ChrisK Posted Tuesday at 12:23 PM Posted Tuesday at 12:23 PM After the v1.0.10 Update the FMC calculates an absurd Flightpath with curves from fix to fix, even if they are inline. Previous Version was ok. Chris
frank_m Posted Tuesday at 06:53 PM Posted Tuesday at 06:53 PM You are too fast and too close at the next waypoint. The Airbus has to make a sharp turn to reach the next waypoint and is then at the wrong angle for the following waypoints. To solve the problem short way use a DIR.TO to VEBIT.
ChrisK Posted yesterday at 06:44 AM Author Posted yesterday at 06:44 AM Nope ... there is no need to make a turn its a miscalculation of the FMC, the next waypoint is direct in line and if i do DIR i will get the same curves. I've made a ticket at inibuilds and they are examining that issue.
frank_m Posted 16 hours ago Posted 16 hours ago (edited) 12 hours ago, ChrisK said: Nope ... there is no need to make a turn The waypoint is next to you on the right side. There IS a need to make a turn. Edited 16 hours ago by frank_m
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