Victor_Skwkr Posted 15 hours ago Posted 15 hours ago Hello Inibuilds team, With the latest excellent releases from Inibuilds for MSFS, such as the A300, A340, A350, and the upcoming L1011 Tristar and A380 (and also the already existing standard A330 from MSFS 2024), a question arises: why don't the movements and animations of the landing gear bogies on these aircraft work, or don't work correctly? Given that other aircraft on the market have these animations correctly executed, such as the PMDG B777 with its bogie similar to the Ini A35K, the Aerosoft A346, FlybyWire A380 with a bogie somewhat more similar to the Ini A343, and the CaptainSim B767 with a bogie similar to the Ini A359, A300, and the upcoming L1011, all of these have excellent animations, without the landing gear tires touching the ground before the animation is activated (as in the Ini A330, for example), and also with the complete movement to the ground, without the bogie already being in the 100% horizontal and extended position before the aircraft is even in flare motion with positive glide and the nose gear still in the air. What I and many in the community believe we would like is for the talented developers at Inibuilds to review these aircraft bogies (A300, A330, A340, A350 and the future L1011 and A380) so that the bogie animations work correctly, like the examples cited above from other developers. This is not a criticism, but a suggestion from someone who, after a long and enjoyable flight, loves to watch replays and take pictures of it (and see the bogies in action, haha). Thank you and take care 🙂
IniJamir Posted 7 hours ago Posted 7 hours ago Thank you for the feedback on this, I'll pass it along to the team 🙂 1
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