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  1. Past hour
  2. Arlina123 joined the community
  3. Hello Terminal 6 is also missing gates 63A and 63B The current version has 65A, 65 B, and 65C, but a remodel of Terminal 6 was done a while back to renumber and add a jetway to the remote stand (previously 65B)
  4. Today
  5. jose adriano pereira joined the community
  6. bobbyyharding joined the community
  7. thank you just making sure I wasnโ€™t missing it Thanks ๐Ÿ™‚
  8. Unfortunately, since mine doesn't even get to the notification, I can't help on that one. Hopefully one of the other guys that posted can.
  9. flyingcola joined the community
  10. Why are you sending link for block blast? Also its just AT98
  11. Yesterday
  12. Autobrake 1 Landing weight 778,853 lbs
  13. bbennett16 started following iniKyle
  14. NovaAirr joined the community
  15. I'm also struggling with this. Used the aircraft perfectly since launch in 2020 with no issues. This issue only happening since the latest update.
  16. Jack hodson joined the community
  17. Asier Cayon Aranguren joined the community
  18. iniKyle replied to Gungnir's topic in Systems
    Adding to the list for the team to review, thanks again!
  19. 1.2.7 has not gone live yet on X-Box/Marketplace! Thanks for your patience ๐Ÿ™‚
  20. Thanks for your feedback/report! Noted on my end ๐Ÿ™‚
  21. Gungnir replied to Gungnir's topic in Systems
    Adding EPDG to the list (another airport I bought via the inimanager...).
  22. hi all, the terrain map seems to be not working at all now for the captain side. even when i press the terr button off and back on a few times still didn't work. this is with deleting the synaptic tool and fresh install newest version of it. however, temporary fix? until they update it... load airplane at gate, i started the batteries and loaded the flight plan to fms and turned on terrain mode. then exit back to main menu and load the airplane all over again(cold and dark). seems to work for only 1 leg. if i wanted to fly a second leg after i park at gate i must exit back to main menu again. then load it back up. terrain map works both sides this way.
  23. Spoofing!
  24. rm0406 joined the community
  25. iniKyle replied to Pete L.'s topic in General Discussion
    Absolutely, progress continues every day! Thanks ๐Ÿ™‚
  26. Pete L. posted a topic in General Discussion
    Is LFPG still planned for MSFS 2024? Thanks. Pete L.
  27. Pete L. started following LFPG
  28. I just have one more quick question is the update out on Xbox yet I canโ€™t see it in the content manager. Thanks again ๐Ÿ™‚
  29. Is Jamming or spoofing or both simulated ?
  30. Great to hear looking forward to flying with a functional terrain radar Thank you :)
  31. Same issue here...did 2 flights, using 1.2.7. Both ended up with around 4-6 tons of fuel less than planned... I thought it had to do with the long route, but it happened on EGLL WSSS and on WSSS EGLL.. Also noted that the BTV no longer displays in the map the DRY braking mark on the runway, only WET...
  32. Isiattie started following A350 v1.2.7
  33. Flightsim.toEGYPTAIR A350 FLEET Inibuilds a350-900 w/cabin - MSFS Add...โœ“ For Microsoft Flight Simulator: This add-on provides an EgyptAir livery for the IniBuilds A350-900, featuring registration SU-GGE & SU-GGH. It includes custom exterior door decals, enhanced interior Did you Have installed this livery ? There is a mod and this mod is causing the problem (update is available)
  34. Hi, the GPS spoofing is simulated in the A380 ๐Ÿ™‚
  35. Hi everyone, I have a few questions regarding the A380 Reduced Texture Pack and how it interacts with third-party liveries. I would appreciate it if someone could clarify how the texture resolution and fallback behavior work. 1. Why are some textures in the standard package smaller than those in the Reduced Texture Pack? I checked the texture files under Packages/Official2024/.../iniBuilds/liveries and noticed that some files, particularly those with names containing KTX2, appear to be significantly smaller in file size than their counterparts in the Reduced Texture Pack. Ktx2 from official package: Ktx2 from reduces texturas package: I would have expected the Reduced Texture Pack to contain smaller texture files than the standard package. Why is the opposite true for some of these files? Is this due to differences in texture formats, compression, mipmaps, or some other factor? 2. What happens when I use the Reduced Texture Pack alongside a third-party livery? Suppose I install the Reduced Texture Pack and then install a community-made livery that replaces only some of the aircraftโ€™s textures. For the textures that are not included in the community livery, will the aircraft use the reduced-resolution textures from the Reduced Texture Pack, or will those textures revert to the original, full-resolution versions from the standard package? In other words, does the Reduced Texture Pack continue to apply to all textures not explicitly replaced by the third-party livery? 3. What happens when a custom livery does not include every texture? I am also creating my own livery. Obviously, it would be impractical to repaint every single aircraft component, so I have only modified the Base Color textures (the relevant *_ALBD files) for the most visually prominent areas. My livery package does not include the remaining, unmodified textures. In this case, which textures or attachments will the aircraft use for those components: the reduced-resolution textures from the Reduced Texture Pack or the original full-resolution textures from the standard package? I would like to understand the fallback behavior before publishing my livery, so that I can ensure compatibility with users who have installed the Reduced Texture Pack. Thanks in advance for your help!
  36. Could we get GPS Spoofing simulated in the A380? Similar to what the A350 has
  37. luca123475.. started following GPS Spoofing
  38. I will log this bug for them to review. Thanks ๐Ÿ™‚
  39. Thanks Mario! We are investigating some odd brake temp behaviour, so I will log this for the team to review as well Appreciate your time ๐Ÿ™‚
  40. Hi, I believe this extension was just completed. We'll need some time to hopefully add this in a future update! Thanks ๐Ÿ™‚

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