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  1. Today
  2. jd0x018c joined the community
  3. noacf joined the community
  4. Hey, I’m a new member The thrust reversers do actually work if you calibrate it the right way. For example, I have the TCA Thrustmaster Airbus Throttle. In the sim itself, all you have to do is calibrate your physical throttle axis to Throttle 1 Axis and Throttle 2 Axis in Controls. (Not the 0 to 100% axis). After that, just calibrate your actual throttle to the Synaptic A220 by clicking the menu button on the pedestal for either FMS, then DATA > MAINTENANCE > Throttle Calibration. Hope this helps!!
  5. FLX_DeltaA21N joined the community
  6. XVII joined the community
  7. astonhuang joined the community
  8. I'm not sure if I'm doing things wrong but first. I'm trying to fly into LSZH. The FMS won't display the ILS app for none of the runways. Then when I try manually try to add the ILS waypoints into the flight plan. The FMS keeps failing on me. Making me have to restart the flight. I've downloaded the gsx profile for the plane but it won't load no fuel to the plane when requested, no passengers too are loaded. Am I doing something wrong here or is this plane broken?
  9. Quest3212487 joined the community
  10. FatGorilla joined the community
  11. For reference, this is the current gate allocation map that takes effect in the fall: https://www.flychicago.com/SiteCollectionDocuments/Business/ArchivedPDFs/News/ORD%20-%202026-Redetermination%20-%20Final-Submission-Exhibit%20-%202026-0529.pdf
  12. Sounds as if you're running into similar issues with the terrain like some others have mentioned in this forum section. The developers have chosen to model the airport on custom 3D model terrain instead of default MSFS terrain. They stated that it was easier for them to model the airport well, but it is evident that there are many side effects that the competition does not have. Unfortunately, ini has not indicated whether they intend to correct the situation by remodelling their ground with proper MSFS2024 terrain. It's quite a shame, I would love to buy their EGLC, but won't be doing so when so many people see issues with ini's terrain techniques.
  13. Yesterday
  14. DKingshott joined the community
  15. fhf joined the community
  16. brudib joined the community
  17. dory started following General Discussion
  18. I was incorrect, the floating signs are all over the airport. Is there a way to check and be certain that the default Asobo and the FSDT are completely removed? They are not in my community folder and I disabled Asobo in the sim but is there anything else i can be doing?
  19. Have flown the A220 on four flights now, and on three of them, long after takeoff and cleanup, I get the MSFS system malfunction pops up on the screen. On this last flight it happened later in the cruise portion, and my ACARS system for my airline doesn't pick up on the flaps being used at all. On Descent, the slats will deploy but the flaps will not. After landing, the visual of the aircraft shows the flaps fully deployed on the exterior model, but inside the flight deck, it shows fully retracted. Hardware is all Virpil and no issues show up in the synoptic pages. Any help would be appreciated as it's causing me some issues on landing.
  20. update, seems to track straight when the rudder pedal steering is activated.
  21. Hi, this should be sorted in the upcoming 1.0.3 patch. Thanks for the reports :)
  22. Are you on native navdata? Synaptic have had some issues parsing the coding on them which seems to be causing both the ILS auto-tuning issues as well as the RNAV-tuning-ILS issue. If you have the option of using Navigraph can you confirm if you are still having these issues?
  23. Hi Jamir, It has been confirmed on the Discord channel that differential braking is not implemented. Therefore, pressing the right toe brake pedal, the left toe brake pedal, or both toe brake pedals together produces exactly the same result: the aircraft brakes but continues straight ahead and all four temperature sensors show exactly the same increase in their readings. This is the first simulated aircraft I know of that behaves this way. We’re back to the days of FS5, when you had to press the period key to brake. This limitation should be clearly stated in the manual or in the product description under “Product Limitations”. An alternative (and, in my opinion, incomprehensible) ground-steering logic has been implemented that allows the aircraft to maneuver in confined spaces only at speeds below one kt of GS, and without using differential braking, even though Airbus manuals also recommend it. They went to the trouble of detailing the tube inside the wing beneath the spoiler, yet they did not model the brakes... I’m speechless and disappointed.
  24. Same here
  25. Same here... from time to time on the same airport it does not set the freq for your selected rwy. Other times it work just fine.
  26. Trevor posted a topic in Systems
    When can we expect the next update resolving all the outstanding issues?
