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iniBuilds

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Posts posted by iniBuilds

  1. We're excited to announce our next US product: XS81 San Antonio Landmarks and Helipads! 🇺🇸

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    Our developer who made iniScene San Antonio (KSAT) has carefully and meticulously reconstructed the Alamo City! From The 360 degree views of The Chart House Restaurant atop the Tower of the Americas, to the Drury Plaza, the Historic Alamo!

    Explore it all from the Del Rio Heliport, with instant access to the heart of San Antonio! 

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    A fan of more rewarding experiences? Take to the skylines, be the savior from the two hospital landing pads! 

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    Features list
    - Highly detailed model of major landmarks of inner Downtown San Antonio
    - Highly detailed recreation of Christus Santa Rosa Childrens Hospital and accompanying helipad
    - Surrounding hotels, residual buildings/shops modeled and textured
    - True-to-life, extremely accurate landmark lighting
    - Completely native MSFS Helipads, ready for upcoming native Helicopters
    - Thorough optimization of LOD's of every object
    - Accurate placements of red Obstruction beacons atop skyscrapers
    - 3 Different helipads, 1 civilian, two medical, all elevated on structures!

    These pictures are highly WIP and do not represent the final product, but we hope you are excited, and we will update more on this, as we have news to share (no ETA at this time). 🙂

    Happy Flying!

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  2. Hello all,

    Thank you for your patience in waiting for our position on X-Plane aircraft development.

    As shared earlier on social media, we are happy to confirm that the A300V2 compatibility will be coming to XP12 for free. What does this mean? If you own the XP11 version, you get the XP12 compatible version for free. 

    This is a compatibility update to make it work and function correctly, and will be as mentioned above free of charge. We are also contemplating a significant price change (reduction) across the family. More info to come on this when this version will be released. 

    To manage expectations there is no ETA for this (we are targeting some point in 2023), and will ensure items such as the new FM are addressed accordingly. At this time, it is only the intention to update the A300V2. 

    I hope this addresses some of the concerns customers had regarding the future of this product. While we are still hesitant of the future of XP12 for us as an organization, we hope this news brings some clarity for our XP11 customers who are still using this simulator. 🙂 

    Happy Flying! 
     

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  3. Hello all!

    As teased a lot these past few months, we are super excited to announce the launch of another hub: Los Angeles! 

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    The airport, commonly referred to as LAX, is the primary international airport serving Los Angeles and the surrounding metropolitan area. It is the world third-busiest airport and the United States' second busiest airport with a whopping 88 million passengers handled in 2019!

    LAX is a major international gateway to the US and also serves as a connection point for passengers travelling internationally. This is the perfect hub for your US operations and long-haul flying.

    Our version is based on the early-mid 2022 state of the airport. LAX is under ongoing construction for a significant period of time. With this product we are committing to update it as notable constructions are completed at the airfield.

    You can check out the trailer below.

    Features list:

    • Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads)
    • True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more
    • Accurately modelled and positioned dynamic airport lighting
    • Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects
    • Bespoke taxi signage as it is in the real world
    • Highly detailed models of all airport buildings, objects and surroundings
    • Detailed yet optimised, custom interior model for the Tom Bradley International Terminal with parallax effect at other terminals
    • Use of the latest MSFS SDK features to allow for the best optimisation and performance possible
    • Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers
    • Accurate logos, real-world decals and advertisements scattered throughout the airport to promote a true to life feeling
    • Hand-placed, airline-specific, bespoke ground service equipment placed accurately at each gate/terminal featuring hundreds of containers and dollies
    • Level of Detail (LOD) optimisation for every model to encourage the best performance possible
    • Visual Docking Guidance System by Nool.aero

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    Custom, hand-made interior for KLAX Tom Bradley International Terminal.

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    Terminal 4 with custom GSE.

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    The main entrance (landside) to the airport with the ongoing construction.

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    An example of the attention to detail on all elements of the airport, including this on the tower!

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    All the hangars and cargo clusters around the airport are accurately modelled and brought to life.

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    We have spent a lot of time perfecting the experience you have when engaging with the ground poly. We love it, and we hope you do too, and can appreciate all the details!

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    We worked with those operating at the airport to provide you with custom, accurate taxi signs to ensure you have the best experience possible when navigating this mega hub! 

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    To finish one of my favourite shots: these lights are dynamically animated and change colour around the iconic LAX sign at the entrance of the airport! 

