All Activity
- Past hour
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Arlina123 joined the community
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Missing terminal Extension and Gates
Hello Terminal 6 is also missing gates 63A and 63B The current version has 65A, 65 B, and 65C, but a remodel of Terminal 6 was done a while back to renumber and add a jetway to the remote stand (previously 65B)
- Today
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jose adriano pereira joined the community
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bobbyyharding joined the community
- A350 terrain radar on Xbox
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Say intentions CPDLC not working after latest update
Unfortunately, since mine doesn't even get to the notification, I can't help on that one. Hopefully one of the other guys that posted can.
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flyingcola joined the community
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AT98 Wolf's Fang Runway - Navigational Information off?
Why are you sending link for block blast? Also its just AT98
- Yesterday
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Landing Rollout Feels Like a Slug.
Autobrake 1 Landing weight 778,853 lbs
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bbennett16 started following iniKyle
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NovaAirr joined the community
- Impossible to start engine A359 V1.2.7
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Jack hodson joined the community
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Asier Cayon Aranguren joined the community
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Outdated Navdata?
Adding to the list for the team to review, thanks again!
- A350 terrain radar on Xbox
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terrain map captain side doesn't work after flying 1 leg
Thanks for your feedback/report! Noted on my end ๐
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Outdated Navdata?
Adding EPDG to the list (another airport I bought via the inimanager...).
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terrain map captain side doesn't work after flying 1 leg
hi all, the terrain map seems to be not working at all now for the captain side. even when i press the terr button off and back on a few times still didn't work. this is with deleting the synaptic tool and fresh install newest version of it. however, temporary fix? until they update it... load airplane at gate, i started the batteries and loaded the flight plan to fms and turned on terrain mode. then exit back to main menu and load the airplane all over again(cold and dark). seems to work for only 1 leg. if i wanted to fly a second leg after i park at gate i must exit back to main menu again. then load it back up. terrain map works both sides this way.
- GPS Spoofing
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rm0406 joined the community
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LFPG
Absolutely, progress continues every day! Thanks ๐
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LFPG
Is LFPG still planned for MSFS 2024? Thanks. Pete L.
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- A350 terrain radar on Xbox
- GPS Spoofing
- A350 terrain radar on Xbox
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A350 v1.2.7
Same issue here...did 2 flights, using 1.2.7. Both ended up with around 4-6 tons of fuel less than planned... I thought it had to do with the long route, but it happened on EGLL WSSS and on WSSS EGLL.. Also noted that the BTV no longer displays in the map the DRY braking mark on the runway, only WET...
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Isiattie started following A350 v1.2.7
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[1.2.7] No cabin seats
Flightsim.toEGYPTAIR A350 FLEET Inibuilds a350-900 w/cabin - MSFS Add...โ For Microsoft Flight Simulator: This add-on provides an EgyptAir livery for the IniBuilds A350-900, featuring registration SU-GGE & SU-GGH. It includes custom exterior door decals, enhanced interior Did you Have installed this livery ? There is a mod and this mod is causing the problem (update is available)
- GPS Spoofing
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Questions About the A380 Reduced Texture Pack and Custom Liveries
Hi everyone, I have a few questions regarding the A380 Reduced Texture Pack and how it interacts with third-party liveries. I would appreciate it if someone could clarify how the texture resolution and fallback behavior work. 1. Why are some textures in the standard package smaller than those in the Reduced Texture Pack? I checked the texture files under Packages/Official2024/.../iniBuilds/liveries and noticed that some files, particularly those with names containing KTX2, appear to be significantly smaller in file size than their counterparts in the Reduced Texture Pack. Ktx2 from official package: Ktx2 from reduces texturas package: I would have expected the Reduced Texture Pack to contain smaller texture files than the standard package. Why is the opposite true for some of these files? Is this due to differences in texture formats, compression, mipmaps, or some other factor? 2. What happens when I use the Reduced Texture Pack alongside a third-party livery? Suppose I install the Reduced Texture Pack and then install a community-made livery that replaces only some of the aircraftโs textures. For the textures that are not included in the community livery, will the aircraft use the reduced-resolution textures from the Reduced Texture Pack, or will those textures revert to the original, full-resolution versions from the standard package? In other words, does the Reduced Texture Pack continue to apply to all textures not explicitly replaced by the third-party livery? 3. What happens when a custom livery does not include every texture? I am also creating my own livery. Obviously, it would be impractical to repaint every single aircraft component, so I have only modified the Base Color textures (the relevant *_ALBD files) for the most visually prominent areas. My livery package does not include the remaining, unmodified textures. In this case, which textures or attachments will the aircraft use for those components: the reduced-resolution textures from the Reduced Texture Pack or the original full-resolution textures from the standard package? I would like to understand the fallback behavior before publishing my livery, so that I can ensure compatibility with users who have installed the Reduced Texture Pack. Thanks in advance for your help!
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ๅฎถ้ ๅ started following Questions About the A380 Reduced Texture Pack and Custom Liveries
- GPS Spoofing
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luca123475.. started following GPS Spoofing
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cabin pressure diff
I will log this bug for them to review. Thanks ๐
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Abnormal high brake temperature
Thanks Mario! We are investigating some odd brake temp behaviour, so I will log this for the team to review as well Appreciate your time ๐
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Missing terminal Extension and Gates
Hi, I believe this extension was just completed. We'll need some time to hopefully add this in a future update! Thanks ๐