jimok82 Posted January 21 Posted January 21 I apologize if this has been asked before, but I noticed that I cannot map any of those lights to actual switches, at least not in the way that will get them to work normally (flip switch up, light is on, flip it down, light is off) - I can set them to toggles, but that's not how switches are supposed to work. There also seems to be no way to map bat1, bat2, emer 1 and emer2 to buttons or switches as well. I was planning on making a partial overhead panel, but without these it won't really work. Am I doing something wrong or are these not properly mapped to action within the game that I can then map to inputs?
Solution jimok82 Posted February 5 Author Solution Posted February 5 Nevermind, I did not realize that you have to use the LVAR document provided in the inibuilds forum and then use software such as SPAD.Next or MobiFlight to map the switches to the LVARs
Recommended Posts