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The Most Buggy VNAV I've Ever Seen
I had to make an account to comment on the thread since it really has been bothering me the last couple of times I've flown it. I have noticed a consistent +-20 knots of airspeed fluctuation on climb, and altitude select is +-300 feet when leveling out. With that, you can't really fly the airplane on VATSIM since you'll easily accelerate to 280 knots before the autopilot trims and will blow through altitudes. It is really frustrating because the Tristar is such an iconic airplane and the model is great, but the autopilot is borderline unusable.
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atlphx joined the community
- Today
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The Most Buggy VNAV I've Ever Seen
I did a flight with the following options off in the MOZA software and it was much better, thanks for the advice on that. The autopilot is still a little rough which may or may not be like the real aircraft, I wouldn't know lol The only glaring issues I saw were a tendency to go into a shallow descent to recapture speed during IAS climb, and there was a bug where the EFB didn't have the option to change to Navigraph charts until later in the flight; it was just stuck on LIDO charts for the climb phase and then the option appeared. Anyway, thanks again for the advice, much more flyable now.
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Crashed - WASM
Hello everyone, greetings. Attached is information regarding the WASM A350-1000 Premium crash, for which a solution needs to be implemented.
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GELMF started following Crashed - WASM
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GELMF joined the community
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gas joined the community
- Yesterday
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Whizzbang99 joined the community
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Matthew Joynes joined the community
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Would love some Bahamas airports for fs2024
Agreed, 100%
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The Most Buggy VNAV I've Ever Seen
I'll ask the team about this
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More liverys in the Marketplace
Hello, A master list was created a while back regarding this very topic with many such liveries you listed here on said list as well. I can't give an ETA for when this will happen if at all but feedback regarding the desire for more liveries on the Xbox platform does not go unheard. Thank you :)
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Would love some Bahamas airports for fs2024
Would love some Bahama's Airports to fly to with good scenery, MYNN also needs some love to that airport, a lot of interesting flights on old airliners operate out of MYNN (some of them would make good local legends)
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Aviatorboy2711 joined the community
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Emad joined the community
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More liverys in the Marketplace
First I want to thank you guys for this amazing aircraft which is working almost flawlessly on xbox compared to the state at the release. My suggestion is to add more liverys for the a350 to the marketplace, since release we have the same livery packs which are also lacking some liverys like the the Japan Airlines a350-1000, ITA Airways, Air China, Aeroflot, Swiss, Edelweiss, Malaysia, the new Lufthansa 100 years anniversary liverys, Egyptair, Starlux and Asiana Airlines just to name a few, the problem ist that inibuilds is the only source for a350 liverys for us Xbox players and you already have the liverys finished and available in the ini manager but not in the marketplace. You don't have to add every single airline livery to the marketplace, but many of those missing are big and well known Carriers that are just not available for us. I would be happy to get an awnser
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The Most Buggy VNAV I've Ever Seen
I've turned off the autopilot following on my MOZA but I'll try turning off the trim following as well. That does defeat the purpose of FFB though, since having the stick change positions based off of trim is part of the experience. Is there any way to make the aircraft just ignore the stick when autopilot is engaged?
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BenAura changed their profile photo
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ETA Channel joined the community
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unkeptDoor joined the community
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Aircraft traffic at EGLC - undercarriage chopped off
Just bought EGLC, having a problem with aircraft traffic here, the aircraft are getting chopped off by the ground. I'm using GSX, and I've tried traffic generated by MSFS as well as SayIntentions, both cases show same issue. I've tested a few other airports, none show this same problem.
- Cabin announcements not playing
- kjfk after update on Xbox
- A300 - Ground Handling While takeoff
- A300 - Ground Handling While takeoff
- kjfk after update on Xbox
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Engine parameters
Just to be clear - Table 1506 is still alive and well in FS2024 - no longer a table but a lot list of numbers in file "engines".cfg
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iniBuilds Chicago O'Hare (KORD) for Microsoft Flight Simulator 2024 Coming Soon!
