lubik Posted Tuesday at 02:51 PM Posted Tuesday at 02:51 PM (edited) Hi iniBuilds Team, First of all, thank you for your continuous work on the A350 project — it's really coming together nicely and it’s great to see the attention to detail you're putting in. I noticed in the recent update that you've added the passenger window shades to the exterior ACFT model. It’s a nice touch, but I’d like to suggest a possible improvement regarding their behavior. Right now, the window shades appear fixed (half-open or closed), and while they’re visible from the outside, they don’t seem to be animated or dynamic from the inside. This can look unrealistic — especially when parked at the gate, where shades are usually fully open. Would it be possible to make the shades dynamic? For example, some addons automatically adjust the shades based on sun position or allow them to be manually operated. That would add a great level of immersion. Alternatively, if they remain static and can’t be animated, maybe it would be more realistic to remove them altogether, since half-closed shades during all phases of flight don't reflect real-world behavior. Just a thought — I really appreciate your work and look forward to the next updates! Best regards, Lubik Edited Tuesday at 02:57 PM by lubik
Alonso666 Posted yesterday at 03:23 AM Posted yesterday at 03:23 AM I hope this problem can be fixed. It's unreal, especially during takeoff and landing stages.
foliainfx Posted yesterday at 05:12 AM Posted yesterday at 05:12 AM 14 hours ago, lubik said: Hi iniBuilds Team, First of all, thank you for your continuous work on the A350 project — it's really coming together nicely and it’s great to see the attention to detail you're putting in. I noticed in the recent update that you've added the passenger window shades to the exterior ACFT model. It’s a nice touch, but I’d like to suggest a possible improvement regarding their behavior. Right now, the window shades appear fixed (half-open or closed), and while they’re visible from the outside, they don’t seem to be animated or dynamic from the inside. This can look unrealistic — especially when parked at the gate, where shades are usually fully open. Would it be possible to make the shades dynamic? For example, some addons automatically adjust the shades based on sun position or allow them to be manually operated. That would add a great level of immersion. Alternatively, if they remain static and can’t be animated, maybe it would be more realistic to remove them altogether, since half-closed shades during all phases of flight don't reflect real-world behavior. Just a thought — I really appreciate your work and look forward to the next updates! Best regards, Lubik I believe this is a performance limitation, since each state takes up performance, and when you have like 1000+ states it really gets on performance. It's also why developers like Fenix don't offer many customisation options, it's because it takes up too much performance.
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