  27. Welcome to Malta International Airport (LMML) for Microsoft Flight Simulator 2024! ⛵Today, we're delighted to officially unveil the next scenery project, releasing soon, iniBuilds Malta International Airport (LMML) for Microsoft Flight Simulator 2024! Located in the heart of the Mediterranean, Malta International serves as the island nation's only commercial airport and is a vital gateway connecting Europe, North Africa and the Middle East. Despite its relatively small footprint, Malta offers a unique blend of airline operations, military history and amazing coastal approaches that have made it a favourite. From the iconic approach over the Maltese coastline to its distinctive terminal architecture and bustling apron activity, Malta is an airport full of character. Capturing that atmosphere has been at the centre of development from the very beginning. Behind the ScenesAs with many of our recent scenery projects, recreating them starts long before any modelling begins. Earlier this year, a member of the iniBuilds team travelled to Malta to conduct an extensive on-site reference visit, allowing us to gather hundreds of photographs and videos from across the airport. While publicly available imagery provides an excellent starting point, nothing compares to experiencing an airport firsthand. From terminal interiors and passenger areas to apron equipment, signage, lighting, surface materials and the countless small details often missed by satellite imagery, the visit has played a vital role in ensuring every area of the airport feels true to life. Throughout the visit, particular attention was given to the airport's unique blend of modern terminal facilities and the surrounding historic architecture that gives Malta its unmistakable identity. Every reference captured has helped shape the airport's materials, proportions, weathering and atmosphere, allowing the team to faithfully recreate the experience both airside and landside. Development ProgressSince that reference visit, development has been going at a great pace. Work has taken place across every area of the airport, including highly detailed terminal exteriors, immersive interior modelling, custom ground textures, bespoke signage, dynamic lighting, airport clutter and optimisation throughout. As always, performance remains a major focus throughout development. Every asset has been carefully optimised to ensure the airport delivers a highly detailed experience whilst maintaining smooth performance across a wide range of hardware. Scenery Features Hand-crafted ground textures with bespoke runway, taxiway and apron materials Highly detailed terminal interiors and exterior modelling True-to-life landside recreation with custom vegetation, decals and infrastructure Accurately modelled dynamic airport lighting Custom taxiway signage built to real-world specification Bespoke airport clutter, service vehicles and ground equipment Up-to-date airport layout reflecting the current real-world configuration Official GSX profile included Optimised LODs throughout the scenery for balanced performance Built using the latest Microsoft Flight Simulator 2024 SDK features Full iniManager compatibility A Closer LookBelow you'll find a selection of in-development previews showcasing various areas of Malta International Airport. From the terminal building and interior spaces through to apron environments and surrounding infrastructure, these screenshots highlight the level of detail the team has been working towards across the entire project. While we're not quite at release yet, we're incredibly pleased with how the project is progressing and look forward to sharing even more, very soon! As always, thank you for your continued support! iniBuilds Team ❤️
  28. Same problem, it's quite frustrating
  29. I had the same problem doing a delivery flight for CTN from YMX to CPH. Yes, ZFW below 39000Kg or so gives "invalid entry". Above that all good. Miguel
  30. Correct, just had it during a 1hr flight this morning. Regards, Eric
  31. Dimitrios replied to Charlie Stokes's topic in Other
    Hi, In other aircraft, if you go to the Toolbar > Camera, you can select different external views, such as Engine, Wing, or other preset camera angles. However, on the A220, when you open the Camera menu, it’s empty. There are no external view options available when you press it.XBOX
  32. Answer from discord: known driver bug with amd 7000 on 2026 drivers you can max out your brightness as a workaround, or roll back to a 2025 driver
  33. Seriously? Have you done exactly the same thing as with the A340, despite the entire community complaining about the pop-up screen? May I ask why? This pop-up screen is completely useless. We need to be able to pop out each individual display separately, so that users with dedicated monitors or home cockpit setups can place each display on the appropriate screen. What was unclear about all the complaints regarding this exact issue on the A340? Is this something you are planning to fix, possibly on both aircraft? Because in their current state, they are essentially unusable for anyone with a multi-monitor home cockpit setup.
  34. Found the culprit with the help at discord. I downloaded the most recent Navigraph database however wasn't active. Problem solved. Thanks. Enjoying this machine a lot!
  35. also in flight after a certain time......
  36. Hi guys, First off congrats on the launch. It's a good airplane with plenty of potential to be one of the greatest in systems depth. Thank goodness I'm not having hits on performance like others, hope stays that way. Now I'm having a problem with RWY18 at EDDF not showing up for DEP, and at LSZH any STAR selected all rwys disappear from the right column! Initially they are there, selecting STAR they're gone, and even if I select first the rwy nothing happens. I'm using Navigraph database (updated through FMS), token active (confirmed at EFB) and payware scenery (both). Yesterday I made YMX-CPH and CPH-ZAG with no troubles with selection of DEP or ARR. Keep good work. Thank you for the fun of flying the most beautiful airplane on the market (IRL and now at the sim!). Cheers Miguel
  37. Hello, when Starting Up the A220 the PFDs (cap & FO) are not loading correctly. The screen is bugging, it only loads a party of the artifical horizon. The shown part changes in random intervals, sometimes the wohle screen is there but most of the time only a fragment. Is this a known issue? My PC specs: GPU: AMD Radeon 7900XT RAM: 32GB CPU: Ryzen 7 5800 X3D Any help would be greatly appreciated! Thanks in advance

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