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All Activity

This stream auto-updates

  1. Past hour
  2. flyingcola joined the community
  3. Why are you sending link for block blast? Also its just AT98
  4. Yesterday
  5. Autobrake 1 Landing weight 778,853 lbs
  6. bbennett16 started following iniKyle
  7. NovaAirr joined the community
  8. I'm also struggling with this. Used the aircraft perfectly since launch in 2020 with no issues. This issue only happening since the latest update.
  9. Jack hodson joined the community
  10. Asier Cayon Aranguren joined the community
  11. iniKyle replied to Gungnir's topic in Systems
    Adding to the list for the team to review, thanks again!
  12. 1.2.7 has not gone live yet on X-Box/Marketplace! Thanks for your patience 🙂
  13. Thanks for your feedback/report! Noted on my end 🙂
  14. Gungnir replied to Gungnir's topic in Systems
    Adding EPDG to the list (another airport I bought via the inimanager...).
  15. hi all, the terrain map seems to be not working at all now for the captain side. even when i press the terr button off and back on a few times still didn't work. this is with deleting the synaptic tool and fresh install newest version of it. however, temporary fix? until they update it... load airplane at gate, i started the batteries and loaded the flight plan to fms and turned on terrain mode. then exit back to main menu and load the airplane all over again(cold and dark). seems to work for only 1 leg. if i wanted to fly a second leg after i park at gate i must exit back to main menu again. then load it back up. terrain map works both sides this way.
  16. Spoofing!
  17. rm0406 joined the community
  18. iniKyle replied to Pete L.'s topic in General Discussion
    Absolutely, progress continues every day! Thanks 🙂
  19. Pete L. posted a topic in General Discussion
    Is LFPG still planned for MSFS 2024? Thanks. Pete L.
  20. Pete L. started following LFPG
  21. I just have one more quick question is the update out on Xbox yet I can’t see it in the content manager. Thanks again 🙂
  22. Is Jamming or spoofing or both simulated ?
  23. Wizz Air Malta joined the community
  24. Great to hear looking forward to flying with a functional terrain radar Thank you :)
  25. Same issue here...did 2 flights, using 1.2.7. Both ended up with around 4-6 tons of fuel less than planned... I thought it had to do with the long route, but it happened on EGLL WSSS and on WSSS EGLL.. Also noted that the BTV no longer displays in the map the DRY braking mark on the runway, only WET...
  26. Isiattie started following A350 v1.2.7
  27. Flightsim.toEGYPTAIR A350 FLEET Inibuilds a350-900 w/cabin - MSFS Add...✓ For Microsoft Flight Simulator: This add-on provides an EgyptAir livery for the IniBuilds A350-900, featuring registration SU-GGE & SU-GGH. It includes custom exterior door decals, enhanced interior Did you Have installed this livery ? There is a mod and this mod is causing the problem (update is available)
  28. Taldren joined the community
  29. SQFlyer joined the community
  30. vinm joined the community
  31. pingjockey joined the community
  32. Hi, the GPS spoofing is simulated in the A380 🙂
  33. Hi everyone, I have a few questions regarding the A380 Reduced Texture Pack and how it interacts with third-party liveries. I would appreciate it if someone could clarify how the texture resolution and fallback behavior work. 1. Why are some textures in the standard package smaller than those in the Reduced Texture Pack? I checked the texture files under Packages/Official2024/.../iniBuilds/liveries and noticed that some files, particularly those with names containing KTX2, appear to be significantly smaller in file size than their counterparts in the Reduced Texture Pack. Ktx2 from official package: Ktx2 from reduces texturas package: I would have expected the Reduced Texture Pack to contain smaller texture files than the standard package. Why is the opposite true for some of these files? Is this due to differences in texture formats, compression, mipmaps, or some other factor? 2. What happens when I use the Reduced Texture Pack alongside a third-party livery? Suppose I install the Reduced Texture Pack and then install a community-made livery that replaces only some of the aircraft’s textures. For the textures that are not included in the community livery, will the aircraft use the reduced-resolution textures from the Reduced Texture Pack, or will those textures revert to the original, full-resolution versions from the standard package? In other words, does the Reduced Texture Pack continue to apply to all textures not explicitly replaced by the third-party livery? 3. What happens when a custom livery does not include every texture? I am also creating my own livery. Obviously, it would be impractical to repaint every single aircraft component, so I have only modified the Base Color textures (the relevant *_ALBD files) for the most visually prominent areas. My livery package does not include the remaining, unmodified textures. In this case, which textures or attachments will the aircraft use for those components: the reduced-resolution textures from the Reduced Texture Pack or the original full-resolution textures from the standard package? I would like to understand the fallback behavior before publishing my livery, so that I can ensure compatibility with users who have installed the Reduced Texture Pack. Thanks in advance for your help!
