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richboy2307

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richboy2307 last won the day on November 4 2025

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  1. This is the sim's doing, essentially when VRAM limit or light-source limit is being reached, it starts to cull lights. Have forwarded your report to the team to see if we can reduce the amount of lighting in the terminal to help this but essentially each user will experience this differently depending on hardware. Thanks noted.
  2. That is actually correct per the system documentation we have available, and a system quirk we have modelled. The HSI Distance/Time readouts are only driven by the INS computers, as such can only show data from it. For radio navigation you need to use the DME Readout from the RMI gauge to the left of it which does take data from the NAV and ILS receivers.
  3. The information provided applies to navigation in general. The key difference is that the Delco Carousel IV-A (CIVA) can perform these calculations automatically, while the LTN-72 requires the crew to calculate positions manually using navigational charts. These updates are usually planned in advance during flight planning. In practice, they’re often done during a VOR-to-VOR segment, where radio navigation is used temporarily while updating the INS. Full flight navigation via random fixes only was very uncommon at the time, so there would typically be a suitable cruise segment to carry this out. Overflying a radio navaid with known coordinates would be the most straight-forward way. Alternatively it would be the procedures detailed in the manual with the help of navigational charts. These days you could use something like SkyVector or LittleNavMap for guidance. There is no OVFLY function as far as I'm aware but I'll ask the developer regarding that too. The way to go about it is manual flight, or reverting to radio navigation / heading hold temporarily during a VORDME-to-VORDME segment ideally. I believe it is the former. You are telling the INS what the *actual* coordinates were for the position which you told it to hold, thereby correcting the drift/error that was present in the system. However, I will confirm with the developer as well. Thanks!
  4. Do you mean if you're spawning airborne somewhere in the sky (instead of on the runway or on a gate?). Could be an issue with the panel state its trying to load in that instance, we'll have a look. I would recommend disabling all 3 crash detection from Settings > Assistances. They usually cause conflict with 3rd party addon systems. Thanks!
  5. Hi @LNOSS Could you share the PDF OFP of the affected route so we can try to repro on our end? Thanks!
  6. 1. The LTN-72 is not capable of triple-mixing IRL, so not simulated by design. The AP on this equipment configuration can be driven by INS-1 or INS-3 only. At the moment, only INS-1 drives the autopilot in the simulator. Team is investigating feasibility of coupling INS-3 in a future update. 2. Remote functionality is planned for a future update. 3. INS-Drift is simulated, and is a user-configurable option via the PFB Aircraft Settings (Note: Further refinement of drift-rate is in progress). As MD82 mentioned above, there is no automatic position updating on the LTN-72 (manual excerpt attached). The manual position-updating procedure is explained starting Page 105 in the manual which can be obtained here.
  7. Thanks, forwarded to the team for further investigation.
  8. For the upcoming v1.0.1 update, we’ve made adjustments to the tint. Once the update is available on the Marketplace (expected around next week), we’d really appreciate it if you could try it out and let us know how it fairs. Correct, the simulator doesn’t factor that in when determining interior brightness. The noticeable contrast between the interior and exterior is mainly due to how the sim currently handles eye adaptation, which is still a balancing limitation. The main workaround would be to brighten the cockpit textures, but that introduces much greater inaccuracies in the overall colors, so it’s a difficult trade-off. Thanks!
  9. Thanks for your reports. For the upcoming v1.0.1 update, we’ve made several adjustments to textures aimed at improving overall FPS. Once the update is available on the Marketplace (expected around next week), we’d really appreciate it if you could try it out and let us know how it performs on your end.
  10. Hi @GACSavannah Check that your simulator paths are set correctly in iniManager. Click your name at the top left, choose 'Sim Paths' from the menu. Use the 'Scan' button to set a path automatically or click the 'Folder' button to pick your community folder manually. Then, restart iniManager and try again. Alternatively, you can also grab third-party liveries from external sites like Flightsim.to for example. Thanks!
  11. Thank you for your suggestion. We are currently exploring the possibility of integrating your OFP flight plan for preview within the Enroute page of the PFB.
  12. Hey, Thanks for your suggestion. As the sim does not have support for this natively, it is quite an extensive undertaking that is beyond the original scope of this product line. I won't promise to you that this is something we are going to do, however I understand the interest and take note of the suggestion for future development of this product line. Thanks!
  13. Thanks for your suggestion. Will pass it along to the team for consideration.
  14. Hey Not as yet but will prod the team for one. We'll add it to the FAQ section once its ready. Thanks for your patience meanwhile!
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