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MediocreGorilla

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Everything posted by MediocreGorilla

  1. Hi everyone, the incorrectly aligned aft cargo door from pre 1.1.7 versions is back in 1.1.8. Waiting more than 6 months for a simple, 5 minute visual fix, just for it to be gone one release later, I just give up at this point. I wish you all the best for future projects.
  2. Hi everyone, additionally to my general feedback on cargo doors, which applies to both variants, I've got one more observation on the -1000 variant that I'd like to pass one. The outer skin of the door has a major offset to the inner panel, resulting a overal broken look. I think the isides are the one with wrong positioning, as the outer skin is flush with the fuselage when closed. Can you take another look? Cheers!
  3. Hi everyone, I just noticed a tiny detail while setting up some new views. On the left hand side oof the aircraft only, some windows have the left half of their seals not sitting flush with the window frame. The following rows have an affected window on the A350-900: 12 28 29 33 (both Windows) 36 37 The following rows have an affected window on the A350-1000: 16 29 30 37 38 40 41 Am I bored? Maybe. 😊
  4. Hi everyone, thanks for the latest sound updates. I like a lot of the improvments, however some issues sneaked in on the external pack sounds. First of all, the sound seems to originate from the nose gear area, and not from the wing box where the packs are located. Secondly, when turning the packs on or off, the sound doesn't smoothly fade in or out, but increases/decreases abruptly in about 5 increments. Can you take a look at this? Cheers!
  5. Hi everyone, It may just be my OCD, but the first thing I do when I load up the A350 is walk through the cabin and open all the curtains. I can understand that they may be closed by default for performance reasons. However, given the new cabin's excellent performance, could you consider making the curtains open by default? This would be more realistic, as the curtains are both open at the gate or on the runway, no matter where you start your flight. Cheers!
  6. Issue has been resolved, please delete
  7. I experienced this aswell. For me it was related to a combination of custom cabins and HUES z_core. Works for me after removing the HUES files.
  8. Hi everyone, first of all praise the lord and thank you for finally realigning the aft cargo door! Looking good! I generally like a lot about this update, the bird is now close to visual perfection. 🥰 However a few new issues have sneaked into the cargo door area, that's why I'd like to leave a new round of feedback. Aft cargo door There's a layer of decals missing animations, resulting in 6 transparent lines hovering when the door is open They hydraulic line of the piston has some weird positioning and is terminating in midair The hydraulic piston rod is not properly aligned with the cylinder, aswell as the door hinge, resulting in some clipping The hydraulic piston rod is slightly clipping into the door's edge Fwd cargo door They hydraulic line of the piston has some weird positioning and is terminating in midair The hydraulic piston rod is heavily clipping into the door's edge The hydraulic piston rod is twisted by 90° Is there any chance some quick fixes can make it into the upcoming hotfix? I really appreciate that you kept your promises. Thank you! 😘
  9. Hi everyone, me once again, a little more confused with every update. While I don't expect any changes in those areas as the changelog cleary didn't state anything, things happened once again. On the aft door, the clipping from the handle casing is back, the two gaps on each side of the edges remain the same. The front door also remains untouched, however I've noticed - and this seems to be introduced with v.1.0.2 if you compare my eralier screenshots - the piston is now also misaligned with the door hinge. Just to keep you in the loop of what maybe are unintended changes. I hope to see some polishing on this soon as the aircraft actually is becoming pretty decent and this remains my biggest gripe visually. I appreciate your efforts! Thank you and kind regards.
  10. It's gotten even worse now. Tyres spin, but the wrong way and it extends to larger portions of the aircraft.
  11. Hi everyone, quick update on this one. The rear door appears to have recieved a lot of love and is looking very good now, despite two little spots where there's still gaps on the edges. Thank you for that, much appreciated! The front door however is still completely untouched. This is just an information for you to make sure that no fixes have slipped the release, as fixes have clearly been applied in those areas. Thank you!
