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Crabby

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Everything posted by Crabby

  1. Ok, gotcha. Could be. Could be a problem with the navdata source (in the case of the INI 300, default sim). Could be a conflict too, if using Navigraph to replace the sim data. I would disable Navigraph in sim data (if you use it) and see what happens in this very instance. It could give a clue where the fault lies.
  2. I thought you would understand, the plane was developed in the early 70's and the RNAV systems were not capable of curved segments, like the tear drop on the approach you used. It is not a bug. It is an old plane with old systems that needs to be flown. The ND will not even draw curved segments like a teardrop.
  3. Forgot to add, October 1972. First flight of the A300-600
  4. It was 1972 and Vietnam was still in the nightly news. The USA was still sending men to the moon and Chuck Berry had a hit single called My Ding-a-Ling. Also noteworth, but barely reported, RNAV systems at the time could not fly curved segments. Pilots had to fly to SER, then outbound on 129 radial using NAV (not RNAV), then at or before 17 dme they would initiate a left turn to intercept using HDG. Ahh, the days of pilots doing pilot crap.
  5. Did you look for a binding to pitch trim1? Don't forget, you may not have created the binding, and that binding could literally be on any of your controllers including keyboard and mouse. MSFS loves to create bindings it thinks you need.
  6. This is why I don't allow any automatic anything in my sim. I do things the way I want, when I want.
  7. Oh boy. 🤦‍♂️
  8. Doors are not being disarmed before opening them. Hit the disarm all doors button.
  9. I am not sure that comparing the guages to the placement of a scenery object is correct. Is that airport default? To my knowledge, the guages read the navdata files (sim or Navigraph depending on ability.) If you want to make sure that you are not having a magdec issue, use the file available here. Flight Simulator Aircraft Dynamics and NavData (sors.fr)
  10. If you can see the speed in the window and not dashes ---, then you are controlling the speed, and you would have to dial it back and follow the speed limits from charts or what you set.
  11. FLX TO is a manual setting based on calculations. In a nutshell you are derating the engines by telling the FADEC that the temperature is different than it really is. IRL your dispatch system will advise you as to what flaps and takeoff settings to use given your weight, runway length, runway conditions, winds, temp, altitude etc. If the conditions warrant, you would be given a FLX TO assumed temp to use. I will read the FCOM, but I would not expect this "manual" setting to change automatically with PACKS on or off. I could be wrong, so will check the FCOM when I can.
  12. You do realize that FL230 is at or below FL230 and at or above FL190. Your description of the behavior is not a problem. Looks like you expected it to do something else. Not only is the plane looking to hit constraints, but it is calculating the path for the next constraint. I flew that arrival, and it did what was expected.
  13. Sounds like that was a glitch on the Navigraph side of the house.
  14. Again, I think this is the case of a wipe off texture being used. Raindrops are not modeled correctly in MSFS (Asobo) and therefore there is literally nothing to wipe. Turning on the wipers activates "smear" textures. If you look closely the wipers are don't even "touch" the windscreen. This is a placebo effect similar to the "working" weather radars that don't actually work as airborne weather radars in some aircraft.
  15. This tells you every thing you need to know. Now just add things back in until the issue crops up and you know what to delete. I would start with A300 liveries from freeware sources, but don't be surprised if it is something completely different. After, go get MSAddons Linker over at .to This will allow you to better control what is loaded into the sim before each flight. I only load the plane, liver and two airports. No chance something in Singapore screws up my flight in Florida.
  16. Asobo issue. As far as I know it is the same issue for all developers. Don't know about the default or default modded planes. I have never flown them. There is some developer that put out a gimmicky wiped off texture, but the rain was still there.
  17. If it is not a bug, and I don't see this on my system, then literally anything in your community folder could cause this. It could be a livery (even from another plane) a scenery etc. The only way to verify is to move/delete everything in your community folder and run the A300 with a default livery. If it does not happen then you found the place your problem is coming from. Now you have to add one thing at a time back until the culprit is found. This is a pain in the butt but a byproduct of dumping everything into the community folder and forgetting it. I use MSAddons Linker from flightsim.to This allows me to install NOTHING into my community folder and only use generated symbolic links. Before a flight, I take about 15 seconds and activate the plane, livery and two airports I am going to use. This way I run a clean community folder. If that does not do the trick I am out of options other than make sure you don't have some assignment (remember, MSFS does you the "favor" of making assignments across all your devices and many times there are multiple assignments) that could trigger it. One of the many reasons all my in sim controller profiles are blank.
  18. Crabby

    Tiller

    Yea, that is on your end somehow. I don't speak French but it appears correct. The Z axis is the rudder on most pedals and the X/Y are the brakes. So, that looks good from what I can surmise. Do the lines on that page move normally when you move the pedals? Also, is Gouverne De Direction rudder or nosewheel steering? You should set that to rudder and then select the option to use the rudder as the nosewheel on the plane. Keep in mind that if you press the brakes one at a time you will get differential steering with the nose moving toward the pedal you pressed. So, pressing the left brake will turn the aircraft to the left and vice versa. I believe nose wheel steering is something like direction du train avant according to google.
  19. I will look at this.
  20. I see no degradation. FSUPIC does have, or has had, a save feature that causes stuttering while actively saving and the severity/timing of that was directly related to the time between saves.
  21. You could have done this yourself from day one and not waited on any "official" action. It takes about 2 seconds. Create a camera view that is to your liking then assign it as you wish.
  22. Not sure if you noticed, but this is not a 767, or 777, or A350, or any other aircraft. If all the aircraft were the same, what point would there be to buying more than one? Also, this is a jet, you have to stay ahead of the engines. Unlike a piston prop, where you get immediate response to the throttle, that won't happen. I have never had the A/T let me down yet, though I normally fly by hand during takeoff and landing.
  23. Did you guys activate the curved segments option in the EFB? Not realistic, but it is there.
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