Jump to content

Beurreesale

Member
  • Posts

    36
  • Joined

  • Last visited

Everything posted by Beurreesale

  1. Got the exact same problems
  2. A350 A340, Again, again, wasm crash. It's getting unplayable. Please Ini, fix bugs before implementing secondary stuff
  3. Hello Inibuilds Team, I saw that none of the WASM crash issues were stated in the V1.0.6 Changelog. Did you have a look on the numerous wasm problems it has ? R/W change / Coordinates / DIR TO / SEC FPLN etc etc...
  4. I Hope they fixed WASM crashs because none of them were stated in the 1.0.6 Changelog
  5. Hello Khakans, Did you try "complex stuff" like changing RWY, Secondary FPLN, enter coordinates, DIR TO, like playing with the MCDU a bit to test the limit of it ? On the 1.0.5 at each time I was manipulating the MCDU a bit that was resulting to WASM crash and red gauges. Even when deleting WASM folder at all time.
  6. Any problems with the 1.0.6 ?
  7. Best version was V1.0.2 very stable and they decrease the engines perf for more realism, loved it
  8. Hello @LukeSkyBellic @flyalongswithdan I had the same issue with the a340 when doing FRA - SJO. I was about to create a custom waypoint for the ETOPS and when I entered coordinates, red screens occurred. It's really annoying we getting wasm crash at each flight and it's so random. Hoping for a quick fix because we can't fly without the stress of having wasm crash.
  9. @Eddie hello, It can be any time. When loading RTE FPLN FIX SEC FPLN. At some points there is always a WASM and all the screens turn red. It's really annoying and the airplane is not playable when trying to do real ops things and etc... I don't know of it's SU4 B related. Hopping for a quick fix
  10. I've tried many flights with the v1.0.5 on SU4 and all of them result to a WASM Crash with the red gauges. I can't complete even a single flight. Most of the time when manipulating the MCDU for normal stuff. It's really annoying to start a flight and being stress about a crash at any Time. Until next update I won't reinstall the aircraft as it is just not playable. Hopping for a Hot Fix soon. Regards Quote
  11. Hello, I'm runing on Su4 with the 1.0.5 and I can't just play with the aircraft. Getting WASM crash at any time even when loading from the gate. Addon broken at this time, I won't reinstall until next update.
  12. Hello, Since v1.0.5, the addon is not usuable. i'm getting random WASM crash at every flight. I'm not the only one. We need an Hot Fix. Thank you.
  13. Or at least the sound of the engines are changing a lot when passing from FLEX to DCLB which wasn't like that before.
  14. @iniSteven the Thrust behaviour has been change as well, it was just perfect in the v1.0.2 We are losing too much thrust when using Derated climb 1 or 2
  15. Hi @iniSteven I’ve tried different weathers and I got the same feedback overall.
  16. Hello, After trying V1.0.3/2 and 1.0.4, I can feel a difference of performance of the aircraft. the rate of climb and the overall performance of the 340 in the 1.0.3 were perfect and now in the 1.0.4 it's start to be overpowered at some points at low and heavy weight. At heavy weight the aircraft is still too easy to make lift off. Did you change the A/C performance from an update to an other ? Thank you for your consideration and your updates and futur updates and keep improving this beauty. Best Regards.
  17. Same problem
  18. Hello @Eddie, I confirm no assistance too on my side. Regards.
  19. Got the same problem here, I tried different places and still the same bug, the plane wants to ACC at THR RED Height.
  20. Got the same problem here, I tried different places and still the same bug, the plane wants to ACC at THR RED Height.
  21. @iniSteven Hi Inibuilds team, Thank you for having listening us. The ROC on V1.0.2 is much more realistic now and Thrust behaviour as well. (I did ZRH-PUJ 260T and I loved this slow climb). Just some few bugs with the FMC and the EFB sometimes but overall I like the fact that you did listen us and that things change. I look really forward for the rest. Thank You ! Best Regards.
  22. Inibuilds, we want to see that kind of struggling T/O: https://vm.tiktok.com/ZNdvyw7XJ/
  23. @iniSteven, Thank you for the footage, but you let the LDG gear down for severals seconds which cause a lot of drag and give you this ROC. However, you need to admit there is still a tendency of the aircraft to get off the ground to easily. For the first few seconds, you take >2000 ft/min before getting the nose to the correct pitch. It’s especially more « shocking » regarding the fact that your aircraft was at 250T. It should struggle to kick off the ground and progressively aim for the correct pitch and gradually increase the ROC to 1300ft/min in your example and not taking up to 2000ft/min first. I understand you do not want to change the Initial ROC. But at least, if you could change the lift off behaviour at those kind of weight and make the aircraft more struggling to kick off the ground and progressively aiming for his initial ROC, that would be much more appreciated. Thank you for reading. Regards
  24. Please @iniSteven read us. It’s been disapointing considering the great addon it is already and the great addon It could be. -It’s too easy to lift off the aircraft during initial rotation and it’s going airborn too fast while in the real life every A343 take off is a battle against causing a tail strike or just even lifting off (We all remember the Edelweiss descending just after lift off). -After experiencing the aircraft quite a few times now and viewing a lot of videos of real Life and the INI. I’m sorry but I want to see these books because It isn’t normal to make 3000ft/min in Mexico close to MTOW. The real problem isn’t the CLB itself because after puting CLB THR the ROC is just perfect. So I think the Thrust between CLB until TOGA is way to high and by reading all the comments this might be something to be change to have something more realistic for T/O. I do really hope your are considering and reading ours resquests and we are aware that is still an early stage of the addon and futurs updates are on the way. But please, change the initial ROC, this is the major problem which prevent the addon to be perfect ! We want to feel a real A340 really struggling to get off the ground and climb those first thousand feet ! Thanks for reading. Regards.
  25. Hello, I would like to thank you again for providing to the community this beautiful airplane. I observed than the initial ROC is too much. Between 2000 and 2500ft/min or more at heavy weight which is way too much and even at light weight T/O and It doesn’t give the feeling that the aircraft is struggling to climb. Looking over-powered. In reality the A343 just after lift off has a ROC very very low. Around 1600 1700ft/min and sometimes even less ! As you can see here as an example of a real A343 Take Off: To defend my opinion, this only one of the many videos we can find on the internet (low climb, nearly hitting the tail, more recently descending just after lift off or pilots feedbacks). Even at low weight the A340 is used by major airlines in the summer for short haul flights, we can observed a terrible weak ROC. Even at low weight the A343 got a very weak Rate of Climb and not 3000ft/min or more on the addon and I hope this will be improve later. This Topic following my previous one that which I can’t find anymore where I suggested engines and spool-up behaviour (the initial spool-up is too fast and from 50% N1 to Flex THR, It’s too slow). It should be the opposite. My biggest matter is the Rate of Climb which needs to be review in the next update because it’s the identity of the a340 at any weight and I think it’s a shame if we don’t see that in the futur considering the beautiful addon It is already. Once again, Thank you so much for this addon that a lot of people were waiting for so many years and the quality of It. Looking forward for futurs updates ! Best regards.
×
×
  • Create New...