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  1. Past hour
  2. Spamex joined the community
  3. I bought the 220 in 2024. I bought it after hearing that it would work in 2020 as well, but now they're telling me to buy it again in 2020... Does that make sense?
  4. Mustafa Ozsakin joined the community
  5. there is no Quantas Livery because there is no airline called Quantas but there is one called Qantas
  6. Today
  7. Sheeshable27 joined the community
  8. Sang12345 joined the community
  9. Papa600 joined the community
  10. Dola joined the community
  11. Yes. You can see that in many streams, they all show reverse thrust at around 45% N1.
  12. I just found out that the buttons that I use to communicate with copilot and crew in Sayintentions on my yoke suddenly have become rudder trim buttons again. As you said, most likely with the SU6 update, because I unbound them from the rudder trim a long time ago. So you were right!!! I can fly the A220 again without any problem !! Thanks for your time !!!! Greetings Peter
  13. Hey there, fellow gamers and adrenaline junkies! Ever find yourself yearning for that perfect blend of simple mechanics, pulse-pounding speed, and an endless pursuit of a high score? Do you crave a game that’s easy to pick up but surprisingly difficult to master, a digital delight that can turn a mundane five-minute break into a heart-stopping adventure? Well, clear your schedules and brace yourselves, because we're about to dive headfirst into the mesmerizing world of Slope Unblocked, a game that's taken the internet by storm and is readily available for you to conquer right now over at Slope Unblocked! Forget complicated storylines and lengthy tutorials. Slope Unblocked is a pure, unadulterated rush of geometric precision and lightning-fast reflexes. It's the kind of game that sneaks up on you, subtly drawing you into its hypnotic rhythm until you realize hours have evaporated, replaced by a trail of ever-improving scores and the nagging urge to go just "one more run." Intrigued? Excellent! Let’s unpack everything there is to know about this digital marvel. 1. What Exactly is Slope Unblocked? At its core, Slope Unblocked is an incredibly engaging, 3D endless runner game developed by RobKay. While specific official release dates can be a bit elusive for browser-based games, it’s safe to say Slope Unblocked has been gracing our screens for several years, steadily building a dedicated fanbase with its addictive gameplay. It's built with the robust Unity engine (specifically, the current version is Unity 2022 (64-bit) - Version 17.14.8), which explains its smooth graphics and responsive controls, even within a browser environment. The premise is brilliantly simple: you control a glowing, green ball (or sometimes other sleek shapes, depending on the version you're playing) hurtling down an infinitely generated, neon-infused slope. Your goal? Stay on the slope for as long as humanly possible, navigating treacherous gaps, avoiding menacing red obstacles, and collecting points as you go. There’s no finish line, no boss battles, just you, your reflexes, and the ever-present pull of gravity. It’s a testament to minimalist design done right – stripping away all unnecessary fluff to deliver a concentrated dose of pure gaming exhilaration. 2. How to Play Slope Unblocked One of Slope Unblocked’s greatest strengths is its intuitive control scheme. You don’t need to memorize complex button combinations or delve into lengthy tutorials. It's designed for instant gratification! The Controls: Your Digital Steering Wheel Left Arrow Key / 'A' Key: Steer your ball to the left. Right Arrow Key / 'D' Key: Steer your ball to the right. That's it! Seriously, that's all you need to know to get started. The simplicity is deceptive, though. While the controls are easy to grasp, mastering the nuances of steering, anticipating upcoming obstacles, and reacting with split-second precision is where the true challenge (and the fun!) lies. 3. Useful Tips for Mastering Slope Unblocked You’ve got the basics down, but to truly dominate the leaderboards (or at least your own personal best), here are some insider tips that will turn you from a novice roller into a slope-shredding legend: Keep Your Eyes on the Horizon (Literally!): Don't just focus on the immediate area around your ball. Train your eyes to look several steps ahead. Anticipating upcoming turns, gaps, and obstacles is paramount, especially as the speed increases. The sooner you see it, the more time you have to react. Gentle Taps, Not Hard Presses: The controls in Slope Unblocked are sensitive. Resist the urge to aggressively hold down the left or right arrow keys. Instead, use light, precise taps to make subtle adjustments. Over-steering is a common beginner's mistake and often leads to an untimely demise. Think of it like steering a race car – smooth and controlled movements are key. Maintain a Central Position: Whenever possible, try to keep your ball centered on the slope. This gives you maximum room for error on both sides if you suddenly need to swerve to avoid an obstacle. Hugging one side too closely leaves you with fewer escape options. Embrace the Flow, Not the Fight: Slope Unblocked has a rhythm. Try to synchronize your movements with the flow of the slope rather than fighting against it. Sometimes, a slight adjustment with the terrain's natural curve is more effective than a sharp, forced turn. Learn from Your Failures (and They Will Come!): Every time you crash, take a mental note of what went wrong. Was it a specific type of obstacle? Did you overreact? Was the speed too much? Recognizing patterns in your mistakes is the fastest way to improve. Practice, Practice, Practice: This might sound cliché, but for a game based on reflexes and spatial awareness, consistent play is your best friend. The more you play, the better your muscle memory will become, and the more intuitive the controls will feel. Take Short Breaks: While the "one more run" syndrome is strong, if you find yourself getting frustrated or making repeated errors, sometimes the best strategy is to step away for a few minutes. A fresh pair of eyes and a clear mind can work wonders. Sound On for Immersion (and Awareness!): While not strictly gameplay-affecting, the game’s simple yet effective sound design can enhance the experience. The ambient sounds of the ball rolling and the occasional futuristic effects can help you feel more immersed in the high-speed descent. 4. Ready to Roll? Your Adventure Awaits! So, what are you waiting for? The endless slope beckons! Head over to Slope Unblocked right now, fire up Slope Unblocked, and prepare to embark on a thrilling, high-speed journey. Challenge your friends, beat your own personal best, and see just how long you can defy gravity and navigate the ever-changing, neon-lit terrain. Will you conquer the slope? Will you set a new record that leaves others in the dust? There's only one way to find out! Click here to start your journey down the infinite slope: Slope Unblocked Get ready to roll, react, and redefine your limits. Happy gaming!
