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einherz

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Everything posted by einherz

  1. this is not bad or good. this is as it is. different companies have are different bar "enough" and it's unlikely aeroplan heaven will have same "enough" as a2a same about users. for me absolutely enough bar is carenado, and everything else more than enough and of course i love it much more, but i don't think is possible to change this vision of certain "bar" for a person or for a company. i'd like to see t-33 with more details too, but for me this model in category "more than enough" however i know the company which have the bar that growing up from start till now is flyingiron, and i guess this bar will still growing up. sure would be cool if all companies will as a2a(with more productivity in open world flight sim industry), or milviz(with more often bugfix and updates) or flyingiron(with same wanted stuff as milviz) or black square or pmdg(with fighter and trainers models) or azurpoly as is. but i afraid all, exclude flyingiron, will still pretty same as they are. as i said, i think, we just can not wait more than can be. it's like word "normality" all people understand it their own way, except psychiatrists. if you need claim, claim me for my english or for unreasonable posts, but same as me as most ordinary person on the planet, who know how the ordinariness works, most people will do same things by same way, as i said on the sim market only flyingiron changes. or may be i forgot somebody, you can claim me for this too lol
  2. einherz

    inclinometer

    yes, this stuff, trouble start on aggressive yaw and bank. arrow go to one edge, then jump/teleport to another edge. this problem only in some 2020 aircraft in 2024 sim. bronco for example.
  3. einherz

    inclinometer

    thank you for moving the post in right place same bug i found in shrike sabre. sure it's not only inibuilds bug, something wrong with porting this stuff in 2024. new sdk. p.s. and problem not only when taxi, any aggressive maneuver when arrow move to edge left or right, teleport the arrow to opposite direction.
  4. 22:21 in the video start time when sun more intensive... same as in 2020 bug different but depend of how intense the sun light. in 2020 flickering, in 2024 become gray without any reflections and show only some grey instead glass.
  5. hi, sorry for wrong place, i didn't found that time msfs 2024 area. yes, you can found this new trouble in the video, it's not mine, but result same - when sun light on the gauges they are become to gray unrecognizable, but element like inclinometer arrow still visible...
  6. einherz

    inclinometer

    hi, the arrow of the subject jump left/right when taxi. problem start in ms2024 thank you
  7. looks like the bug still exist in the new simulator. i mean something wrong with the gauges glass. but now instead of flickering gauge become invisible, just gray textures... no mirroring, nothing... and looks like now it's all time when in cockpit bright enough. 4090 hdr. something like that in big radial p-40 in msfs2020 from first version. probably some not standard glass modeling or something else.
  8. einherz

    Ailerons trim

    no problema:)
  9. einherz

    Ailerons trim

    black cone hat on the stick is ailerons/elevator trim control stuff... same logic using all modern attack/strike birds
  10. hi guys, 1.0.3 update is only for default engine, or update alternative one too?
  11. as Dudley Henriques said, i wanted said same but another form - real pilots are bad testers for simulator, because they have bad patterns - does everything right. i'm not real pilot, but long time ago in other simulator i flew p-80 me262 horten and stuff like that, and from that time with engines like those bird had, i use them gently slow. however i don't really know how the engine was tested, probably testers moves engine faster than they do in real, for found if that works right in the wrong way too:) in this t-33 i once kill engine because move throttle forward too fast... don't sure it was after or before i start to use alternative version of engine, but that was on touch and go... for be sure, i guess, is better be some one from real world that tested it wrong way too test again and say it works as should or power really can go more fast than real. i have that feeling too, the throttle too responsible, but i really have no clue how real it is.
  12. einherz

    no tip tanks

    yes. interesting.., may be same guys will create sabre? shrike's one is cool, but would be cool to have one more
  13. thank you!
  14. einherz

    no tip tanks

    thank you, this beast is cool anyways:)
  15. einherz

    no tip tanks

    i found and copy this N133AT... btw p-80 variant would be cool too:) i think pilot is extra detail, two - too much:)
  16. einherz

    no tip tanks

    hi, is it can be true somewhere in future? i don't hate tip tanks so much as i do for other external tanks, but clean version would be really cool. i think:)
  17. hi, i googled and found nothing, would be cool to know general parameters of both engines for know what i got when choice one or another thank you.
  18. can the air glow be connect to high humidity bug? some time we have clear weather but high humidity, and that can confuse systems, and probably light effect too?
  19. in manual for this model i found tip tanks have to be on for be sure we got enough... however i check that in the simulator, open fus and tips before engine start open load window and found nothing go down, so two pumps not overpush anything. however if i was care enough fuel press show same number with one or two or even with only normal position for fuse and everything else off. anyways. i just take 100% fuel, after start engine set fus and tips and i can fly as long as i want high of course. about pressure when we use pump and got more fuel flow from tanks then burn, system can handle that if not all of them turned on. it's looks like our water system for wash machine, better take water switcher close for the machine's system wasn't under pressure, but we can live with it opened. if in the our water pipe lines pressure would be too high in that situation we just must open main switcher only when the machine works... so ideal in the star is use only fus, and when it go to empty add some from tip tanks, and then when it go to close to full switch tip tanks off, till it will empty and then use other tanks.. but we can use any 3 all the way... if we talking about speed of fuel flow from the pump it must be some faster than fuel burn, for fus tank will full all time, ideal way if fuel pump will use dynamic speed that will just a bitt more than current burning speed. any way i guess, if we got constant speed of fuel flow from tanks, it's must be very close to max burn speed on sea level and 98% for pilot be sure engine will got fuel in all situation so long as count for only fus tank, fus+tip, fus+other one or two or both types of tanks. with or without fuel counter when numbers of gallons run in. as it works in real, i have no idea:)
  20. elevator ok react with altitude on trim, so probably you can easy fix it as you wish in flight_model cfg file, for that change tirm sensitivity to less than exist, and just set some more for altitude lost effectivity. or just sensitivity and that's would be enough... it's one of most simple stuff, you can easy change as you want. however i prefer it see in patch too... at low altitude when you use trim for maneuvers it's good, at high altitude when you use for cruise it's good too, i'd say good enough, but could be better. probably best way it save sensitivity as is, but change only lost effectivity with altitude. that's would be perfect if you won't level trim on sea level of course:) but even with it you can just use some different power... but this is compromise that wouldn't be good enough for everybody. and i with you, this model is great stuff for sure:)
  21. i don't see the opportunity for change the thread name... would be cool if you guys add to this topic "solved" for this post will not confuse anybody... thank you
  22. looks like after update bios i can use all settings as i would without ctd, that was rare but annoying, attitude stuff works as should(except precession, but nobody else model it, but atsimulation piaggio, afailk) so... i think i can change topic name and add "solved"... hope that will not problem:)
  23. forgot mention of changing settings in nvinspector top and bottom there ultra low latency and texture filtering high quality for avoid trilinear clouds etc.
  24. 101 same. evening/morning most noticeable because if sun on 6 when you taxing or starting engine it's have a time and longer that bug is visible.
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