November 2Nov 2 Hi,I’d like to report an issue where all automatic radio altimeter callouts, including RETARD, are silent. It occurs in both v1.2.7 and v1.2.8.EnvironmentAircraft: iniBuilds A350-900, V1.2.8 (also reproduced on V1.2.7), installed via iniManagerVariant: -900 only. I have not tested the -1000.Sim: MSFS 2024 SU7.1 / 1.9.21.0Livery: Japan AirlinesAirports where it occurs: RJTT, RJGG, LIRF, EDDFThird-party A350 mods: none installedIssueWhen I start the flight on the runway with engines already running and do touch-and-go training at the same airport, none of the automatic radio altimeter callouts are played during the approach. This affects every callout: 2500, 2000, 1000, 500, 400, 300, HUNDRED ABOVE, 200, 100, 90, 80, 70, 60, 50, 40, 30, 20, RETARD, 10 and 5.Works correctlyWhen I start from the gate in Cold & Dark and fly normally, the callouts work as expected.Steps to reproduceStart the flight on the runway with engines running).Do not make any FMS input or FUEL & LOAD operation before takeoff.Take off, fly the pattern and approach for a touch-and-go.Observe that no radio altimeter callouts are played on approach.Troubleshooting doneReproduced on both v1.2.7 and v1.2.8.Reproduced after restarting the sim.Reproduced with all utility/tool add-ons like SayIntentions.AI, TouchdownFX, Universal Announcer disabled.Reproduced at four different airports (RJTT, RJGG, LIRF, EDDF), so it does not seem airport-specific.Cold & Dark start from the gate: no issue.Thank you for looking into this!
November 2Nov 2 Staff 9 hours ago, Ryusuke Hamabe said:Hi,I’d like to report an issue where all automatic radio altimeter callouts, including RETARD, are silent. It occurs in both v1.2.7 and v1.2.8.EnvironmentAircraft: iniBuilds A350-900, V1.2.8 (also reproduced on V1.2.7), installed via iniManagerVariant: -900 only. I have not tested the -1000.Sim: MSFS 2024 SU7.1 / 1.9.21.0Livery: Japan AirlinesAirports where it occurs: RJTT, RJGG, LIRF, EDDFThird-party A350 mods: none installedIssueWhen I start the flight on the runway with engines already running and do touch-and-go training at the same airport, none of the automatic radio altimeter callouts are played during the approach. This affects every callout: 2500, 2000, 1000, 500, 400, 300, HUNDRED ABOVE, 200, 100, 90, 80, 70, 60, 50, 40, 30, 20, RETARD, 10 and 5.Works correctlyWhen I start from the gate in Cold & Dark and fly normally, the callouts work as expected.Steps to reproduceStart the flight on the runway with engines running).Do not make any FMS input or FUEL & LOAD operation before takeoff.Take off, fly the pattern and approach for a touch-and-go.Observe that no radio altimeter callouts are played on approach.Troubleshooting doneReproduced on both v1.2.7 and v1.2.8.Reproduced after restarting the sim.Reproduced with all utility/tool add-ons like SayIntentions.AI, TouchdownFX, Universal Announcer disabled.Reproduced at four different airports (RJTT, RJGG, LIRF, EDDF), so it does not seem airport-specific.Cold & Dark start from the gate: no issue.Thank you for looking into this!Thanks for your report. I am unable to test this myself, as I am out of the office this week. I will forward this to the team for further review.Appreciate your patience! Kyle - Community Manager iniBuilds Ltd. | inibuilds.com
November 2Nov 2 I can confirm. In general though, the aircraft ranges from "strange" to "unflyably broken" when starting from something else than cold & dark. Spawning in the air is just chaos, as anyone who has tried it will attest to. This is a sim-wide thing though, I'm pretty sure. Doing the landing challenges always felt silly when all the different aircraft basically have to boot up when you spawn.
November 3Nov 3 Staff 21 hours ago, Gungnir said:I can confirm. In general though, the aircraft ranges from "strange" to "unflyably broken" when starting from something else than cold & dark. Spawning in the air is just chaos, as anyone who has tried it will attest to. This is a sim-wide thing though, I'm pretty sure. Doing the landing challenges always felt silly when all the different aircraft basically have to boot up when you spawn.Agreed. Wondering if this is a core sim issue. Nonetheless, I will have the team take a look. In the meantime, I would suggest loading in cold and dark, then using the panel states in the EFB to set the aircraft to your desired liking.Thanks! Kyle - Community Manager iniBuilds Ltd. | inibuilds.com
November 7Nov 7 When the callouts are silent after a runway start, does the radio altitude still read correctly on the PFD? That separates a missing callout from the radio altimeter not being alive yet.
3 hours ago3 hr Member1posts0ReputationJust nowyes i have the same problem i tried reinstalling than it worked for a while now it doesnt work again. but for me it doesnt work even when starting from cold to dark it was an ils no callouts nothing. only minimums.guess im reinstalling again. cant even see it on the pfd. plus whenever this happens in my mcdu i get a massage: check irs/airport location tried swithing on off the irs, nothing ive got the correct qhn set.
2 hours ago2 hr Staff 10 minutes ago, franta said:Member1posts0ReputationJust nowyes i have the same problem i tried reinstalling than it worked for a while now it doesnt work again. but for me it doesnt work even when starting from cold to dark it was an ils no callouts nothing. only minimums.guess im reinstalling again. cant even see it on the pfd. plus whenever this happens in my mcdu i get a massage: check irs/airport location tried swithing on off the irs, nothing ive got the correct qhn set.You can set the align time to instant in the EFB. See if that helps solve the IRS issue. Kyle - Community Manager iniBuilds Ltd. | inibuilds.com
1 hour ago1 hr 1 hour ago, iniKyle said:You can set the align time to instant in the EFB. See if that helps solve the IRS issue.Thanks. Tho i have it on instant it still hapens
59 minutes ago59 min I think i know the problem cause i have the same issue on the a380 to. So its pretty simple you only need to progam a departura and an arrival runway and then you going to get the callouts at the landing
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