    We hope you are excited as we are for this one! We are entering beta testing, and hope to get this to you very soon 😉 

    Happy flying,
    Ubaid

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  4. Hello,

    If this is your first time engaging with iniBuilds, welcome! By way of introduction, my name is Ubaid; CEO at iniBuilds.

    iniBuilds is made up of a collective of thinkers and doers with a shared commitment to create the best products for flight simulation. We stand at the forefront of this industry, and our work is fuelled by the passion of this community. Our main focus is to provide some of the best products to as many people as possible.

    In June, we were super pleased to announce our long-term partnership with Microsoft Flight Simulator. That post where you can check out here, was primarily focused on the Airbus A310 for Microsoft Flight Simulator. We will have some exciting tutorials / video content coming soon on the A310 for Microsoft Flight Simulator.

    Today, following the official showcase yesterday, we are excited to report on two other aircraft that we have made, that will be free if you own a copy of Microsoft Flight Simulator or have an Xbox Game Pass subscription - The Curtiss JN-4 Jenny and The Grumman G-21A Goose!

    These aircraft will be a part of the Microsoft Flight Simulator 40th Anniversary Standard Edition coming on 11th of November 2022. You can read the official announcement by Microsoft Flight Simulator here.

    This is a landmark milestone for iniBuilds, as we enter into a new market within flight simulation, and have lots of new content in production for these type of aircraft coming very soon! 😉 

    The Curtiss JN-4 Jenny

    The Curtiss Jenny is one of the most significant aircraft in aviation history. Introduced in 1915, The JN-4 was responsible for training an estimated 95% of all American WWI pilots and a significant number of the Royal Flying Corps pilots who trained in North America. By the end of production, 6813 Jenny’s had been built by six different manufacturers - such was the popularity of the design. Although designed as a military trainer, the Jenny is perhaps better known for its post war career.

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    Following the cessation of hostilities in 1918, thousands of surplus Jennys (some still in their original shipping crates) were sold into the civilian market. Civilian aviation was a brand new concept in the early 1920’s and the handling characteristics of the Jenny made it the perfect aircraft for the dawn of the barnstorming era. Many pilots, who would go on to become legends of aviation, took their first lesson or solo flight in a JN-4 and used it to complete many aviation firsts.

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    Our Jenny features a highly detailed model of the Curtiss OX-5 Engine. The OX-5 does not feature any rocker covers, so you will notice the exposed valve and the associated springs (3 per cylinder) all moving in the correct firing sequence. To take full advantage of this, we have placed a click spot inside the cockpit to allow the user to remove the cowlings on the ground. As an early open cockpit biplane, many of control linkages are fully exposed both inside and outside the aircraft. Over 800 cable loops have been faithfully recreated and the cables themselves have all been rigged using the original aircraft manuals. 

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    We hope you enjoy this aircraft as much as we have enjoyed making it! 

    The Grumman G-21A Goose

    Quite possibly the world's first private luxury aircraft, the Grumman Goose was designed as a commuter aircraft for wealthy businessmen in the Long Island area. In 1936, a group of Long Island residents approached Grumman and commissioned them to build an executive transport aircraft that they could use to fly to / from New York city - The G-21 was the result. The first production variants were intended to carry two or three passengers and came complete with a bar, toilet and executive seating. The design was later modified to carry up to 8 passengers and went on to serve with various air forces around the world. 

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    Every effort has been made to recreate the executive cabin in painstaking detail and features an authentic seating, bar, champagne bucket and restroom facilities. There is some excellent reference available for this aircraft, and when used in conjunction with factory blueprints and manuals, has enabled us to accurately recreate the feel of 1930s luxury travel. Special attention has been paid to modelling and texturing a highly detailed model of the Pratt & Whitney R-985 Wasp Jr which powered the G-21. 

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    We hope you enjoyed reading this development update and are super excited to share some more information on the A310 and our other projects next month!

    As a reminder these aircraft will be a part of the Microsoft Flight Simulator 40th Anniversary Standard Edition coming on 11th of November 2022.

    Kind Regards,
    Ubaid

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  5. Hi Martin!

    If you are looking for a full VR experience then I would not recommend as its more VR compatibility with MoveVR or the SimVRLabs configs..

    Also only for XP11, as XP12 is not confirmed at the moment.


    Hope that helps.
     

    Kind Regards

    Ubaid 

     

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