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Posted

First off, I have to say that the sounds are actually quite nice. I appreciate the spatial nature of the sounds too, especially as you go aft of the wing/engine. However, I'd like to provide some constructive criticism/suggestions: 

-Add ability to adjust sound levels (cockpit systems and dings seem too quiet).

- As you go aft of the engine in the cabin, I appreciate the low rumble thrust sound, but it seems to be at full power thrust sound levels as soon as the engine starts, and while taxiing on the ground (maybe this is a bug?) The exact sound it's making on the ground with the engines powered at idle, is how they should sound on takeoff.

-After going into maximum reverse thrust, then returning to reverse idle, the engines audibly sound like they are still at max reverse until the reverse levers are disengaged, and throttles return to idle detent. There are situations where I am at idle reverse, and it sounds like I'm at full reverse.

There may be a few other things, but these were the main complaints from me at first glance of this build.

 

Thanks for the hard work on this, I'm really enjoying it.

John

  • Like 1
Posted

I can confirm the very loud power sound behind the engine in a wingview. They are very strong although the engines running in idle.

  • Like 1
Posted

Heya!

We unfortunately won't be able to provide sound sliders in this one, same as in the A310.

However the sound stage already got updated and youll be able to give new feedback after the next beta releases 🙂

  • Like 2
Posted
1 hour ago, Nico - Gumby said:

Heya!

We unfortunately won't be able to provide sound sliders in this one, same as in the A310.

However the sound stage already got updated and youll be able to give new feedback after the next beta releases 🙂

Awesome, lack of sound sliders is fine by me! Good to know some of the other stuff is already improved. Thanks for the response.

one other tiny bit of feedback unrelated to sound:

When tuning a frequency on the radio knobs, they seem a bit sluggish. Request to either improve their overall knob rotation speed slightly or add the "Shift + mmb rotate" for the option to rotate faster.

(Does this aircraft already have the "Shift + mmb" rotate mechanic already? if not, could be worthwhile to add. Makes adjusting larger increments much easier for all knob-related operations).

I appreciate it!

 

 

Posted
On 11/23/2023 at 11:27 AM, Nico - Gumby said:

Heya!

We unfortunately won't be able to provide sound sliders in this one, same as in the A310.

However the sound stage already got updated and youll be able to give new feedback after the next beta releases 🙂

Hello! My concern was the engine start sounds of the Leap1A (which you guys nailed) kick in too early as the engine is still "motoring" around 3-4 N1. Im sure you guys will fix this in the upcoming updates! Great job so far guys. 

Posted

 

2 hours ago, Aussiepilot said:

This aircraft has the most realistic engine sounds whilst at idle on the tarmac.  The Asobo heavy jets sound insipid in comparison. 

Pretty debatable with Fenix's A320. However,  I'm just talking about how I see on the EIS displays the engine is being started and still at 3-4% N1 (NOT fully started, still in motoring phase) and the whole start up audio portion was already played. Listen to a real A320 neo LEAP 1A start-up and you'll see what I mean. The engines take a decent amount of time to start, same with the 737 Max's LEAP1B's. 

Posted
Just now, Aussiepilot said:

I'm not a real pilot.  Can't help there.

Well... I never asked you to help. I was just telling one of the mods my feedback. 

Posted
1 minute ago, Aussiepilot said:

You quoted me.  Assuming that meant you were replying to me?

No, I quoted the ini moderator and then you replied to me. Its ok, lets just leave it at this. Just a bit of confusion.

Posted
On 11/25/2023 at 9:11 PM, D_ammo said:

Hello! My concern was the engine start sounds of the Leap1A (which you guys nailed) kick in too early as the engine is still "motoring" around 3-4 N1. Im sure you guys will fix this in the upcoming updates! Great job so far guys. 

Heya!

This is already fixed internally; the "oomph" happens at around 5% N1 now 🙂

  • Like 1

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