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Posted

I did some more research and found that you've started using your own coding of KTX2 files.

While I understand and support the need to protect yourself from piracy, and you're a company, not a charity after all. However, I think this has gone a step too far. You've taken away the ability for users to create "their" aircraft without mentioning it anywhere... and I admit, if I'd known, I wouldn't have spent a penny on this product. I'm the kind of user who derives pleasure not only from virtual flying (especially older and unusual aircrafts), but the pleasure is even greater when I can create a vibrant, interesting, and colorful paint job for the aircraft I use. After a hard day's work and hardships, such a moment of brain-deadening substance painter scribbles is a blessing.

I won't ask you to change the coding, but I do ask that you adapt to the new situation and approach the user more effectively: expand the paintkit.

Add COMP layers to the external parts. You have created a beautiful Gulf Air livery that utilizes editing these layers - why am I, as a user, limited in this? Add the ability to edit basic interior: seat colors, carpet, seat screens, and the ability to place an additional decal in a designated spot in the cockpit. It's not about editing everything, as that defeats the purpose... but rather what you see and what is an integral part of the livery/identification.

I hope you understand my point and will consider the issue. Level the playing field between you and the user. I hope the community will support me in this matter.

  • Like 2
  • 2 weeks later...
  • Administrators
Posted

Hello @Pionites,

Thank you for your post.

There is no motive to restrict users from viewing the sim package - nor do we control the final compression format on the textures, this is all automatically handled by the flight simulator engine upon compilation of our package. I understand that when making your own paints, you take control over this aspect.

Upon your request as a paying customer, there is no objection for us to share the additional PBR files here.

I've zipped up the PNG versions of the fuselage PBR before compression, so you can control the compression and achieve the best result.

Let me know if you have any further requests.

Cheers.

A343_PBR_20102025.zip

  • Like 1

Max
iniBuilds | Management - Art Director
inibuilds.com

Posted

If this is automatically handled by the sim, than please accept my apologies. 

Something must have changed technically, because after finding the folder containing the plane's files, this is the first plane whose textures I can't open with any program. Every single one throws an error about unknown supercompression — even the official program from the creators of the KTX format fails.

That's why I'm even more thrilled that you're sharing this pack. Everything in it works, which means I can finally create paintings using PBR layers... and that means the best Monday possible, for which I sincerely thank you.
 

Posted (edited)
7 hours ago, Max said:

Hello @Pionites,

Thank you for your post.

There is no motive to restrict users from viewing the sim package - nor do we control the final compression format on the textures, this is all automatically handled by the flight simulator engine upon compilation of our package. I understand that when making your own paints, you take control over this aspect.

Upon your request as a paying customer, there is no objection for us to share the additional PBR files here.

I've zipped up the PNG versions of the fuselage PBR before compression, so you can control the compression and achieve the best result.

Let me know if you have any further requests.

Cheers.

A343_PBR_20102025.zip 34.49 MB · 3 downloads

Hello,

Could it also be looked at for being allowed to paint the door outlines too? They seem to be stuck in the limbo of KTX2 files without us being able to paint them. Especially since some airlines may have a different shade of grey, or white outlines etc.


Also decals for the engines and doors. The current livery I'm painting has white engine decals.

Thanks

Edited by Krake802

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