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Everything posted by BrianT
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Thanks for keeping an open mind on this I'll try and get the video you requested today. as regards BATC I should also point out that VATSIM also works on a 9L arrivals and 9R for departures, also as the displaced area is just 30 meters it's also unlikely any AI is ever going to land in that area. From Vatsim Runway Alternation When westerlies are in operation, a runway change can be expected at 1500 LOCAL. (Please note, when in easterly operations there is no runway alternation - 09L is used for arrivals and 09R for departures)
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But surely that's an issue for Asobo or AI dev's to fix. Start of runway displaced or not is the start of runway. A fully laden A380 will have little or no rome to abandon a take off when starting at N8 and you can hardy get them to backtrack. This was also an issue in the 2020 version for 9L and you fixed it for that. I agree with Speedbird193 this really needs to be set to NB11
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If that is in 2020 then yes just click cancel as it means RW needs to update the profile. as regards any others I would remove them completley I've found the RW profiles or the iniBuilds one's to be the best (I believe a lot of the InBuilds profiles are created by RW anyway)
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In MSFS 2020 I'm using "egll-iniBuilds-rwprofiles-0lliejs.ini" and "egll-iniBuilds-rwprofiles-0lliejs.py" (they go together) if you're system is on the slow side then swap out "egll-iniBuilds-rwprofiles-0lliejs.ini" for "egll-iniBuilds-rwprofiles-0lliejs-lite.ini" In MSFS 2024 "egll-24-iniBuilds.ini" and "egll-24-iniBuilds.py" (again they go together) When you are in the sim you will need to go into GSX menu and customise this scenery and select which of the two profiles you want so in 2020 you will choose RW's profile and in 2024 you will choose the "24" profiles. once 2024 becomes more established and GSX has had a chance to figure it all out it'll get easier
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I found this also it seems MSFS is trying to load all the objects before it will spawn you into the aircraft. I zoom out until I can see the whole of the UK and then go from there seems to work fine then
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Great up date to EGLL looks amazing. One small issue AI Aircraft (BATC and FSTL) are now entering runway 09R at N8 rather than N11. Prior to the update (using the 2020 version in 2024) they taxied correctly to N11
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You could also check here in the inimanager, this will show all profiles made by RW profiles even fro scenery not created by inibuilds
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If you're refering to the Satellite view when you select EGLL on the world map then I think it's part of an old bing map and so built into MSFS. I think only Asobo can fix it.
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a fix to the AI path to make AI go to the start of runway 09L at A13 as the they are trying to join the runway at a12 and blocking the taxi way
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FYI there is no GSX profile for KLAX in either the scenery install page or the GSX Profiles page.
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iniManger Scenery Feature Configuration Seems Broken
BrianT replied to PositiveZero's topic in Support (Windows)
I had something similar and found that when I had updated the scenery via inmanager some old files hadn't been deleted from the "\Community\inibuilds-airport-klax-losangeles\Scenery\airport-klax-losangeles\klax-scene" folder. After a quick uninstall and re-install all was good. Regards Brian -
Yup same here, it appears to have gone back a couple of versions
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Updating to 1.1.2 fails because of read-only scenery_config.json
BrianT replied to jagheterjan's topic in Support
Same problem here, I also noticed that the GSX profile (with the wrong BGL file name in it) from the previous version wasn't replaced but an additional version "KLAX-by_6r8.ini" was added to the folder. uninstall and re-install fixed the problem though. -
Hi all. With update 1.11 came the GSX profile thank you for that..... However when used GSX failed to see it, and on further investifgation it was because in the profile file says "klax-airport.bgl" but the actual BGL in the scenery folder is "klax-scene-airport.bgl" So I think either the BGL in the scenery folder wasn't updated during the recent update or more likely the BGL name in the profile is wrong.I've changed the profile to say "klax-scene-airport.bgl" and it is now recognized by GSX but can you confirm which one is right. Many thanks Brian
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I've just found on my system the profile file says "klax-airport.bgl" but the actual BGL in the scenery folder is "klax-scene-airport.bgl" So either the BGL wasn't updated during the recent update or the profile is wrong. I've just changed the profile to say "klax-scene-airport.bgl" and it is now recognized...But I still need inibuilds to confirm what the BGL should actually be. I shoiuld also say I've not changed the path in the profile and it doesn't match mine either as you correctly said in the OP
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I don't think the path in the GSX profile is relevent, only that the name file name in the profile "klax-airport.bgl" matches the file name in the scenery. If you open the "Customize airport" option in GSX it now tells you the names of the files being used.
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Hi Guy's, was this fix supposed to have made it into 3.02? if so it's still doing it.
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Oh great thanks guys, Looking forward to it.
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Yeah that would have made sense for me to mention 😀 it's FSLTL. Although they say they just inject it into the sim after that they have no control
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Any chance you can you take a look into the taxiroute for runway 9L please. AI travel along A or B then joining 9L via AB12 and backtracking to the start of the runway rather than continue via L56 or L57 to AB13 and join at the threshhold. I have V3 of this excellent airport. Many thanks Brian
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I did a straight update initially and had the problem above so did a full uninstall/reinstall and still had the issue. after deleting the C:\Users\<your user>\AppData\Roaming folder and then installing it all worked fine of course i then had to re-enter paths and account information. I have noticed that the "update inimanager" button in settings doesn't stay on when you come out and go back in so there may be another issue there.