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Support

  1. Just bought EGLC, having a problem with aircraft traffic here, the aircraft are getting chopped off by the ground. I'm using GSX, and I've tried traffic generated by MSFS as well as SayIntentions, both cases show same issue. I've tested a few other airports, none show this same problem.

    • 0 replies
    • 123 views
  2. Started by Paul53,

    I don't know why but I've suddenly started to get the underlying base popping in and out showing the parked aircraft etc.

      • Like
    • 2 replies
    • 121 views
  3. Started by Ecdis,

    Hello dear Inibuild team, I have got an issue when landing at London City, whatever the plane : I get the "tire malfunction warning" from MSFS just before touchdown and the plane stops on the runway and is completely stuck, there is no way to get it to move again (moving brakes, TOGA...) I had this issue with both Just Flight Avro RJ and Fenix A320. This problem only appears with this airport. Scenery version V1.0.1 Thank you, Your sincerely Ecdis

      • Thanks
    • 3 replies
    • 309 views
  4. Started by Paul53,

    I haven't tried all of the stands/parking however stand 4 all of the ground vehicles and characters are sunk into the ground and I've just noticed that one of the baggage carts goes down to the roof? I do use GSX, could it be anything to do with this

      • Like
    • 4 replies
    • 238 views
  5. https://discord.com/channels/535246634448191499/1515338305955303555

    • 1 reply
    • 135 views
  6. Dear ini, I was happy to learn about a new EGLC being in development, but now that I see your product screenshots I'm hesitant to buy it. My main concern is your terrain/grass work. Whatever you did with the grass around the runway does not look good at all. I see a blurry partially overexposed grass texture with crude grass 3D models placed on top, and that looks so much worse than default MSFS2024 terrain. That grass reminds me of old FSX times. Whereas default MSFS2024 looks rather amazing, a seamless transition between the terrain texture and the grass 3D models, and extends naturally into the distance. Also, I see that the grass texture you chose is not only blurry a…

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