ykeyre Posted March 15 Posted March 15 The wheel buggy has dynamic suspension based on gross weight in the real aircraft. At lower GW, the aircraft should sit higher and sit lower at higher GW. Also, please can you implement suspension animation during landing like in this video?https://www.youtube.com/watch?v=eHUe9W6zn1U&list=LL&index=7 2
kosta Posted March 16 Posted March 16 I will definitely second this. I have never seen such terrible main wheel animation like on a350 on such a high quality addon. I will also add following: - nosewheel animation when braking is also totally unrealistic, with the nosewheel itself bouncing when braking, and suspension almost not working at all 1 1
ykeyre Posted March 17 Author Posted March 17 Here's another example of the main landing gear and suspension during take-off rotation. Please, can you pass this onto the developers?
C. Schaffhausen Posted March 18 Posted March 18 Agreed, gear dynamics is really basic now. Suspension, dynamics on touchdown/liftoff, the rebound from a touchdown with higher than normal rate of descent. They all need some work. 1
darialove Posted Friday at 12:44 AM Posted Friday at 12:44 AM I agree. I think they should improve the landing gear animation because, currently, the landing gear clips into the ground upon touchdown. i think it's all about contact point. 1
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