F737NG Posted December 5, 2022 Posted December 5, 2022 First of all, I really like the new scenery. For a v1.0, I think you've done a great job! If you were to fix a few areas, I think you would turn this into an even better add-on. some obvious texture differences on the taxiway bridges over John D Dingell Drive feels weird that there's no guardrail modelled on the bridge for taxiway Foxtrot terrain modelling issues—they jar when there's very good textures and terrain modelling right next to these lower quality areas some floodlights are misplaced near the de-ice pads. Aircraft would either drive straight into them or clip wingtips de-icing trucks can only be turned off manually by renaming the 'kdtw-scene-winter.bgl' file in the kdtw-scene folder most taxiway lines across the airfield have been drawn beautifully when merging with others, some less so feels a bit strange to animate shuttle doors and platform edge doors opening and closing when there are no passengers at 'stations' or on-board shuttle. The linked text above takes you to screenshots of the issues that I'm describing. Overall, I'm happy to have bought it already.
Deleted Account Posted December 5, 2022 Posted December 5, 2022 Heya! Looks more passable on my end, can you tell me your graphic settings please? Check here and here. Agreed, this one should be added, will forward this 🙂 Terraforming around tunnels / bridges is very hard, but we will see if we can improve these area a bit I don´t have those floodlights, check that you maybe don´t have a second DTW scenery in your community folder? Can also be turned off through the iniManager 🙂 You have any more of these? I found the one in your screenshot at the B/Y crossing, that one should be fixed. Good point, will also forward this one 🙂 Thanks for reporting all these, would love to hear back from you on points 1 and 4 :]
F737NG Posted December 5, 2022 Author Posted December 5, 2022 Thanks for the reply: My MSFS settings:https://imgur.com/FXdRRdshttps://imgur.com/rxk1dfM I agree, from other devs' comments, terraforming isn't easy. If the team can, it would be a 'nice-to-have' set of fixes. No setting in iniManager turns the de-icing trucks off for me. Aeroplanes disappear, but not the trucks. 🤷♂️ No other KDTW scenery. I have many library object add-ons and object placements in my community folder. One of these may be getting called up, rather than one of your objects. Will test. There are more taxiway lines. I will revert when I get a chance to take another look this evening.
F737NG Posted December 6, 2022 Author Posted December 6, 2022 On 12/5/2022 at 9:51 AM, gumbyger said: I don´t have those floodlights, check that you maybe don´t have a second DTW scenery in your community folder? Sorry, I've tested the scenery again without other add-ons in the community folder. This problem is clearly caused by another add-on, object library or both. Please ignore. On 12/5/2022 at 9:51 AM, gumbyger said: You have any more of these? I found the one in your screenshot at the B/Y crossing, that one should be fixed. Taxiway Papa, between November and Papa 4, the taxiway centre lights and centreline are not aligned. I feel like I'm nitpicking with the rest of these : Taxiway Kilo at the stopbar next to Stand E7, the taxiway centreline is misaligned. Lead in lines next to Stand E8 on taxiway Kilo isn't as good as elsewhere. Junction of taxiway Papa and November isn't as good as elsewhere. Junction of taxiway Yankee4 and Kilo4 isn't as good as elsewhere. Junction of taxiway Victor and Kilo isn't as good as elsewhere. Junction of taxiway Yankee and Bravo isn't as good as elsewhere. Thanks.
Deleted Account Posted December 7, 2022 Posted December 7, 2022 19 hours ago, F737NG said: Sorry, I've tested the scenery again without other add-ons in the community folder. This problem is clearly caused by another add-on, object library or both. Please ignore. Taxiway Papa, between November and Papa 4, the taxiway centre lights and centreline are not aligned. I feel like I'm nitpicking with the rest of these : Taxiway Kilo at the stopbar next to Stand E7, the taxiway centreline is misaligned. Lead in lines next to Stand E8 on taxiway Kilo isn't as good as elsewhere. Junction of taxiway Papa and November isn't as good as elsewhere. Junction of taxiway Yankee4 and Kilo4 isn't as good as elsewhere. Junction of taxiway Victor and Kilo isn't as good as elsewhere. Junction of taxiway Yankee and Bravo isn't as good as elsewhere. Thanks. Thank you for pointing these all out 🙂 I´ll add them to our list and I´d assume they´ll be fixed in the first patch!
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