Jump to content

Pausing the game breaks the autopilot


Recommended Posts

So this isn’t really unique to just the AN225, but it is more of an issue on this plane than others, e.g. the FBW A320. If the game has been paused while the autopilot is engaged, even if only for a few seconds, the plane immediately begins losing control once the game is unpaused. It dramatically pitches up or down and will go to +/- 2000fpm or more. It takes a lot of manual intervention and AP resetting to stabilize the aircraft again. For clarity I’m referring to pausing using ESC, not active pause. 

I’ve tried pausing a couple times without the autopilot enabled, and it seems fine that way so I typically disable AP, pause, resume, then enable AP again. 

Is this just the nature of how MSFS’ pause system works or is there anything that can be done about it?

Edited by Iconography
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...