DiBarkis Posted 12 hours ago Posted 12 hours ago (edited) First of all, I'd like to thank the iniBuilds team for this wonderful aircraft and for all the improvements so far. Since the release of the A350, I haven't touched another aircraft in MSFS2024. This is because it and the 787 are my most favorite airliners, and at the moment, all 787s in the sim are lagging behind in a lot of areas. Having said this, I have to point out that the HUD glass has some modeling and texturing issues with it (see picture and video references), namely: 1. The shape and size: here, the HUD is pretty much a scope or a monocle. But just like other airliner HUDs, the A350 HUD (and by HUD, I mean the glass) is big enough, so big that you don't have to move your seat closer to see the whole info. While sitting in the correct flying position, the bottom edge of the glass should look like it's touching the top of the glareshield, if not slightly overlapping, just like in the 787 and 737. and the top, higher too. You should be able to see all the info displayed with reasonable borders all round, but the left and right borders sort of wider. 2. Here, the arm is almost as long as the width (height) of the glass whereas IRL, its length is about half the width (height) of the glass. My guess is that references were taken from a picture taken from way behind the pilots' positions, and adjustments were not made to nearness (= bigger looking glass = pilot is able to see the entire projection without having to lean forward) 3. The A350 HUD, just like 90% of all airliner HUDs are dichroic, with a slight magenta tint, but reflecting green, which is why the green info is able to be projected. The tint is so light that in the sun, you have to attach a shade. The tint is there just to highlight the green better. You don't see the green reflection from the correct viewing side because it's concave, but the back, being convex shows it prominently. 4. The partial frame holding the glass is too short (horizontally & vertically), which brings me to #5 5. The angle of the HUD glass (IRL) is around ~45 degrees. It's tilted upwards so much that the horizontal portion of the frame looks thinner than it actually is. Not only that, it's right up in the pilot's face, so close he needs to watch out while leaning forward, to not hit it. Just like in the 787. Edited 9 hours ago by DiBarkis better pic 2
tangylion Posted 9 hours ago Posted 9 hours ago I just landed at Heathrow, the police were waiting for me as soon as i turned off the runway.... got fined and a warning about the gangsta tint on my HUD! That is dark....
DiBarkis Posted 9 hours ago Author Posted 9 hours ago 3 minutes ago, tangylion said: I just landed at Heathrow, the police were waiting for me as soon as i turned off the runway.... got fined and a warning about the gangsta tint on my HUD! That is dark.... Yes. It's even darker than the tint you place in front of the HUD in very bright days. I tried an approach in the night, too bad plus reflecting I don't know what, depending on heading. 1
SUB750T Posted 4 hours ago Posted 4 hours ago (edited) what do you expect from inibuilds lol Edited 4 hours ago by SUB750T LG-48GQ900-B 48" AMD 9900X3D ASUS TUF Gaming X870-PLUS Wi-Fi AMD AM5 AORUS GeForce RTX™ 5080 XTREME WATERFORCE CORSAIR Vengeance DDR5 6000MHz CL30 AMD(2 x 32GB) 2X 2TB 970 EVO Gen 4 (FS 2024) 1X 1 TB 990 EVO Gen 5 (WIN 11) 3TB SSD (MOVIES/APP) Marantz HD-DAC1 Beyerdynamic T1 Tesla (2nd Gen) Thrustmeter TCA Captains Pack Thrustmeter TFRP Rudder MiniCockpit (miniFCU V2 + miniEFIS) WinWing MCDU Airbus Pedals Disk (3d Printed from Germany USB-C) FS2024 (FGX4) (120* FPS on ULTRA @4K) *locked
Pilot061 Posted 2 hours ago Posted 2 hours ago 1 hour ago, SUB750T said: what do you expect from inibuilds lol It would seem from some folk a full Level-D sim for the price of a computer game.
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