ykeyre Posted March 15 Posted March 15 The wheel buggy has dynamic suspension based on gross weight in the real aircraft. At lower GW, the aircraft should sit higher and sit lower at higher GW. Also, please can you implement suspension animation during landing like in this video?https://www.youtube.com/watch?v=eHUe9W6zn1U&list=LL&index=7 3
kosta Posted March 16 Posted March 16 I will definitely second this. I have never seen such terrible main wheel animation like on a350 on such a high quality addon. I will also add following: - nosewheel animation when braking is also totally unrealistic, with the nosewheel itself bouncing when braking, and suspension almost not working at all 2 1
ykeyre Posted March 17 Author Posted March 17 Here's another example of the main landing gear and suspension during take-off rotation. Please, can you pass this onto the developers?
C. Schaffhausen Posted March 18 Posted March 18 Agreed, gear dynamics is really basic now. Suspension, dynamics on touchdown/liftoff, the rebound from a touchdown with higher than normal rate of descent. They all need some work. 1
darialove Posted March 21 Posted March 21 I agree. I think they should improve the landing gear animation because, currently, the landing gear clips into the ground upon touchdown. i think it's all about contact point. 1
Hitachi Posted March 27 Posted March 27 This photo shows the state of the landing gear from the same perspective when the aircraft is at its lightest and heaviest weights. The suspension is moving properly, but the tires are also sinking and floating unnaturally. This issue needs to be corrected first. Additionally, the suspension's range of motion seems too narrow. It should compress more under maximum weight. Increasing the suspension's range of motion would make it appear more realistically compressed during landing. The current suspension of the iniBuilds A350 simply lacks sufficient compression. 3
kosta Posted March 27 Posted March 27 Also in their current stream they completely omitted the topic of suspension. There is apparently the correction on the sunken main gear on landing but I think they think the suspension is completely correct. 2
ykeyre Posted March 27 Author Posted March 27 (edited) 6 hours ago, kosta said: Also in their current stream they completely omitted the topic of suspension. There is apparently the correction on the sunken main gear on landing but I think they think the suspension is completely correct. The suspension is clearly not modelled properly! I don't know why it's so difficult to understand, since all modern airliners have it. The A350 is supposed to be the "ultimate airliner" experience, hence modelling dynamic suspension is a basic expectation! As you can see in the video above, the suspension for the gear buggy is fully extended and only reduces in height based on g-force influenced by gross weight and rate/angle of descent. Edited March 27 by ykeyre 1
kosta Posted March 27 Posted March 27 Alright. So we ascertained it’s wrongly animated and also wrongly modelled, which most likely goes hand in hand with the flight model, aircraft model and ground physics. Inibuilds: what are you going to do about this? 2
haza2 Posted March 29 Posted March 29 On 3/28/2025 at 12:53 AM, darialove said: 我们已经在1.0.5中看到了起落架着陆动画的一些改进,但仍然不够,希望他们在即将到来的更新中继续调整它。 English please
darialove Posted March 29 Posted March 29 2 hours ago, haza2 said: English please Sorry,I mean we've seen some improvements to the landing gear landing animation in 1.0.5, hopefully they will continue to tweak it in the upcoming updates.
darialove Posted March 29 Posted March 29 2 hours ago, haza2 said: English please Addtionally,I recently updated to 1.0.6,and i noticed the bogie sinking into ground issue came back(which was fixed in 1.0.5) .😂 1
haza2 Posted March 31 Posted March 31 On 3/29/2025 at 2:07 PM, darialove said: Addtionally,I recently updated to 1.0.6,and i noticed the bogie sinking into ground issue came back(which was fixed in 1.0.5) .😂 Thank you. Will inform the team. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now