Yesterday at 09:18 AM1 day Got a bunch of warnings after a prolonged time on the ground, prepping a flight LSGG-LEPAHave following indications: DUAL ADS FAIL, L ENGINE FAULT, CB TRIP, AT FAIL, DMC 2B FAIL, DMC 1B FAIL.Do not understand why and how to solve.Went ahead and got airborne (I know I shouldnt), unable to engage AT
Yesterday at 09:24 AM1 day Author Found the solution: resetting circuit breakers.Hadn't thought of it as I've read failures were not implemented
Yesterday at 02:43 PM1 day 5 hours ago, Fly_ebos said:Got a bunch of warnings after a prolonged time on the ground, prepping a flight LSGG-LEPAHave following indications: DUAL ADS FAIL, L ENGINE FAULT, CB TRIP, AT FAIL, DMC 2B FAIL, DMC 1B FAIL.Do not understand why and how to solve.Went ahead and got airborne (I know I shouldnt), unable to engage ATCurious Question, did you turnaround when this happened or was this from cold and dark from the menus for LSGG-LEPA?5 hours ago, Fly_ebos said:Found the solution: resetting circuit breakers.Hadn't thought of it as I've read failures were not implementedI don't think failures are modelled but the CBs are.
Yesterday at 03:43 PM1 day 57 minutes ago, IniJamir said:Curious Question, did you turnaround when this happened or was this from cold and dark from the menus for LSGG-LEPA?I had this issue just now as well. Resetting the CBs resolved the issue. This was during a turnaround and for me happened on the ground at the gate. It seems to not happen when the aircraft is initially loaded into its cold and dark state.
Yesterday at 04:04 PM1 day 18 minutes ago, Anelson7751 said:I had this issue just now as well. Resetting the CBs resolved the issue. This was during a turnaround and for me happened on the ground at the gate. It seems to not happen when the aircraft is initially loaded into its cold and dark state.That would be why, the turnaround doesn't fully state clear currently unless the aircraft is fully powered down in the current iteration which will be fixed in v1.0.3 (v.1.0.2 will be skipped on PC due to how the MP Ingestion Process works; this in turn will resync version numbers between FS20 and FS24)Thank you for understanding.https://docs.synapticsim.com/changelog#known-issues
Yesterday at 05:12 PM1 day Author I was not doing a turnaround. However, when running on GPU, and then turning on the beacon light, the GPU would get disconnected, causing my FO DEU's to go dark. Perhaps this triggers a turnaround state?
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