  12. I also keep seeing this no matter if I stream it, download it, use SU3 or SU4. It's beyond me how this is happening to everyone I know who owns the product, but not being reproducable by the developer. Is anything actually being done right now to resolve this issue? The last statement I saw on Discord was that it's an SU3 issue and we just need to wait for Asobo to resolve stuff. Also does Asobo know about this?
  13. Hi everyone, I've noticed during walkaround that there's some stuff going on around the ACU panel. There are some screw decals that clip into the panel and also have no animation, resulting in them staying in place when the panel is opene The piston also has no animation and moves with the door in it's entirety. Also the air hoses don't line up with the inlets. Nothing big, but maybe worth refining. 😊 Kind regards
  14. Hi everyone, the right ailerons appear to have some issues with the decal layer. One decal is floating with an offset, all others are missing, compared to the left ones.
  15. Hi everyone, I've noticed that all along the two main cockpit windows, there's a black rubber seal that isn't flush with the window, thus creating a gap all along the window edges. This is the same along the entire edges of both front windows: Hoping for a quick fix! Cheers and kind regards
  16. Hi everyone, so while I'm in my first cruise with the new lady, let me pass on my inital batch of observations. The cargo doors are in dire need of some more love. Here are my observations: Rear cargo door The housing of the door handle is clipping through the inner door wall There are several small gaps all along the inner edges. There seems to be an excess mesh protruding thorugh the door edges all along the bottom and sides Some paneling from the inside is clipping through the outter skind on thee bottom left corner Front cargo door The handle casing is clipping here aswell There is a big gap between entire inside edge and the outside wall of the door The cable is clipping through the fuselage when the door is opened Just as on the rear door, there's an excess mesh alsongside the sides of the door skin The skin doesnt line up with the inner edges all along the door (also on the right side, but not as visible due to the aforementioned excess mesh) The big gap continues alongside the upper inside edge Looking forward to some refinement, it really doesn't do the overall superb modelling quality justice and kind of kills immersion during walkaround. Kind regards
  17. Hi everyone, so while I'm in my first cruise with the new lady, let me pass on my inital batch of observations. Regarding the gear, some major issues are going on. When taxiing, the tyres don't spin and the right MLG aswell as the nose gear textures start to glitch out. This appears to be tied to the taxi speed. Kind regards
  18. Gonna keep you updated - this is on v.1.1.6: 😅
  19. Hi everyone, unfortunately this is still a thing with v1.0.5. Something has changed though as there's now certain angles where at least the hydraulic lines become visible. Moving a bit closer, they disappear again: The aforementioned parts keep missing from any angle unfortunately: This is certainly an LOD issue affecting different parts of the gear. I'm currently on SU3 if that helps.
  20. Hi Eddie, unfortunately no, nothing has changed yet. These are straight out of v1.1.5:
  21. Hi Eddie, thanks for the quick replay and the transparency! I'm glad to see your long term commitment to the product. This is worth much more than any quick fix. Looking forward! 🥰
  22. Hi Eddie, it's been another 2 months - any news on this? 🤞
  23. Hi Eddie, it's been another 2 months - any news on this? 🤞
  24. Hi Eddie, thanks for getting back to me on this - very much appreciated! Personally I think the wing looks beautiful and you've done a great job, but if people find things to be inacurrate and you're willing to rework those areas, these are even better news! Thank you!
  25. Hi everyone, I've seen this suggestion before, but at that time, you weren't able to control lights via the FAP and the cabin ready logic wasn't implemented. I wonder if you can link those two together and create an easy cabin light automation, so that whenever the cabin is ready for takeoff or landing, the cabin lights automatically get dimmed and maybe turned on again when the seatbelt signs are turned off in the air or at the stand respectively. So the logic would be: Steabelt signs on + cabin is ready = lights dimmed else lights are bright. Additionally you could check for time of day (or sunlight brightness?) so that lights stay untouched at daytime. This would add another level of realism. Cheers!
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