  14. Rebecca Craig joined the community
  15. yngxs joined the community
  16. Hello Team, So removing everything out of the community folder and leaving FSTl model matching , a350, 1 livery of delta, and 4 sceneries , the plane finally loaded at 100 to 108 fps no stutters. Prior to loading, I did a clean de install and re install. Cleared wasm, rolling cache. Now, right when I was putting my info take off numbers,I hit the button to sync and I got a wasm crash... ughhhh
  17. JulietSix joined the community
  18. AFR25 joined the community
  19. Oh finally. I turn OFF the warning volume in the options, no more buzzer until you make a patch.
  20. Imagine flying 5 hours with this f....g buzzer. It's very annoying On the first days using the plane, flying at FL310 to FL330 was perfect, no buzzer. But now at any altitude above FL300, it start. I really upset of that, please do a patch to fix that. MSFS2024 2026-08-20 20-35-39-727.mp4 MSFS2024 2026-08-20 20-36-10-509.mp4
  21. Yesterday
  22. The 1.1.0 update for VHHH introduced multi-jetway support but in the process broke compatibility with GSX. Is there any way to get a copy of the older version 1.0.2 that does work with GSX? Thanks.
  23. Nothing yet unfortunately, still investigating on our end. Thanks again for your patience!
  24. Thanks for looking at this for me. Any update available?
  25. Hi, This indeed was implemented on V1.0.7 and further improved on V1.0.8 Which cockpit interaction system are you using: Lock or Legacy? Thanks!
  26. Oh, okay. Yeah, only so much one can do about that. Thanks!
  27. Thanks, added to the list of items to check tomorrow. Thanks again, Liam!
  28. Thanks for troubleshooting the issue and coming to a solution!
  29. No stress here, as long as it’s being looked at, it’s all good. Just another issue I’ve found, but haven’t done any digging on it yet, is that the ‘custom vdgs’ doesn’t work anymore at Manchester. Completed a flight and taxied onto stand 103 on pier 1, and the vdgs was blank. Uninstalled and reinstalled EGCC, also toggled vdgs off/on in the ini manager, and it still remains blank.
  30. Hi, Changelog from 1.0.17 update : As part of our commitment to consistently improve performance across all iniBuilds aircraft, we have made the strategic decision to sunset the A350 cabin packs from v1.1.7 onward. Doing so allows our teams to focus entirely on optimising the core product experience rather than maintaining multiple cabin variants. So, not a bug, just removed for better performance. Thanks!
  31. Hi Liam, Thanks for the continued photos and feedback. This is #1 on my to-do list tomorrow morning, and I should have a better understanding of what’s going on by the end of the day tomorrow. Thanks for your patience!
  32. Hi, While we would love to add every available livery, all Xbox add-ons must go through the official in-game Marketplace, which requires strict airline copyright licensing. Hope this helps clarify. Thanks!
  33. Hi Prabin, Sorry to hear you're having issues with the A340. Have you downloaded and installed the official iniBuilds A340 profile for simbrief? Let me know if that solves the issue! Thanks
  34. Yes, correct. When using "A,O,U" there is no problems!
  35. I have a flight SWR 161 for the A340 in Simbrief. However, i cannot import it. I get an error on the EFB that says: ERROR: Flight Plan Aircraft ICAO Code Incorrect SWR. The flight plans are all blank. I changed the call sign to AAL. But I stil get the above message. I have done only one flight successfully on the A340. I had given up on this error but finally decided it is time to seek help. Prabin A.
  36. I am not sure, what you are saying, I think the issue is, if you use letters like "Ä,Ö,Ü" it is causing the issue.
  37. Hey! Why no Quantas livery for the 220?🥹 On Xbox we are only able to use the liveries from the livery pack. Also, would you consider adding the Lufthansa City livery at some point? They’re taking delivery soon!
  38. Aya started following Quantas livery
  39. That's awesome and long over-due, thanks for pushing this internally Kyle and trying to make sure your application ends up with the same functionality we've had in similar software from most other developers/publishers for a long time now.

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