  34. Could we get GPS Spoofing simulated in the A380? Similar to what the A350 has
  35. luca123475.. started following GPS Spoofing
  36. I will log this bug for them to review. Thanks 🙂
  37. Thanks Mario! We are investigating some odd brake temp behaviour, so I will log this for the team to review as well Appreciate your time 🙂
  38. Hi, I believe this extension was just completed. We'll need some time to hopefully add this in a future update! Thanks 🙂
  39. Welcome to Ilulissat Airport (BGJN)! ❄️✈️With winter approaching, it’s time to trade familiar routes for Arctic adventures. Today, we’re delighted to officially unveil the next destination joining our scenery collection: iniBuilds Ilulissat Airport (BGJN)! Located on Greenland’s western coast overlooking Disko Bay, Ilulissat is an ideal destination to begin your winter flying season. Rugged terrain, colourful coastal buildings and waters dotted with towering icebergs set the scene for dramatic approaches, remote regional services and coastal exploration. Plan around changing weather, prepare for your arrival and enjoy the low Arctic sun casting long shadows across the airfield. Whether you’re looking for a new regional destination or somewhere to put your winter flying skills to work, your next adventure starts here. Bringing Ilulissat to LifeDeveloped in close cooperation with the real Ilulissat Airport, this handcrafted scenery recreates the airfield and its surrounding Arctic landscape in authentic detail. Drone-captured aerial imagery and high-resolution LiDAR scan data provide the foundation for the airport’s terrain, including its real-world runway slope. Bespoke ground textures, detailed buildings and interiors, custom taxiway signs and fully custom lighting bring the airport environment together. Beyond the apron, custom city autogen and individually modelled landmarks recreate Ilulissat and its surroundings. Discover the Icefjord Centre, Zion Church, Ilulissat Harbour, local hotels and more as you explore the coastline. Custom-made icebergs fill the surrounding waters, while authentic winter snow coverage transforms the landscape for the season. From a snow-covered apron to illuminated runway lights beneath the low Arctic sun, BGJN sets the scene for your winter operations. Scenery FeaturesDeveloped in close cooperation with the real Ilulissat Airport Authentic Arctic environment capturing the unique atmosphere of Greenland Handcrafted ground textures with crisp, bespoke texture sets throughout the airport High-quality custom CGL aerial imagery captured using drones Real-world runway slope profile Airport terrain accurately recreated using high-resolution LiDAR scan data High-quality building interiors High-quality SimObject behaviours Custom-made icebergs recreating Greenland’s iconic icy landscape Fully custom night lighting, including approach, runway and taxiway lights Custom taxiway signs High-quality, optimised textures Custom city autogen recreating Ilulissat and its surroundings Numerous custom-modelled landmarks, including the Icefjord Centre, Zion Church, Ilulissat Harbour and hotels Immersive Arctic winter conditions with authentic snow coverage Numerous Easter eggs to discover – keep your eyes peeled! All models optimised for performance with Level of Detail (LOD) GSX profile included, by RW Profiles’ Elton Hjalmarsson A New Destination for Your Winter ScheduleGive your winter flying a sense of purpose. Carry passengers on a scheduled regional service, deliver essential supplies to the local community or take a light aircraft along Greenland’s rugged coastline. Ilulissat’s remote setting and changing weather make flight planning part of the experience. Build BGJN into your seasonal schedule, return in different conditions and discover how the Arctic landscape changes with the light. Whether it’s your first Greenland adventure or a new stop on a familiar route, Ilulissat offers plenty of reasons to keep flying this winter. A Closer LookBelow you’ll find a selection of previews showcasing Ilulissat Airport and its surroundings. Explore the detailed terminal interiors, sloping runway, custom city landmarks and iceberg-dotted coastline that await your arrival. We can’t wait for you to begin your winter operations at Ilulissat. Stay tuned for further details! As always, thank you for your continued support. iniBuilds Team ❤️
  40. Is anyone able to get a small video of the sound issue? I cannot replicate this on my end. Thanks 🙂
  41. Thanks for the reference photos. I'll forward these to the team for further review and clarification!

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