-
v1.0.10 apu heatblur remains stationary
Hi everyone, first of all thanks for the latest update. The long term support for your first aircraft is much appreciated and for me it gets more perfect and fun to fly with every update! With 1.0.10 I've noticed some strange behaviour of the APU heatblur. It appears to remain in place where it was rendered for the first time, not moving with the aicraft at all. At the arrival airport there is no heatblur at all becaus I guess it still animates at the departure stand. 😄 I'm not using any effect mods, this is pretty much a vanilla install. Maybe you can take a look when time allows? Thank you!
- Copilot animations
- Xbox / ANF & VSD Terrain ND
- v1.0.9 black artifact floating above right wing
-
L1011 Issues
I reported this on April 17th. I see it still hasn't been fixed then ... STBY Power Test
-
Boarding stairs always sunk partway into the ground
With the freighters, the boarding stair model is always sunk partway into the ground, regardless of the airport. This pic was taken with the 2024 version of your KLAX scenery in the cargo area.
- Copilot animations
-
L1011 Issues
Hi all, just bought the Ini Tristar. I'm getting incorrect behaviors from some of the systems during cold and dark procedures? (DC STBY BUS AND AC ESS BUS FAIL lights reversed, wrong unarm light during standby power check). It's the store version with the latest update?
-
Throttle issues
Edit: I seem to have found the problem. Apparently the aircraft has a problem with the A/THR disconnect when the buttons are 10 + 11 together (left and right red button on the thrust levers). I just tried to bind only button 11 and it works. The weird EFB throttle calibration behaviour is still there though. But for now it works, I will try it in flight and give you an update.
-
Throttle issues
I have just flown my first flight in the A343 and despite my 2 wasm crashes the issue that was really unpleasant was the throttle. I am using the WinCtrl (former WinWing) Throttle Quadrant and therefore have only two levers. Engines 1 and 2 are controlled by the left lever and engines 3 and 4 by the right one. In the calibration tab in the EFB it starts getting weird. Here, the left lever is controlling all four engines while the right one does not seem to do anything. The plane's thrust levers move accordingly tho (eng 1 and 2 when moving the left lever, eng 3 and 4 when moving the right lever). Basically, it works until here. As soon as I turn off the A/THR with keys 10+11 (the red buttons on the side) my left lever now controls engine 2 and the right lever engine 4. The other engines remain in the position the A/THR was disconnected in. In the calibration tab the left lever now controls engines 3 and 4, the right lever still does nothing and engines number 1 and 2 do not move anymore. When restarting the flight or deleting the throttle 2 and 4 settings and rebinding them it works fine again. I've tried to delete the Throttle Config file as described in another post and reinstalled the aircraft. The problem still persists. Side note: When turning off the A/THR with the button on the glareshield panel it all keeps working like before. Just as soon as I touch the disconnect buttons on my hardware it gets weird.
-
Balagijunior started following Throttle issues
-
A350 MSFS 2024 - Loss of braking pressure during Dual Engine Failure
In normal flight, the A350 hydraulics are powered by engine-driven pumps, not electric pumps. Starting the APU does not restore these. In-flight with APU/RAT only, the APU will only power the side 1 buses (1A and 1B). 2A/2B are unpowered and EMER 1 / EMER 2 are powered by the RAT. The electric pumps are 400Hz only and are inhibited if any engine is running. It's not clear from the FCOM what engine signal that is - generator online, above idle, switch in on position? The Green electric pump is on 1B so could be powered by the APU - you need to start it manually with the maintenance switch, or press ACCU REINFLATE. The Yellow electric pump is on 2A so cannot be run in APU/RAT-only flight. What should happen is the braking accumulators (on both yellow and green systems) would give you enough fluid/pressure for about 6 full brake applications, enough to stop the aircraft and apply the parking brake but not taxi to the gate. (you would also likely get some degree of residual hydraulic pressure from windmilling engines, as long as no high-flow items like gear or flaps were selected)