Welcome to Chicago O'Hare (KORD)!✈️Recently we unveiled our upcoming rendition of Chicago O'Hare International Airport (KORD) for Microsoft Flight Simulator 2024. Today, we're excited to take a closer look at one of North America's most iconic aviation hubs and showcase what's coming soon! As one of the busiest airports in the world, Chicago O'Hare is a destination that never stands still. From the constant stream of domestic traffic to heavy international arrivals and departures, the airport offers an incredible variety of operations around the clock. Recreating that scale, atmosphere and operational complexity has been one of our biggest airport projects to date, with every terminal, concourse and airside area carefully crafted to deliver an immersive experience while maintaining excellent performance. Behind the ScenesDuring development, one of our team members took a trip out to Chicago O'Hare, giving us the opportunity to gather an additional collection of up-to-date photographic references from around the airport. These images helped validate numerous areas across the scenery, from terminal finishes and gate equipment to signage, landside details and smaller environmental features. Combined with extensive research and the team's ongoing development work, these references allowed us to refine countless details throughout the airport, ensuring the final product closely reflects today's O'Hare. As development progressed, every area of the airport continued to receive attention, from the vast terminal buildings and cargo facilities through to maintenance areas, support buildings and the extensive network of taxiways connecting the airport together. Introducing iniBuilds Multi-Jetway TechnologyChicago O'Hare also becomes the first airport to feature our brand-new iniBuilds Multi-Jetway Technology. Compatible aircraft can now connect to multiple passenger boarding bridges simultaneously, creating a far more authentic boarding & turnaround experience at selected gates. Whether you're operating a widebody international departure or arriving after a long-haul flight, multiple jetways help bring the scale of modern hub operations to life like never before. This new technology has been built to support future iniBuilds airport releases and will also be introduced to selected existing airports where suitable. You can read a full breakdown of how Multi-Jetway Technology works, supported aircraft and compatible gates in our dedicated forum post here. Scenery Features Hand-crafted ground textures with bespoke runway, taxiway, apron and landside materials Introducing iniBuilds Multi-Jetway Technology for compatible aircraft True-to-life landside recreation with custom decals, vegetation, barriers and infrastructure Accurately modelled and positioned dynamic airport lighting Hundreds of handcrafted buildings, jetways, vehicles and bespoke airport objects Highly detailed terminals and concourses with bespoke textures throughout Full HD ground polygon matching the latest real-world airport layout Up-to-date 2026 airport layout Bespoke taxi signage built to real-world specifications Official GSX profile included Optimised LODs across every model for excellent performance Built using the latest Microsoft Flight Simulator 2024 SDK features Full iniManager compatibility Routes & Carriers 🌎Chicago O'Hare isn't just one of the busiest airports in the world, it's one of the most connected. Serving as a major hub for both United Airlines and American Airlines, alongside dozens of international and regional carriers, O'Hare offers an enormous variety of operations at every hour of the day. Whether you're flying a short regional hop across the Midwest, a busy domestic shuttle to New York or Los Angeles, or a long-haul service to Europe, Asia, the Middle East or South America, O'Hare provides almost endless route possibilities. From narrowbody workhorses and regional aircraft to the world's largest widebodies, the airport sees an incredible mix of traffic every single day, making it an ideal destination for every type of pilot. Watch the Chicago O'Hare Trailer 🎥Thank you, as always, for your continued support and enthusiasm throughout development. We're incredibly proud of what the team has created, and we can't wait for you to experience one of the world's busiest aviation hubs for yourself. Whether you're flying a quick regional hop, a busy domestic service, or a long-haul international route, Chicago O'Hare offers endless possibilities. We look forward to seeing where your next flight takes you! iniBuilds Team ❤️
- A300 - Ground Handling While takeoff
- kjfk after update on Xbox
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Striker Updates?
I sent a direct message to Kwikflight but will follow up here…are any updates planned? Based on past discourse on Discord with inibuilds, and in talking with end users my understanding is that Kwikflight products are not updated more than once, but I’d like to confirm that fact. I recently rented the model in 2024 and noted a number of issues identified at the following link from early in the year were not resolved, such as rain effects: https://forum.inibuilds.com/topic/35697-kwikflight-striker-bug-and-questions/#comment-89014 Furthermore, I noted that the navigation lights switch that should allow one to change the nav lights between steady, off, and flashing only allows for off and flashing settings, even if the switch is on steady. Also, the real helicopter this is based off of has much clearer cockpit glass when seen externally. Can this glass be less tinted? Can we expect an update to the nav lights as well as other issues posted by users, or is this product no longer supported?
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STK started following Striker Updates?
- A300 - Ground Handling While takeoff
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Take off - no real
During takeoff, when the nose landing gear lifts off, the main landing gear immediately lifts off. The plane essentially takes off like a helicopter. :( There aren't those few seconds of takeoff on the main landing gear (with the nose landing gear up). Please note this. This applies to all versions! P.S.of the real pilot.
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Model bug outside view
Glad others have seen this hopefully its fixed soon
- GSX implementation inconsistent
- A300 - Ground Handling While takeoff