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Posted

I will definitely second this. I have never seen such terrible main wheel animation like on a350 on such a high quality addon. I will also add following:

- nosewheel animation when braking is also totally unrealistic, with the nosewheel itself bouncing when braking, and suspension almost not working at all

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Posted

Here's another example of the main landing gear and suspension during take-off rotation. Please, can you pass this onto the developers?

 

Posted

Agreed, gear dynamics is really basic now. Suspension, dynamics on touchdown/liftoff, the rebound from a touchdown with higher than normal rate of descent. They all need some work.

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Posted

I agree. I think they should improve the landing gear animation because, currently, the landing gear clips into the ground upon touchdown. i think it's all about contact point.

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Posted

This photo shows the state of the landing gear from the same perspective when the aircraft is at its lightest and heaviest weights. The suspension is moving properly, but the tires are also sinking and floating unnaturally. This issue needs to be corrected first.

Additionally, the suspension's range of motion seems too narrow. It should compress more under maximum weight. Increasing the suspension's range of motion would make it appear more realistically compressed during landing. The current suspension of the iniBuilds A350 simply lacks sufficient compression.

Microsoft Flight Simulator - 1.38.2.0 2025_03_27 木曜日 21_26_36 - コピー.png

Microsoft Flight Simulator - 1.38.2.0 2025_03_27 木曜日 21_26_18 - コピー.png

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Posted

Also in their current stream they completely omitted the topic of suspension. There is apparently the correction on the sunken main gear on landing but I think they think the suspension is completely correct. 

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Posted (edited)
6 hours ago, kosta said:

Also in their current stream they completely omitted the topic of suspension. There is apparently the correction on the sunken main gear on landing but I think they think the suspension is completely correct. 

The suspension is clearly not modelled properly!

 

I don't know why it's so difficult to understand, since all modern airliners have it. The A350 is supposed to be the "ultimate airliner" experience, hence modelling dynamic suspension is a basic expectation! As you can see in the video above, the suspension for the gear buggy is fully extended and only reduces in height based on g-force influenced by gross weight and rate/angle of descent.

 

image.thumb.png.45569b08c6627f84d5ceb2763f724e93.png

Edited by ykeyre
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Posted

Alright. So we ascertained it’s wrongly animated and also wrongly modelled, which most likely goes hand in hand with the flight model, aircraft model and ground physics.

 

Inibuilds: what are you going to do about this?

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Posted
On 3/28/2025 at 12:53 AM, darialove said:

我们已经在1.0.5中看到了起落架着陆动画的一些改进,但仍然不够,希望他们在即将到来的更新中继续调整它。

English please

Posted
2 hours ago, haza2 said:

English please

Sorry,I mean we've seen some improvements to the landing gear landing animation in 1.0.5, hopefully they will continue to tweak it in the upcoming updates.

Posted
2 hours ago, haza2 said:

English please

Addtionally,I recently updated to 1.0.6,and i noticed the bogie sinking into ground issue came back(which was fixed in 1.0.5) .😂

搜狗高速浏览器截图20250329110353.png

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Posted
On 3/29/2025 at 2:07 PM, darialove said:

Addtionally,I recently updated to 1.0.6,and i noticed the bogie sinking into ground issue came back(which was fixed in 1.0.5) .😂

搜狗高速浏览器截图20250329110353.png

Thank you. Will inform the team.

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