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srpeter joined the community
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PS5 Players Deserve Answers
Hey guys, I was just wondering if there’s actually any hope for us PS5 players when it comes to getting more iniBuilds aircraft. I’m sure I’m not the only one who bought MSFS on PS5 partly because of the aircraft you guys make. The A350 is probably one of the planes many of us have been waiting for the most, and honestly, it’s getting frustrating. We’ve been waiting since the game launched on PS5, and at this point, we’re getting tired of waiting without knowing what’s actually going on. We’ve had a taste of the A330 and the good old A320s, but we’d really like to experience more than that. The A380 is another good example. Xbox players already got access to it before PS5 players, which makes the difference between the two platforms even more noticeable. It’s frustrating to see one platform getting access to these aircraft while we’re still waiting for news. I understand that bringing aircraft to another platform isn’t necessarily easy, but instead of leaving us in the dark, it would be nice to get some real information. Even if the answer isn’t what we want to hear, at least we’d know where things stand. From the outside, it honestly starts to feel like iniBuilds aircraft are only meant for Xbox and PC players, while PS5 users are being left out. I’m not saying that’s the intention, but the lack of communication makes it hard not to think that way. We don’t need promises or release dates that you can’t guarantee. We just want clear and honest answers. Is bringing aircraft like the A350 and A380 to PS5 actually part of your plans, or should we stop getting our hopes up?
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AzrYN started following PS5 Players Deserve Answers
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A330 Update
Are you guys working on the issue that the A330 is flying zigzag lines in time compression/increased sim rate since SU6? Thanks :)
- wasm crash a380
- Today
- FMGCS Problem so far
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maanichma joined the community
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Rudder Trim
Worth splitting this into binding versus aircraft first. Turn the RUD TRIM knob on the pedestal with the mouse and watch the readout beside it: going right should show R and a rising value. If the cockpit knob behaves and only your hardware switch is backwards, Rudder Trim Left and Right are swapped in Controls. If the knob itself trims the wrong way, a short clip and your version number will help iniBuilds reproduce it. And check the viewpoint: seen from behind the tail, right trim moves the trailing edge of the rudder to the right.
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Will Inibuilds come back to make X-Plane aircrafts in the future? 🤣
Yep, sure would be nice to see, both, the A300 and A310 brought up to the standards of XP 12.4.4, and beyond. Even if it was a paid upgrade.
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iniBuilds Global 6000 Tease, Thank You!
I'm a Bombardier fan! I can't wait to purchase this bird and I hope there will be the 8000 cream of là cream
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ClaudeS joined the community
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Artur Gouveia joined the community
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Digiapi joined the community
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sthtsths joined the community
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A350-900 v1.2.7 / v1.2.8: No automatic radio altimeter callouts at all (incl. RETARD) when starting on the runway with engines running – works fine from Cold & Dark
When the callouts are silent after a runway start, does the radio altitude still read correctly on the PFD? That separates a missing callout from the radio altimeter not being alive yet.
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Spoiler not properly deployed
On the ground with the parking brake set, does the speedbrake lever reach the full-up detent while the surfaces stay down, or do the surfaces move part-way and stop? Worth noting which, and whether weight-on-wheels is showing on the ECAM.
- Rudder Trim
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arian_ar joined the community
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Aircraft Overstress when opening passenger door
Swap the storm for a calm preset and open the same door at the same stand, with overstress detection still on. You've already ruled out GSX - that comparison would test the weather part without changing the airport or aircraft.
- Stuttering when the Navigation Display (ND) range is set to 10
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1.2.7 Fuel Flow increased significantly?
Hi everyone, honestly, this bus drives me crazy ... why on earth should this bus need 1665.4 T for a 4497NM trip from Frankfurt/Main Germany (EDDF) to Miami, FL, USA (KMIA) in FL350 with a bit of a Headwind of 35 Knots??? And second Question: How could this bus possibly need 5 hours and 18 minutes for this flight only??? Yes, I do have latest version 1.2.8 installed and yes, it's the latest Sim Update 7.2 version 1.9.24. Frankly: No Go! Big red flag! Not happy anymore.
