Jump to content

Recommended Posts

Posted

Hi,

I use PSXT with RT for the insertion of realistic traffic into MSFS2024. At EGCC, the RT follows the new taxiways very well, generally, except for the new taxiways E and D. The taxiways E and D between LINK 4 and LINK 2 are placed too far SW compared to the real world; this results in real traffic aircraft taxiing off the scenery taxiways (see screenshots). The scenery needs to be redrawn with the correct placement of these taxiways (I will stress again that all other taxiways seem to be correctly placed for the real world).

Peter

Screenshot 2025-12-11 070517.png

Screenshot 2025-12-11 072854.png

Posted

Thank you for the update v1.0.2, which came out soon after my post above, which has largely corrected the error. It's not perfect, but a big improvement.

Screenshot 2025-12-12 070345.png

Guest
This topic is now closed to further replies.
×
×
  • Create New...