July 13Jul 13 Hello, I thank you for updating Luton however, there are still quite a few bits and bobs that are outstanding with the scenery that would help with GSX profiles and add a bit more realism to the airport. These mainly focus around the 'Engine Run-up Bay' and around stands 20-23 & 90-93. Understandably, when you guys made the scenery, stands 90-93 were new and I'm sure getting proper imagery wasn't perfect... (And with that, please excuse my wonderful photos, if you like them you can put them to the fridge 😁) - All aerial imagery is with Google Earth.V1.1.0 BUG - There seems to be an LOD issue with a bit of the DART rails by runway 07. From far away, it's visible but up close it's not. Edited July 13Jul 13 by Krake802
July 13Jul 13 Author MISSING - I understand this is quite hard to add due to no aerial imagery, but it's not something you haven't done before... Luton has now expanded the Engine Run-up Bay, and added 5 new stands on there. A6W, A6E, 101, 102 & 103. Although it's in construction here, you can see the work and how big the bay is now with the stands. https://www.youtube.com/watch?v=QWLxDu8X878 - Time: 3:42
July 13Jul 13 Author MISSING - Near the Fire station, there is a road with markings that goes from stand 20 over to the fire station and round the back.
July 13Jul 13 Author MISSING - From stand 91, at the back, there is a service road that ramps up to lead to the stands 20-23. The concrete wall 90* turns and follows down the service road to the D1 holding point. https://www.youtube.com/watch?v=6UjO6be3K5Q - Time: 7:36 https://www.youtube.com/watch?v=06H39DZzRRA - Time: 6:15
July 13Jul 13 Author MISSING - Between stands 92 & 93, there is a road that goes both ways. With this, stands will need rearranging though due to space, so I understand it's quite a bit of work. https://www.youtube.com/watch?v=06H39DZzRRA - Time: 5:47
July 13Jul 13 Author MISSING - At the far edge of stands 90-93, there is an area for ground service equipment to be placed. In the scenery, it just stops at the service road.
July 13Jul 13 Staff Thank you for these detailed posts, I'll get this logged for our team, thank you :)
21 hours ago21 hr Author Now, for a big issue currently in the sim compared to updates needed above.These are BUGS due to the new LOD system.... There seems to be 4 buildings affected by the LOD, and you can be right on top of them and they still don't load in, or the load in only when on top of them.
21 hours ago21 hr Author Starting with area 2, the covered walkway, they just don't load in, ever. The yellow bollards and chains are missing too.image.png
20 hours ago20 hr Author Area 1, the white long building that sits across stands 5 through to 9L and 60.
20 hours ago20 hr Author You can see here at stand 60, how close I have to be for the immigration area to build in...
20 hours ago20 hr Author Then for area 3, you can see in some areas the building struggles to load in, especially by gate 45 & you can see the LOD's for the signs, fences, barriers, aircon units & some of the building are screwed on the 72-76 stands & 43-45 stands.
20 hours ago20 hr Author Then for area 4, you can see at stand 47, one side loads in, but go to the left a bit and it unloads.... The rest area all unloaded no matter how close you go.
20 hours ago20 hr Author Continuing with area 4, the bus terminal side, all the LOD's are screwed here too... Especially around the doors, the building/windows areas and at the end of the building too.
11 hours ago11 hr Staff Hello,Thank you for taking the time to break these down into subsections, makes it way easier to log. :)
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