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A380 ps5 release
yeah same, i was always been so excited for their aircraft’s my excitement got boosted by the October update post when i saw ps5 mentioned there but after that nothing is happening 💔
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A380 ps5 release
We’ll see. I’m gonna play GTA6 starting next week, won’t care about anything IniBuilds after that. Even Rockstar was more open about delays lmao
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Jetways EGLL not working at all
I too am having issues with EGLL, it seems the only method is to do a full clean uninstall and reinstall every time, it works on the initial install, but on the second time at any airport it keeps saying invalid rotation. This also happens with VHHH, there is a clear bug that keeps occurring, and the only work around is before every flight is to do a clean reinstall every single time,.
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A380 ps5 release
yeah this is it we get no updates, i’m done with all that excitement it’s enough, gta 6 is really close, the pre load starting from Monday night, Ms/asobo inibuilds take your time do whatever you want, take million years 🤦♂️
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A380 ps5 release
I mean, it’s probably a case of it being too expensive to develop those aircraft for the PS5, versus projecting it not generating enough revenue for it to be feasible.. Would’ve been nice to just be honest to us PS5 players instead of keeping us on the hook
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A380 ps5 release
they’re doesn’t care about us i was excited at least some aircraft’s from inibuilds, A340 A350 A380 like one of them but the way they’re talk about ps5 it’s feel like it’s impossible to release aircraft’s on ps5, and last time they’re mentioned A380 for ps5 after that nothing happened it’s been a month, keep hearing one thing is “we are waiting for approval “
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A380 ps5 release
This is so unfair for us ps5 users, we pay the exact same price for the sim, and the ps5 is very capable console to handle it. We were told that third party support will be fully added in sim update 5, what we got just some basic 5-6 aircraft. Inibuilds knew it from 10 months, that the ps5 now has msfs 2024, the should have tested and fully added along side pc and Xbox users, inibuilds has to launch the Airbus a350 v2 along pc and Xbox for us ps5 users.
- A330 Update
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Inibuilds A380 - EA Basic variant Fly from OERK 15R to OTHH 34 R. Numerous (more than 15 times!) autopilot disengage along the way on a 50 min route
Already checked all key bindings on flight stick, keyboard and mouse to ensure no binding conflicts. Deleted any key binds which remotely relates to the rudder, ailerons and even throttle. Turbulence set to low. Setting in EFB enabled to AP Disconnect Protection. Still to no avail. Also the issue that the localiser and glideslope remain inactive (i.e. no magenta diamonds) and cannot be captured along the runway extended centreline persists if game launched from a previously saved game.
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Xbox Series X – Jetways Not Responding at Multiple iniBuilds Airports
Hi iniBuilds Team, I’d like to report an issue I’ve been experiencing with jetways at several of your airports in MSFS 2024 on Xbox Series X. Over the past 1–2 weeks, possibly longer, I’ve noticed that some jetways have stopped responding when requesting connection or disconnection, whether through the aircraft’s EFB, the in-game ATC menu, or other available ground-service controls. I’ve experienced this at Hong Kong (VHHH) and several other iniBuilds airports. I’m wondering whether this could somehow be related to the recent implementation of dual-jetway functionality at certain airports, which, as far as I understand, hasn’t yet been made available on Xbox. Could you please confirm whether this is a known issue affecting Xbox users and whether a fix is currently being worked on? I’d really appreciate any clarification, as the jetways previously worked correctly and the issue has only become noticeable relatively recently. Thanks very much for your help and your continued work! Best regards
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A350 Cockpit Checklist missing variables (latest 1.2.8 loaded)
I use Spad to replicate checklist events. Pushing a button activates the C/L Menu on the FMS and the menu appears on the ECAM. Prior to updates 1.2.7 and 1.2.8, the Pedestal 'tick' and 'up/down' roller could be mapped onto buttons/knobs too. However, with the updates, now the checklist menu items will not scroll or show 'completed' with or without SPAD. I.e. the variables in the aircraft no longer work. Has this changed at all?