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  1. Past hour
  2. matefp171 joined the community
  3. matt.list12 joined the community
  4. Hello all. I have tried a flight from EGLL-EGPD. I can't for the life of me get the ILS to capture. I have set it to its freq of 109.9. I tried 3 times on 3 missed approaches and I just gave up. I have no idea whats happening. I am at 2500ft which is needed for the 16/34 ILS. I was set to RADIO instead of INS. What's weird was at last night it WAS working and I did a great landing there at PD. https://touchdownfx.com/landing/69f5568e280b9db448b3c597 and the ILS worked fine.
  5. Aluch123 joined the community
  6. Today
  7. Starboyyy joined the community
  8. LordAkuni joined the community
  9. Hey, It looks like SU 5 broke a lot of things on Xbox (Series X), including a lot of sceneries. I am guessing this is a Asobo issue, and maybe not a INI issue, but I figured I’d report it anyways. Default airports are disabled. EGLL walkable terminal KDFW These kinds of issues are present in maybe half the sceneries in my library, so these are just examples. Additionally none of the inibuilds aircraft work anymore because of memory issues that shuts down avionics, or even CTDs. What did they do?🙈
  10. Just done a quick test. In addition to the above: Display units are still not the same brightness when set to the same brightness setting. No sound when going into Climb detent from a lower thrust e.g idle, detent sound only occurs when moving into Climb detent from a higher thrust, e.g FLEX. No parking brake handle has no sound when using key binds on a TCA throttle quadrant for example, but has sounds when you click it with the mouse. I can do a full flight later and report more ongoing bugs. Some of these have been reported since the release of the aircraft and are still unfixed, in the meantime, there have been two other airliner releases, the A340 in particular sharing many airbus systems with the a350 and it also has many of the same bugs. Adverts for A380 testers have been shared, suggesting that is on its way, and doubtless will have the same bugs. It is very frustrating and disappointing to see so many other aircraft released whilst the A350 still has a large number of bugs. Will they ever be fixed? Or just new aircraft released and the bugs on all the previously released aircraft ignored and left to mount up even further?
  11. Going to add to this, since SU5 released, objects such as GPU's & Stairs aren't rendering properly until really close by, or you zoom right in. They remain white boxes until you're practically ontop of them. The Snow ploughs at the fire station, and the fluid tanks near the multi level car park are black boxes until you're right next to them, only then rendering in correctly.
  12. nolpe joined the community
  13. Jamir, your solution worked. No more crazy stutters. I'm still getting some micro stuttering, but I don't think this is LAX. Possibly SU5 and my graphics settings. I'll know more about this soon. Thanks for the assistance.
  14. demonbrsx joined the community
  15. First crash in months. Sitting on the ground at EKCH. Literally doing nothing....just sitting...there
  16. Cliff747 joined the community
  17. I follow the starting procedure for the ann225 but when I come to turning the apu on I can’t actually press the starter button to start the apu. Idk if this is a bug or it’s just a thing for Xbox but I can’t start up the apu 1 and 2
  18. Based on for how long we've seen this without it being addressed and despite promises of a complete overhaul of iniManager long overdue, I've kind of lost hope in iniManager and only buy products using this platform when I can't find them elsewhere.
  19. Hello, just to report that i have the same issue, some of scenery have update but not show with the logo for update ;)
  20. aaahh joined the community
  21. BLAHLUCAS posted a topic in Other
    Ever since I have had the A350, it does not load in officially. In the airport hovering view as I'm spawning in I will see my aircraft spawn, but then I'm stuck in hovering view and do not have any control.
  22. Hey @IniJamir this is on PC. Latest SU5. Please see video with sound up for example.
  23. Yesterday
  24. After updating to SU5, I able to complete a flight from EHAM to KATL (8:40 block time) with no freezes (no FSUIPC, no GSX). Sim was stable the entire flight. I don't know how much of this is because of SU5.
  25. Just to confirm, is this for Xbox or PC. I was using 350 earlier today and I don't think I noticed this but I don't mind checking again :)
  26. Hey @IniJamir , just FYI this is still present on v1.2.5. It would be great if this could be fixed! :)
  27. Hi, If you haven't already, uninstall the scenery then clear the rolling cache. Afterwards reinstall the scenery and let me know if this helps.
