Jump to content

DiBarkis

Member
  • Posts

    20
  • Joined

  • Last visited

Everything posted by DiBarkis

  1. Same problem here too, and not only with KLAX, but also with OMDB and EGLL.
  2. As the title says, I'm seeing two issues with the enhanced OMDB. ♣ The runway threshold lights (and side lights) are wrong on RWY 30L and RWY 12L. This is similar to the issues I pointed out sometime ago on the 2020 IniBuilds OMDB here: Now we have the same issues although this time, it is just on 12L and 30L. ♣ BeyondATC is reading the runway thresholds wrong, and ignoring the displaced thresholds, giving only minimal runway real estate for takeoffs. For instance, Runway 12R threshold is at K4 and the displaced threshold is at K1, but BATC ignores the displaced threshold, and also portion of the actual runway, starting at K7 (see screenies) Here are some screenshots to illustrate
  3. Thanks, IniBuilds for introducing the panel states and even for the autosave function. Greatly appreciated. Will mark this as SOLVED!
  4. As can be seen in the picture, the center Jetway on D1 is "unplugged" from it's socket. I thought this was maybe because of GSX's 3rd-party airport's conflict with jetways. But GSX's Jetways are all disabled in MSFS 2024.
  5. You forgot to mention that they also manage to find a way to appear on the same taxiway as you, headed for you (opposite direction) as if to play "chicken".
  6. I noticed that when I installed the enhanced version, I noticed the skydive Dubai folder, so I thought I made a mistake, and uninstalled everything including the skydive Dubai (2020), then reinstalled the enhanced, and it automatically installed skydive. So I think it's included.
  7. All the seats in the premium economy section have no backlights so the screens are black at night. But when you look closer you can make out the images.
  8. Confirmed on my end. Autotune not working, forcing one to watch the entire long haul flight, for instance.
  9. No need to keep resetting Couatl. Just request refueling again, and when the truck comes, select the exact amount you already loaded prior. The truck will just drive off without doing anything, but the panel would have been closed. So, let's say you made a flight plan with SimBrief, and the first time you requested for refuel, you chose the simbrief flight plan fuel, and got fueled. Call back the truck and request for the same amount and he'll drive on away.
  10. Thank you guys once again for this wonderful aircraft, and for the speed at which you're pushing out the updates. Really appreciated. I have noticed that although we can choose pane state after loading into the aircraft, we cannot save these panel states. So If, for instance, I wanted to start with the electrics on, and GPU connected, like it is IRL for most of the time (someone please correct me if I'm wrong), I still need to start a cold and dark state, then choose the actual state I want. By this time, the aim is defeated already because I had to start with a C&D aircraft. It would be nice if we can choose a panel state, then save it as the default panel state, so next time when we spawn, the previously saved panel state would automatically activate. Thanks a lot for your time.
  11. Just like the title says, I've noticed that other doors have their handles animated like the cargo doors, for instance. But the passenger door handles do not animate. Not cool, especially since the Airbus door handles are relatively huge and long (compared to say, Boeing 787, 737, etc), and lift out of recess significantly. So the lack of animation is glaringly noticeable. I've also noticed, and someone can correct me if I'm wrong, but I've also noticed that the handle components are actually modeled, and it's not just a painted line on the door textures. I know this because I clipped my drone camera into the door and saw the components making up the handle. Maybe it's a bug and therefore scheduled to be fixed later, or maybe it's intended to not be animated (carenado style lol) But I think it would be awesome to have them animated just like the cargo ones. Thanks for your consideration.
  12. Same here too. And as a result, GSX can't open it when you request stairs either.
  13. Curious: where is that light located? I've also noticed that when I switch it on, there's no light anywhere, but I don't know where the physical light is.
  14. For now, the workaround is to request refuelling again after you're done refuelling, and the cover will close. Make sure, though that you request the exact amount you have so the truck just drives off without adding more fuel, otherwise it'll open again.
  15. Shift + C to get in and out of aircraft. No click spots for doors
  16. I have the same issue. It happens if you use GSX to refuel the aircraft. A workaround is to call back the fuel truck after it has left, and it will close.
  17. Not really, as I'm having the same issue here, and I have the Aviator Edition. I disabled the Gaya Simulations EDDF, EGLL, and KSFO and never went back to check if they were actually disabled on next launch, but as EGLL was taking ridiculously long to spawn into (I have 1200mbps download bandwidth and top end graphics, CPU, NVMe and RAM), I had time to look closely at the map, and realized there were 2 sceneries superimposed. Lo and behold, Gaya has been re-enabled. So I checked the others and they also are enabled. OMDB on the other hand, remains disabled so no double sceneries. I've tried using the green marketplace icon on the top right, no joy, so I tried using the Antonov picture, no joy either. I've also run MSFS as administrator, still no joy. Minus OMDB, they're all re-enabled on next MSFS2024 launch.
  18. Happened to me too. Long Haul from KBOS to VHHH. Just before TOD. I did everything and couldn't restore it. I could go to the tablet, but all other screens and controls were frozen. I had to quit. And now I remember clicking the "video" button. Being the "Curious Joe" that I am, I couldn't resist that "temptation" lol. But I never linked the two events because I didn't immediately notice the freeze. Good to know the reason because I was afraid of doing any other flight
  19. I agree! Model the whole thing and make it optional to turn it on or off depending on ones system specs.
  20. Dear IniBuilds Support, I believe there's some error with the runway threshold lighting on three runways. Runways 12L, 12R and 30R all have displaced thresholds, normally, displaced thresholds have red lights to indicate they're not the actual thresholds, and the actual (landing) thresholds have the green lights. Now, in OMDB the displaced thresholds don't have the red lights, but they have red sideline lights and the touchdown zone lights are also red until the actual threshold. The green lights are located on the actual thresholds. See video links and attached pics for comparison (I couldn't find a video for RWY 12R but it's same with the other 2): Runway 12L: Runway 30R:
×
×
  • Create New...