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Posted

Quite possibly one of the weirder bugs I've seen in recent times. Here's a breakdown of what I've gathered thus far:

  • When the circumstances for occurrence are triggered, the aircraft will begin moving forwards at pushback speeds and ignoring collisions
  • The only solution is to trigger a backwards pushback via OIS (Won't have any change on direction of movement) and then triggering the stop pushback button. If first go does not work, try again until it does. Eventually, it will stop the pushback
  • The conditions are quite weird, too. You must have GSX and the tug must be connected. If you have auto GPU disconnect enabled but you don't disconnect GPU before GSX shows you the menu for choosing pushback direction, it will trigger the automatic GPU disconnect, but from what I can see, not chock disconnect. Manually removing said chocks is the final straw, forcing the aircraft to start moving forwards, but not at all times, making it a nightmare to reproduce and I haven't been able to for a while. If I get another instance of this happening I'll upload the latest autosave but no promises on getting it quick
  • Demo video: Demo.mp4

And for the template:

  • Aircraft: Both
  • Simulator: FS2024

Linas Krulikauskas

Posted

Good news: Recreated it.

Bad news? My solution didn't work, had to restart couatl.

Interestingly, there seems to be some universal force driving the aircraft forwards that then gets overriden once other forces are applied. If I set the push and start to be backwards, it'll move backwards. If I move it to either side, it'll move to either side. However, if I press stop, it does stop for about a second then regains the pushback setup

Autosave attached is a good way to reproduce the bug, load up the aircraft cold and dark, connect GSX, let it autodisconnect the GPU (But crucially not the chocks!), remove chocks when you get the option to choose push and start direction, and enjoy moving into the terminal!

PRE-PUSH.bin

Linas Krulikauskas

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