R33 Posted December 26, 2024 Posted December 26, 2024 Engines do not respond from idle at sub-zero ambient temperature Deadzone on stick when in Normal Law, works ok in Direct Law No rain or icing effects on windshield Engines startup and stop too fast, proppeller animation not smooth Cargo door/ramp opening/closing too fast Screens going into test mode when exiting aircraft Chocks needs to be removed in tablet even when removed outside Rear white nav light extremely bright, like a floodlight Switching nav light on turns on tail light (logo light) Formation lights not working at all Maximum cargo is ~21 tons, should be 37 tons HUD not aligned with horizon, no lateral guidance from FD on HUD ENRTE page in FMC, TO (T/D) section shows UTC time instead of TOD Can't load flight plan created in MSFS EFB only Simbrief It would be nice to put NAV on each PFD like in real thing Not bug, but I don't like how INTEG LT switch is at max by default, I think it should bet OFF at cold start. Of course ideally we would get state saving, but thats a dream. 2
R33 Posted December 26, 2024 Author Posted December 26, 2024 I don't like how there was not a single update to this aircraft AFAIK. Atlas enjoyers please contribute bugs or your suggestions, thanks.
S4nt0ss Posted December 27, 2024 Posted December 27, 2024 more bugs here: ENG 2 Heat blur effect misplaced (coming from the ramp) Front landing gear animation too slow (see video) 1
R33 Posted December 27, 2024 Author Posted December 27, 2024 (edited) Totally forgot about those 2 things, thanks! Also forgot about front gear being visible through the cover when closed. Too bad I can't edit the first post too keep the list updated in one place... Edited December 27, 2024 by R33
TheEvilToaster Posted Saturday at 12:54 PM Posted Saturday at 12:54 PM (edited) On 12/26/2024 at 7:44 PM, R33 said: I don't like how there was not a single update to this aircraft AFAIK. Atlas enjoyers please contribute bugs or your suggestions, thanks. Its unfortunate but its because these aircraft are included with the base game ,and part of the MS product, they can't just update it like they can with a third party product. Any updates have to go through MS/Asobo QA testing before it gets released to us adding more time. IB aren't the only deveoper experiencing this, any fix or update they have that could be ready to go would now be in the hands of MS and its on them when it gets released. Edited Saturday at 12:55 PM by TheEvilToaster
LowLander Posted Tuesday at 08:53 PM Posted Tuesday at 08:53 PM Anyone getting a blindingly white background on one of the navigation display modes? I believe it’s the arc mode but I may have the name wrong. The other ND modes all display correctly. Not sure if this is a bug or some random switch I threw.
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