flying_dude Posted November 3, 2024 Posted November 3, 2024 think the b1 has potential, please fix the basic issues with the initial (and v1.01) release: 1) panel/gauge emissive layer not showing, cockpit is totally dark at night. i see the _emit sheets in texture.internal but the panel integral lights are inop. 2) option to turn on/off asobo pilot/co-pilot avatar in vc by clicking on the seat 3) spoiler position gauge inop 4) cockpit spot/map lights are in the line of sight, please move them closer to window frame 5) there's a severe size mismatch between the b1 model and the asobo avatars when looking in using the drone cam: 6) for v1.0.1, the landing light seems inop.
richboy2307 Posted November 4, 2024 Posted November 4, 2024 Hi Thanks for report. Will share with KF team. 1 Vrishabh Sehgal ( @Richboy2307 ) Community Team Member & Tester iniBuilds Ltd. | inibuilds.com
flying_dude Posted November 5, 2024 Author Posted November 5, 2024 created for B1 fans: no fantasy livery mod https://flightsim.to/file/84145/kwikflight-bone-b1-b-fantasy-livery-removal-mod lighting mod https://flightsim.to/file/84213/b1-b-lighting-mod 2
flying_dude Posted August 2 Author Posted August 2 no update/fix for the B1, is this what they call 'abandonware?' or 'half-baked release and forget?' 1
yourfastjetfix Posted Tuesday at 04:20 AM Posted Tuesday at 04:20 AM Absolute shame, The actual aircraft model is great looks awesome.. but it flies awful, the systems within are either not working or work just about enough that it still doesn't work and is probably worse than it not working at all.. Please... Sort out the flight model Sort out the Autopilot and it's functions Sort out the sound package Make the afterburner look at least somewhat life like.. not just a blob stuck to the end of the engines.
flying_dude Posted 6 hours ago Author Posted 6 hours ago @Loki reassurance that the b1 isn't 'abandonware?' or 'half-baked release and forget?' would be appreciated.
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