MediocreGorilla Posted April 4 Posted April 4 Hi everyone, before getting into this one, I'd like to leave some appreciation for the ini team. The way you listen and care since release is nothing we should take for granted in the flightsim world. Thank you for this and keep up the amazing work! Now back to business: I've noticed that on v 1.0.7 the entire aft cargo door is misaligned when opened. Also on the left edge of the door, the mesh has some issues. Cheers!
Eddie Posted April 7 Posted April 7 Hello, First, thank you very much for the kind words! 🙂 I'll pass this along to the team. Thank you 1 EddieCommunity Manager iniBuilds Ltd. | inibuilds.com
MediocreGorilla Posted June 9 Author Posted June 9 Hello again, may we see a fix for this at some point in the not so distant future? It's probably about 2 minutes of work rotating the animation axis to it's correct position. I know you've got your priorities, but I'm sure someone can find a spot for this little bugger in their tight schedule. 🙂 Cheers! 1
Eddie Posted July 16 Posted July 16 Hi again, I've prodded the team regarding this issue as well. Apologies for the wait. Thank you 1 EddieCommunity Manager iniBuilds Ltd. | inibuilds.com
MediocreGorilla Posted September 22 Author Posted September 22 Hi Eddie, it's been another 2 months - any news on this? 🤞
Eddie Posted September 23 Posted September 23 19 hours ago, MediocreGorilla said: Hi Eddie, it's been another 2 months - any news on this? 🤞 Hello, This should have already been resolved. Is this not the case? Thank you EddieCommunity Manager iniBuilds Ltd. | inibuilds.com
MediocreGorilla Posted September 23 Author Posted September 23 (edited) 5 hours ago, Eddie said: Hello, This should have already been resolved. Is this not the case? Thank you Hi Eddie, unfortunately no, nothing has changed yet. These are straight out of v1.1.5: Edited September 23 by MediocreGorilla
MediocreGorilla Posted October 3 Author Posted October 3 Gonna keep you updated - this is on v.1.1.6: 😅
Administrators Max Posted October 8 Administrators Posted October 8 @MediocreGorilla Hey - rest assured, that the issue is resolved on our end. But we are waiting for a larger update, which breaks liveries even more (along with other fixes included) to push this out since we need to update all of our liveries to be compatible with it. Hopefully this is sooner than later. Cheers! 1 Max iniBuilds | Management - Art Directorinibuilds.com
Recommended Posts