Harrier77 Posted December 11, 2025 Posted December 11, 2025 Hi, I use PSXT with RT for the insertion of realistic traffic into MSFS2024. At EGCC, the RT follows the new taxiways very well, generally, except for the new taxiways E and D. The taxiways E and D between LINK 4 and LINK 2 are placed too far SW compared to the real world; this results in real traffic aircraft taxiing off the scenery taxiways (see screenshots). The scenery needs to be redrawn with the correct placement of these taxiways (I will stress again that all other taxiways seem to be correctly placed for the real world). Peter
Harrier77 Posted December 13, 2025 Author Posted December 13, 2025 Thank you for the update v1.0.2, which came out soon after my post above, which has largely corrected the error. It's not perfect, but a big improvement.
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