ChrisK Posted May 27 Posted May 27 After the v1.0.10 Update the FMC calculates an absurd Flightpath with curves from fix to fix, even if they are inline. Previous Version was ok. Chris
frank_m Posted May 27 Posted May 27 You are too fast and too close at the next waypoint. The Airbus has to make a sharp turn to reach the next waypoint and is then at the wrong angle for the following waypoints. To solve the problem short way use a DIR.TO to VEBIT.
ChrisK Posted May 28 Author Posted May 28 Nope ... there is no need to make a turn its a miscalculation of the FMC, the next waypoint is direct in line and if i do DIR i will get the same curves. I've made a ticket at inibuilds and they are examining that issue.
frank_m Posted May 28 Posted May 28 (edited) 12 hours ago, ChrisK said: Nope ... there is no need to make a turn The waypoint is next to you on the right side. There IS a need to make a turn. Edited May 28 by frank_m
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