Oldal Posted March 11, 2022 Share Posted March 11, 2022 (edited) Dear Xometry. Big thanks for making Keflavík airport for Xp11/12, looks very well. Will you have moving vehicles at the airport, makes everything so much more alive 🙂 Edited March 12, 2022 by Max Corrected Axonos to Xometry Link to comment Share on other sites More sharing options...
Administrators Max Posted March 12, 2022 Administrators Share Posted March 12, 2022 Hi Oldal, Xometry are making Keflavik, not Axonos. I've moved your post to the correct category. Cheers. Max iniBuilds | Management - Art Directorinibuilds.com Link to comment Share on other sites More sharing options...
ArcticPilot Posted March 12, 2022 Share Posted March 12, 2022 Is this airport compatible with ortho4XP? Does it use custom mesh? Link to comment Share on other sites More sharing options...
Oldal Posted March 13, 2022 Author Share Posted March 13, 2022 Dear Xometry. I bought the airport and I can tell that this is the best Keflavik airport for XP11/12 so far, big thanks. There is two things I miss. 1) moving service vehicles at the airport. This is not a big airport but still, there is usually some service cars/Catering/buses driving around the airport (this is my home airport). I really hope you will add it 🙂 2) seasonal texture would be great (specially choose between summer and winter texture). But overall, great airport 🙂 Link to comment Share on other sites More sharing options...
ArcticPilot Posted March 13, 2022 Share Posted March 13, 2022 I bought it and I can´t see any problem yet using it with ortho4XP. At least it does not block the ortho tiles so I am very happy with it. I do agree with @Oldal with his points and also would like to see few static airplanes at least as a option. Link to comment Share on other sites More sharing options...
Captnchris Posted March 14, 2022 Share Posted March 14, 2022 Hello all, thanks for your kind words. We are glad you like the product. 1) We added a new version to the store which now has more ground traffic. 2) We will not implement seasonal textures for the time being, since XP12 will have a seasonal environment engine. We will check how this works and decide later if seasonal textures make sense. Happy Flying 🙂 Chris, Xometry 1 Link to comment Share on other sites More sharing options...
Oldal Posted March 14, 2022 Author Share Posted March 14, 2022 Big thanks Chris 🙂 1 Link to comment Share on other sites More sharing options...
CJ_Reed Posted April 14, 2022 Share Posted April 14, 2022 (edited) FYI, The SAM Jetways are in need of fixing, currently they stretch across to connect with aircraft on neighbouring gates. It can be fixed by modifying the SAM parameters to limit the movement (rotation and extension) of jetways as appropriate to prevent this issue. Many Thanks, Chris. Edited April 14, 2022 by CJ_Reed typo Link to comment Share on other sites More sharing options...
Captnchris Posted April 15, 2022 Share Posted April 15, 2022 @CJ_Reed Thanks for reaching out! We noticed that also and will provide some corrections and changed SAM jetways parameters with the next update. Kind regards, Chris Link to comment Share on other sites More sharing options...
CJ_Reed Posted April 18, 2022 Share Posted April 18, 2022 That's awesome. Many Thanks, Chris. Link to comment Share on other sites More sharing options...
nozzrangar Posted May 1, 2022 Share Posted May 1, 2022 Hi. I think there might be some missing taxiways signs on the B1 taxiway Missing sign on the exit of rwy 28 indicating that you are vacating onto B1 Missing taxiways sign on the intersection of B1 and K3 Maybe I'm wrong and they aren't there in real life, but feel like they should be Link to comment Share on other sites More sharing options...
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