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iniBuilds NZQN affecting Queenstown photogrammetry in New Zealand World Update

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Good evening,

First off, thank you to the developers at iniBuilds for all your hard work and passion for the sceneries you create. I own several of your sceneries for MSFS, and I think they are amongst the best you can buy. NZQN - Queenstown is no exception. That said, I need to mention that the iniBuilds NZQN scenery interferes somehow with the new photogrammetry for Queenstown in the MSFS New Zealand World Update. When I have iniBuilds NZQN enabled, a lot of the Queenstown 3d buildings vanish, making for a flat scenery; also, the elevation at the Skyline Queenstown landmark is messed up to where it really messes with the landmark. When the iniBuilds scenery is disabled, the 3d buildings return and the Skyline Queenstown landmark looks as it should. Just thought that y'all should be made aware so that hopefully a compatibility update can be created. Thanks again for all you do for flight simming!

-Crazydoc

 

20230223230409_1.jpg

20230223225400_1.jpg

Came here to make sure that someone had pointed this out already as it's a shame that it's been impacted and would be good to get it back to its full glory.

As well as the buildings missing I've also noticed a texture issue where the colour of the grass on the airfield is very different to the surrounding area and a few parts look a bit funny as though the texture is missing completely. Unfortunately don't have a screenshot of it at the moment but hopefully it's easy to reproduce. 

  • Author

I've seen that as well. The ground color and texture difference between the airport and surroundings is very noticeable in places.

Hello, thnak you.

I was already amazed when I bought the airport in the Marketplace today, why the surroundings looked much worse afterwards.

I'm looking forward to an update.

Quite amazed you guys didn't check compatibility of your Queenstown airport during the beta considering this is a major update for all of New Zealand.

4 hours ago, flycl said:

Quite amazed you guys didn't check compatibility of your Queenstown airport during the beta considering this is a major update for all of New Zealand.

We were not part of any WU12 beta. Correct me if I am wrong, but there are only beta programs for SU, right?

  • Author
Quote
3 hours ago, gumbyger said:

We were not part of any WU12 beta. Correct me if I am wrong, but there are only beta programs for SU, right?

 

As far as I am aware, the MSFS beta program only covers Sim Updates (SU). There is no such program for World Updates; thus, 3rd party developers (e.g., iniBuilds) in general are not going to see how the WU affects their scenery (or vice versa) until the update comes out. I don't fault anyone for the incompatibilities that came out of the woodwork with the new update...these things happen, and I have no doubt that they will be addressed in due course.

I totally agree.
I think it's important that the developers take care of the problem now and provide an update in due course.
(Please also for the MSFS Marketplace.)

19 hours ago, gumbyger said:

We were not part of any WU12 beta. Correct me if I am wrong, but there are only beta programs for SU, right?

You're right, I obviously wasn't thinking when I wrote that post. 😉

Hi there,

In some ways I’m pleased it’s not just me experiencing issues! For me most of the airfield seems ok, however the runway 23 approach has issues with the terrain where it displays as a solid spikey triangle which reverts back to the normal terrain in close proximity before popping back to the sharp spikey ‘pyramids’. I’ll attach a screenshot to illustrate. 
Otherwise it’s a fantastic scenery, hopefully a fix isn’t too difficult to implement.

 

 

F23A4C1B-0B39-486E-8E55-B76938034B77.jpeg

F6E59063-69B9-4EF7-AC03-1C95DDF533FE.jpeg

Also the new TS Earnslaw steamship that was introduced in WU12 is messed up when this scenery is installed. Multiplayer aircraft are floating a few metres above ground level too, which they don't do with the default airport using WU12.

Inibuild Devs.....

Any chance you could give us a rough ETA of WU12 compatibility for NZQN, eg. A few days / A few weeks / A few months / A few years?

On 2/26/2023 at 2:54 AM, Jasenzed said:

the runway 23 approach has issues with the terrain where it displays as a solid spikey triangle which reverts back to the normal terrain in close proximity before popping back to the sharp spikey ‘pyramids’.

i am seeing this also, in fact i found this forum just now to report it, i am pleased to see that it's already known. it's pretty funny they spike up right in front of the runway thus obscuring it from view right about when you reach minimums on the rnav into there haha

cheers

I can confirm also seeing the flattened buildings in WU12 when airport installed, looking forward to a patch as the airport looks great 

2 hours ago, gumbyger said:

 Version 1.0.1 is now available on the iniManager to fix the issues, enjoy! 🙂

Simmarket has been submitted as well, awaiting their approval.

Excellent FAST Work!!! Many thanks! 🙂

 

  • 2 months later...

Hello

I would like to know if you are aware of this issue...

Lots of "blocky" stuff, looks like photogrammetry never ending to take shape. There a big area like this

I uninstalled and reinstalled with no avail.

 

z1UlPqv.jpg

 

MHt5BmR.jpg

 

Thanks in advance for any advice

Cheers

Carlos

Hi again

Also, is this difference in color/textures up to you or on MS/Asobo behalf?

f8iiQ1M.jpg

 

It doesn't look nice, I wonder if it could be fixed

Thank you!

 

Carlos

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