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Azlog

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Azlog last won the day on February 18

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  1. Yeah it probably got auto-deleted after this time. I’ll see if I can do another and get that onto YouTube so it stays. But the key is to have your FCU altitude set as the final approach altitude on the charts. So for runway 21 at LFRS you need to be at 3000ft by waypoint FRS21 in approach mode on the MCDU and with flaps 3 and gear down
  2. Need to test this in 2024 as well but last night on 2020 I had my first go-around in a long time and it was an RNAV approach into EFHK runway 33. First approach the RNAV engaged perfectly and there were no issues. But I floated it half way down the runway due to gusting winds and went around for another go. On my second approach having set it up again, Alt and Nav remained green with the RNAV indicators remaining blue. Vertical deviation box was working so I just followed that manually
  3. Here’s the video of it working into Nantes LFRS 21 https://www.xbox.com/play/media/aZuRixYhq7
  4. Doing LFRS 21 right now on 2020 and I was in approach mode (minimums 827 set) with gear down and flaps 3 before FRS21 waypoint and FINAL APP worked fine
  5. Got any examples I could try? I’ve done a few recently with no problems but I’m flitting between 2020 and 2024 so can’t remember which sim I’ve done what on
  6. Version 1.1.4 on XBox - still getting the "the cockpit is ready for landing" announcement when climbing through 1000ft after takeoff
  7. It is still a problem after SU16. Still need toggle glareshield and toggle pedestal lights buttons to get them to work
  8. Azlog

    Removed

    Removed
  9. It's a WASM crash and the default inibuilds aircraft are very prone to it. The safest thing you can do is enter your approach routing while on the ground setting up the flight. At the very least, make sure you are several hundred miles away from the arrival airport when you do it
  10. There is an issue with this aircraft on 2020 that they said would be fixed on the sim update and wasn't. If you spawn cold and dark, the glareshield lights are turned off by a button that doesn't exist in the cockpit. If you spawn on the runway, the dome and pedestal lights have the same issue. What you need to do is go into control settings and assign 2 buttons - "toggle glareshield lights" and "toggle pedestal lights". Now load in, turn up the light knobs and then press those buttons and voila, light
  11. Correct. You need to have activated final approach on the MCDU PERF page and be in managed speed mode for FINAL APP to work
  12. Azlog

    Xbox - 1.1.15

    The passenger version on 2020 is very laggy so sim time passes very slowly compared to real time which would give you 1900ft in 60 seconds at 3000ft/min. If you look at the clock in the cockpit, you'll see that for every minute that passes in real life, only around 40 seconds pass on the sim On FS24, time can't lag as it is fixed to real time. So what you get instead is a horrific amount of stuttering that make it unflyable
  13. Oh and wind import for descent is still being input upside down (top of descent wind as runway wind)
  14. Hi. A300 now released on Xbox (1.1.6) but performance is absolutely horrific on SU2 which is tolerable for all other aircraft, including the a350. I’m cruising at FL340 and it’s a slideshow and has been since I loaded in. All seems to be working fine other than a slight niggle that the emergency exit lighting is set to “on” when you load cold and dark That and I thought for the £12 price tag that it might be the enhanced version but apparently not?
  15. Hi. A300 now released on FS24 on Xbox (1.1.6) but performance is absolutely horrific on SU2 which is tolerable for all other aircraft, including the a350. I’m cruising at FL340 and it’s a slideshow and has been since I loaded in. All seems to be working fine other than a slight niggle that the emergency exit lighting is set to “on” when you load cold and dark
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