  28. @Prof_Plumpy When conducting a departure where a level off is required, first set your ATL SEL to 7000' so that the aircraft can level off at that ALT. When you are required to climb again, select the appropriate altitude using the ALT SEL then select VNAV. It will take a moment to initiate the climb. The speed drops abit and VS should increase abit, once TM recognises this, you should see the SPD window change to the CLB EPR as commanded by the PMS. Once VNAV can acheive the relevant speed for the climb, then you should see what you want from the VS. I've just done a departure from VHHX doing the DOTMI ONE ALFA Departure. This is RWY13 > TH > WHISKEY (7000')> Track 090 > R-104 CH untill 100 NM. I chose to climb to 14000 when establishing on the radial of CH because I misread the instruction. 😅but the same principle applies. Departure from VHHX on the DOTMI ONE ALFA just for fun. When it comes to the step climb later in the video from 7000' to 14000'.. I have done what I think may have happened to you when you tried to initate a climb to a new ALT. In this video it has also demonstrated that the ALT CAP works pretty well. 10:20min for the VNAV climb seeming not to work. https://www.youtube.com/watch?v=QdNLNJF5K9E Second video demonstrates the ALT CAP again and what happens when you select a new ALT then VNAV and wait a moment to allow the TM EPR to kick in. :) as it should. https://www.youtube.com/watch?v=XyIR3biZdqU I think it more about just waiting for the VNAV and TM to calculate the response and watch it happen :) I hope that helps anyway. Also, not sure about the stick and trim fighting... mine seems to hold the speed as commanded by the PMS pretty well all the way to cruise when in VNAV.
  29. Thanks, was able to toggle AP on after spawning on the runway, as suggested. I will try this on my next full flight now that it is working in the TriStar 1.0.4.
  30. A user here said this issue was resolved when using SimAppPro, the original poster actually. Have you attempted to fly with SimAppPro in the A340 v1.0.11 using a WinWing MCDU since then?
  31. I running a RTX5080 w/9950X3D CPU, 64GB and KLAX v1.0.2 is stuttering like crazy. Seems this starts as soon as I enter the approach phase. No issues with any other sceneries. Is there anything I can do to stop the stutters? Thanks
  32. v1.0.3 of iniBuilds Innsbruck (LOWI) for MSFS 2024 has been released. This update fixes a few areas of the scenery in MSFS 2024 such as the ski jump model having some terraforming issues, some missing autogen houses from imagery, a GSE LOD issue and sunken buildings. This update can be downloaded via the iniManager. v1.0.3Fixed ski jump default model showing and terraform issues Removed missing autogen house from imagery Fixed GSE LOD issue Fixed sunken LOJO building
  33. v1.0.5 of iniBuilds Southampton (EGHI) for MSFS has been released. This update addresses the runway lead-in arrow and centreline misalignment as well as adjusts some GP colouring and grass aprons. v1.0.5Fixed minor runway lead-in arrow and centreline misalignment Adjusted some GP colouring and updated grass aprons
  34. v1.0.2 of iniBuilds Hong Kong (VHHH) Premium for MSFS 2024 has been released. This update addresses a few smaller issues relating to taxi signs, gate numbers and some misplaced cars. This update can be downloaded via the iniManager. v1.0.2Duplicated taxi signs Missing internal gate numbers Floating artefacts Misplaced cars in carpark
  35. Disable all of them, they aren't really realistic and don't play nice with any of the 3rd Parties
  36. Yeah +16 degrees at 36,000 feet (or whatever) would be absurd, it can’t calculate anything with that number.
  37. cohenturner started following al_ayyubi
  38. Hi there I am all about having realistic(ish) damage in game, but since I saw some youtube videos suggesting turning off all those as quite some higher level aircrafts have their own aircraft damage models (Fenix, PMDG etc.), may I ask if the ini A350 use the in sim damage assistant option or have custom ones where I should disable the in sim options?

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