February 16Feb 16 Whenever I apply roll input in flight (for example during a normal bank), the roll spoilers deploy as expected, but the animation is not smooth. Instead of moving cleanly and holding position, they rapidly jitter / chatter back and forth while extended. Aircraft rolls normally flight model seems fine It’s the spoiler animation itself that looks unstable. I’ve checked all my control bindings no duplicate roll or spoiler axes. Using Thrustmaster Airbus sidestick and Honeycomb Bravo Happens and it happens regardless of DLSS, Frame Gen, or graphics settings. IMG_3893.MOV
February 16Feb 16 Staff Hi, Can you please upload the video to YouTube and then link it here, it's not that I don't trust your media, it's just a preference of mine that I don't download anything. Thank you
4 hours ago4 hr Hello,I'm using the latest version, 1.2.6, and I'm experiencing the same issue. This didn't happen in any version before 1.2.0.Yes, my joystick is a bit old and produces some noisy input. However, even after filtering out the noise with Joystick Gremlin, the problem still persists.Has anyone managed to fix this issue? If so, I would really appreciate it if you could share the solution with me.Note: This issue does not occur while the aircraft is on the ground. It only happens when the aircraft is airborne.https://www.youtube.com/watch?v=7_u8il6YmDE Edited 3 hours ago3 hr by the3life
3 hours ago3 hr 20 minutes ago, the3life said:Hello,I'm using the latest version, 1.2.6, and I'm experiencing the same issue. This didn't happen in any version before 1.2.0.Yes, my joystick is a bit old and produces some noisy input. However, even after filtering out the noise with Joystick Gremlin, the problem still persists.Has anyone managed to fix this issue? If so, I would really appreciate it if you could share the solution with me.Note: This issue does not occur while the aircraft is on the ground. It only happens when the aircraft is airborne.https://www.youtube.com/watch?v=7_u8il6YmDENope - issue still persists. I have the same, on the ground they move smoothly but not when airborne…
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